risingactionstaticcharecrersettinginternalconflictforeshadowingantagonistexposiotionexternalconflictprotagonistplotflashbackclimaxfallingactionpointof viewconflicttonecharecterthemeironydynamicconflictsettingresoulutionmoodclimaxrisingactionstaticcharecrersettinginternalconflictforeshadowingantagonistexposiotionexternalconflictprotagonistplotflashbackclimaxfallingactionpointof viewconflicttonecharecterthemeironydynamicconflictsettingresoulutionmoodclimax

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rising action
  2. static charecrer
  3. setting
  4. internal conflict
  5. foreshadowing
  6. antagonist
  7. exposiotion
  8. external conflict
  9. protagonist
  10. plot
  11. flashback
  12. climax
  13. falling action
  14. point of view
  15. conflict
  16. tone
  17. charecter
  18. theme
  19. irony
  20. dynamic conflict
  21. setting
  22. resoulution
  23. mood
  24. climax