expositionRisingActionflashbacksettingthemeprotagonistconflicttoneresolutioncharactermoodfallingactionsettingdynamiccharacterexternalconflictforeshadow-inginternalconflictstaticresolutionpointof viewplotIronyclimaxantagonistexpositionRisingActionflashbacksettingthemeprotagonistconflicttoneresolutioncharactermoodfallingactionsettingdynamiccharacterexternalconflictforeshadow-inginternalconflictstaticresolutionpointof viewplotIronyclimaxantagonist

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. exposition
  2. Rising Action
  3. flashback
  4. setting
  5. theme
  6. protagonist
  7. conflict
  8. tone
  9. resolution
  10. character
  11. mood
  12. falling action
  13. setting
  14. dynamic character
  15. external conflict
  16. foreshadow-ing
  17. internal conflict
  18. static
  19. resolution
  20. point of view
  21. plot
  22. Irony
  23. climax
  24. antagonist