SettingMoodFlashbackClimaxIronyDynamicCharaterThemeRisingActionResolutionForeshadowingClimaxExternalConflictAntagonistPoint ofViewIronyToneInternalConfictStaticCharaterFallingActionConflictExpositionCharaterProtagonistPlotSettingMoodFlashbackClimaxIronyDynamicCharaterThemeRisingActionResolutionForeshadowingClimaxExternalConflictAntagonistPoint ofViewIronyToneInternalConfictStaticCharaterFallingActionConflictExpositionCharaterProtagonistPlot

Elements of A Story :) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Mood
  3. Flashback
  4. Climax
  5. Irony
  6. Dynamic Charater
  7. Theme
  8. Rising Action
  9. Resolution
  10. Foreshadowing
  11. Climax
  12. External Conflict
  13. Antagonist
  14. Point of View
  15. Irony
  16. Tone
  17. Internal Confict
  18. Static Charater
  19. Falling Action
  20. Conflict
  21. Exposition
  22. Charater
  23. Protagonist
  24. Plot