dynamicconflicttonesettingthemeflashbackmoodexposiotionprotagoniststaticcharecrerplotforeshadowingcharecterironyinternalconflictrisingactionclimaxexternalconflictfallingactionsettingconflictclimaxantagonistpointof viewresoulutiondynamicconflicttonesettingthemeflashbackmoodexposiotionprotagoniststaticcharecrerplotforeshadowingcharecterironyinternalconflictrisingactionclimaxexternalconflictfallingactionsettingconflictclimaxantagonistpointof viewresoulution

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dynamic conflict
  2. tone
  3. setting
  4. theme
  5. flashback
  6. mood
  7. exposiotion
  8. protagonist
  9. static charecrer
  10. plot
  11. foreshadowing
  12. charecter
  13. irony
  14. internal conflict
  15. rising action
  16. climax
  17. external conflict
  18. falling action
  19. setting
  20. conflict
  21. climax
  22. antagonist
  23. point of view
  24. resoulution