RisingActiondynamiccharactersettingfallingactionIronyantagonistexpositiontoneresolutionexternalconflictmoodplotpointof viewclimaxconflictcharactersettingstaticthemeflashbackforeshadow-ingresolutioninternalconflictprotagonistRisingActiondynamiccharactersettingfallingactionIronyantagonistexpositiontoneresolutionexternalconflictmoodplotpointof viewclimaxconflictcharactersettingstaticthemeflashbackforeshadow-ingresolutioninternalconflictprotagonist

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. dynamic character
  3. setting
  4. falling action
  5. Irony
  6. antagonist
  7. exposition
  8. tone
  9. resolution
  10. external conflict
  11. mood
  12. plot
  13. point of view
  14. climax
  15. conflict
  16. character
  17. setting
  18. static
  19. theme
  20. flashback
  21. foreshadow-ing
  22. resolution
  23. internal conflict
  24. protagonist