ThemeDynamicCharacterFlashbackMoodInternalConflictToneIronyExternalConflictClimaxAnttagonistFallingActionPoint ofViewForeshdowi-ngRisingActionPlotConflictResolutionIronyFREE!StaticCharacterSettingProtagonistExpositionCharacterThemeDynamicCharacterFlashbackMoodInternalConflictToneIronyExternalConflictClimaxAnttagonistFallingActionPoint ofViewForeshdowi-ngRisingActionPlotConflictResolutionIronyFREE!StaticCharacterSettingProtagonistExpositionCharacter

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Dynamic Character
  3. Flashback
  4. Mood
  5. Internal Conflict
  6. Tone
  7. Irony
  8. External Conflict
  9. Climax
  10. Anttagonist
  11. Falling Action
  12. Point of View
  13. Foreshdowi-ng
  14. Rising Action
  15. Plot
  16. Conflict
  17. Resolution
  18. Irony
  19. FREE!
  20. Static Character
  21. Setting
  22. Protagonist
  23. Exposition
  24. Character