ExternalConflictCharaterThemeClimaxClimaxResolutionAntagonistMoodDynamicCharaterRisingActionExpositionForeshadowingPoint ofViewSettingStaticCharaterFallingActionConflictPlotIronyToneInternalConfictProtagonistIronyFlashbackExternalConflictCharaterThemeClimaxClimaxResolutionAntagonistMoodDynamicCharaterRisingActionExpositionForeshadowingPoint ofViewSettingStaticCharaterFallingActionConflictPlotIronyToneInternalConfictProtagonistIronyFlashback

Elements of A Story :) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Charater
  3. Theme
  4. Climax
  5. Climax
  6. Resolution
  7. Antagonist
  8. Mood
  9. Dynamic Charater
  10. Rising Action
  11. Exposition
  12. Foreshadowing
  13. Point of View
  14. Setting
  15. Static Charater
  16. Falling Action
  17. Conflict
  18. Plot
  19. Irony
  20. Tone
  21. Internal Confict
  22. Protagonist
  23. Irony
  24. Flashback