settingplotthemeresolutionprotagonistpointof viewflashbackexternalconflictfallingactionstaticsettingcharacterexpositionIronyconflictinternalconflicttoneresolutionantagonistmoodRisingActiondynamiccharacterforeshadow-ingclimaxsettingplotthemeresolutionprotagonistpointof viewflashbackexternalconflictfallingactionstaticsettingcharacterexpositionIronyconflictinternalconflicttoneresolutionantagonistmoodRisingActiondynamiccharacterforeshadow-ingclimax

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. setting
  2. plot
  3. theme
  4. resolution
  5. protagonist
  6. point of view
  7. flashback
  8. external conflict
  9. falling action
  10. static
  11. setting
  12. character
  13. exposition
  14. Irony
  15. conflict
  16. internal conflict
  17. tone
  18. resolution
  19. antagonist
  20. mood
  21. Rising Action
  22. dynamic character
  23. foreshadow-ing
  24. climax