moodflashbackthemeclimaxresolutionforeshadow-ingIronypointof viewconflictcharacterresolutionexpositionexternalconflictsettingplotfallingactionprotagonistRisingActionantagoniststatictonedynamiccharacterinternalconflictsettingmoodflashbackthemeclimaxresolutionforeshadow-ingIronypointof viewconflictcharacterresolutionexpositionexternalconflictsettingplotfallingactionprotagonistRisingActionantagoniststatictonedynamiccharacterinternalconflictsetting

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. mood
  2. flashback
  3. theme
  4. climax
  5. resolution
  6. foreshadow-ing
  7. Irony
  8. point of view
  9. conflict
  10. character
  11. resolution
  12. exposition
  13. external conflict
  14. setting
  15. plot
  16. falling action
  17. protagonist
  18. Rising Action
  19. antagonist
  20. static
  21. tone
  22. dynamic character
  23. internal conflict
  24. setting