FREE!DynamicCharacterIronyProtagonistMoodPoint ofViewConflictThemeFallingActionCharacterForeshdowi-ngInternalConflictStaticCharacterAnttagonistIronyResolutionPlotClimaxExternalConflictFlashbackRisingActionSettingToneExpositionFREE!DynamicCharacterIronyProtagonistMoodPoint ofViewConflictThemeFallingActionCharacterForeshdowi-ngInternalConflictStaticCharacterAnttagonistIronyResolutionPlotClimaxExternalConflictFlashbackRisingActionSettingToneExposition

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FREE!
  2. Dynamic Character
  3. Irony
  4. Protagonist
  5. Mood
  6. Point of View
  7. Conflict
  8. Theme
  9. Falling Action
  10. Character
  11. Foreshdowi-ng
  12. Internal Conflict
  13. Static Character
  14. Anttagonist
  15. Irony
  16. Resolution
  17. Plot
  18. Climax
  19. External Conflict
  20. Flashback
  21. Rising Action
  22. Setting
  23. Tone
  24. Exposition