resolutionresolutionflashbackIronysettingprotagonistconflictcharacterstaticdynamiccharacterexpositionpointof viewtoneplotmoodforeshadow-ingexternalconflictclimaxfallingactionantagonistRisingActioninternalconflictthemesettingresolutionresolutionflashbackIronysettingprotagonistconflictcharacterstaticdynamiccharacterexpositionpointof viewtoneplotmoodforeshadow-ingexternalconflictclimaxfallingactionantagonistRisingActioninternalconflictthemesetting

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. resolution
  2. resolution
  3. flashback
  4. Irony
  5. setting
  6. protagonist
  7. conflict
  8. character
  9. static
  10. dynamic character
  11. exposition
  12. point of view
  13. tone
  14. plot
  15. mood
  16. foreshadow-ing
  17. external conflict
  18. climax
  19. falling action
  20. antagonist
  21. Rising Action
  22. internal conflict
  23. theme
  24. setting