internalconflictsettingsettingdynamiccharacterRisingActionresolutionstaticcharacterclimaxflashbackIronyforeshadow-ingtonepointof viewplotantagonistexternalconflictconflictprotagonistfallingactionthememoodexpositionresolutioninternalconflictsettingsettingdynamiccharacterRisingActionresolutionstaticcharacterclimaxflashbackIronyforeshadow-ingtonepointof viewplotantagonistexternalconflictconflictprotagonistfallingactionthememoodexpositionresolution

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. internal conflict
  2. setting
  3. setting
  4. dynamic character
  5. Rising Action
  6. resolution
  7. static
  8. character
  9. climax
  10. flashback
  11. Irony
  12. foreshadow-ing
  13. tone
  14. point of view
  15. plot
  16. antagonist
  17. external conflict
  18. conflict
  19. protagonist
  20. falling action
  21. theme
  22. mood
  23. exposition
  24. resolution