externalconflictthemepointof viewfallingactiontonemoodantagonistdynamiccharactercharacterplotRisingActionprotagonistsettinginternalconflictsettingflashbackstaticconflictresolutionforeshadow-ingexpositionclimaxresolutionIronyexternalconflictthemepointof viewfallingactiontonemoodantagonistdynamiccharactercharacterplotRisingActionprotagonistsettinginternalconflictsettingflashbackstaticconflictresolutionforeshadow-ingexpositionclimaxresolutionIrony

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. external conflict
  2. theme
  3. point of view
  4. falling action
  5. tone
  6. mood
  7. antagonist
  8. dynamic character
  9. character
  10. plot
  11. Rising Action
  12. protagonist
  13. setting
  14. internal conflict
  15. setting
  16. flashback
  17. static
  18. conflict
  19. resolution
  20. foreshadow-ing
  21. exposition
  22. climax
  23. resolution
  24. Irony