climaxconflictflashbackinternalconflictmoodcharecterresoulutionsettingthemedynamicconflictantagonistsettingplotstaticcharecrerpointof viewclimaxtoneironyforeshadowingexposiotionexternalconflictprotagonistfallingactionrisingactionclimaxconflictflashbackinternalconflictmoodcharecterresoulutionsettingthemedynamicconflictantagonistsettingplotstaticcharecrerpointof viewclimaxtoneironyforeshadowingexposiotionexternalconflictprotagonistfallingactionrisingaction

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. climax
  2. conflict
  3. flashback
  4. internal conflict
  5. mood
  6. charecter
  7. resoulution
  8. setting
  9. theme
  10. dynamic conflict
  11. antagonist
  12. setting
  13. plot
  14. static charecrer
  15. point of view
  16. climax
  17. tone
  18. irony
  19. foreshadowing
  20. exposiotion
  21. external conflict
  22. protagonist
  23. falling action
  24. rising action