protagonistmoodantagonistresoulutionsettingironycharecterflashbackconflicttoneinternalconflictthemerisingactionexposiotionstaticcharecrerforeshadowingfallingactionclimaxpointof viewdynamicconflictexternalconflictplotsettingclimaxprotagonistmoodantagonistresoulutionsettingironycharecterflashbackconflicttoneinternalconflictthemerisingactionexposiotionstaticcharecrerforeshadowingfallingactionclimaxpointof viewdynamicconflictexternalconflictplotsettingclimax

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. protagonist
  2. mood
  3. antagonist
  4. resoulution
  5. setting
  6. irony
  7. charecter
  8. flashback
  9. conflict
  10. tone
  11. internal conflict
  12. theme
  13. rising action
  14. exposiotion
  15. static charecrer
  16. foreshadowing
  17. falling action
  18. climax
  19. point of view
  20. dynamic conflict
  21. external conflict
  22. plot
  23. setting
  24. climax