internalconflictpointof viewconflictprotagonistdynamiccharactersettingantagonistforeshadow-ingstaticexternalconflicttoneplotIronyfallingactionresolutionmoodsettingcharacterresolutionRisingActionthemeflashbackexpositionclimaxinternalconflictpointof viewconflictprotagonistdynamiccharactersettingantagonistforeshadow-ingstaticexternalconflicttoneplotIronyfallingactionresolutionmoodsettingcharacterresolutionRisingActionthemeflashbackexpositionclimax

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. internal conflict
  2. point of view
  3. conflict
  4. protagonist
  5. dynamic character
  6. setting
  7. antagonist
  8. foreshadow-ing
  9. static
  10. external conflict
  11. tone
  12. plot
  13. Irony
  14. falling action
  15. resolution
  16. mood
  17. setting
  18. character
  19. resolution
  20. Rising Action
  21. theme
  22. flashback
  23. exposition
  24. climax