settingforeshadow-ingRisingActionresolutionflashbackinternalconflictconflictmoodcharacterplotantagonistexternalconflictdynamiccharacterprotagonistresolutionthemesettingclimaxtoneIronypointof viewfallingactionstaticexpositionsettingforeshadow-ingRisingActionresolutionflashbackinternalconflictconflictmoodcharacterplotantagonistexternalconflictdynamiccharacterprotagonistresolutionthemesettingclimaxtoneIronypointof viewfallingactionstaticexposition

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. setting
  2. foreshadow-ing
  3. Rising Action
  4. resolution
  5. flashback
  6. internal conflict
  7. conflict
  8. mood
  9. character
  10. plot
  11. antagonist
  12. external conflict
  13. dynamic character
  14. protagonist
  15. resolution
  16. theme
  17. setting
  18. climax
  19. tone
  20. Irony
  21. point of view
  22. falling action
  23. static
  24. exposition