characterresolutionIronyprotagonistsettingplotconflictpointof viewfallingactionmoodforeshadow-ingsettingexternalconflictflashbacktoneantagonistresolutionthemeexpositiondynamiccharacterRisingActioninternalconflictstaticclimaxcharacterresolutionIronyprotagonistsettingplotconflictpointof viewfallingactionmoodforeshadow-ingsettingexternalconflictflashbacktoneantagonistresolutionthemeexpositiondynamiccharacterRisingActioninternalconflictstaticclimax

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. character
  2. resolution
  3. Irony
  4. protagonist
  5. setting
  6. plot
  7. conflict
  8. point of view
  9. falling action
  10. mood
  11. foreshadow-ing
  12. setting
  13. external conflict
  14. flashback
  15. tone
  16. antagonist
  17. resolution
  18. theme
  19. exposition
  20. dynamic character
  21. Rising Action
  22. internal conflict
  23. static
  24. climax