climaxrisingactionsettingironystaticcharecrerexternalconflictprotagonistmoodexposiotionforeshadowingpointof viewplotfallingactiontonethemesettingcharecterantagonistdynamicconflictclimaxinternalconflictresoulutionflashbackconflictclimaxrisingactionsettingironystaticcharecrerexternalconflictprotagonistmoodexposiotionforeshadowingpointof viewplotfallingactiontonethemesettingcharecterantagonistdynamicconflictclimaxinternalconflictresoulutionflashbackconflict

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. climax
  2. rising action
  3. setting
  4. irony
  5. static charecrer
  6. external conflict
  7. protagonist
  8. mood
  9. exposiotion
  10. foreshadowing
  11. point of view
  12. plot
  13. falling action
  14. tone
  15. theme
  16. setting
  17. charecter
  18. antagonist
  19. dynamic conflict
  20. climax
  21. internal conflict
  22. resoulution
  23. flashback
  24. conflict