expositionsettingexternalconflictcharacterRisingActionsettingforeshadow-ingstatictonemoodconflictthemepointof viewfallingactionantagonistplotprotagonistIronydynamiccharacterresolutionclimaxflashbackinternalconflictresolutionexpositionsettingexternalconflictcharacterRisingActionsettingforeshadow-ingstatictonemoodconflictthemepointof viewfallingactionantagonistplotprotagonistIronydynamiccharacterresolutionclimaxflashbackinternalconflictresolution

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. exposition
  2. setting
  3. external conflict
  4. character
  5. Rising Action
  6. setting
  7. foreshadow-ing
  8. static
  9. tone
  10. mood
  11. conflict
  12. theme
  13. point of view
  14. falling action
  15. antagonist
  16. plot
  17. protagonist
  18. Irony
  19. dynamic character
  20. resolution
  21. climax
  22. flashback
  23. internal conflict
  24. resolution