flashbacktonestaticcharactersettingforeshadowingclimaxdynamicchatactermoodfallingactionrisingactioninternalconflictpoint ofviewconflictironyresolutionexternalconflictexpositionantagonistconflictcharactertoneplotthemeprotagonistflashbacktonestaticcharactersettingforeshadowingclimaxdynamicchatactermoodfallingactionrisingactioninternalconflictpoint ofviewconflictironyresolutionexternalconflictexpositionantagonistconflictcharactertoneplotthemeprotagonist

elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. flashback
  2. tone
  3. static character
  4. setting
  5. foreshadowing
  6. climax
  7. dynamic chatacter
  8. mood
  9. falling action
  10. rising action
  11. internal conflict
  12. point of view
  13. conflict
  14. irony
  15. resolution
  16. external conflict
  17. exposition
  18. antagonist
  19. conflict
  20. character
  21. tone
  22. plot
  23. theme
  24. protagonist