expositionsettingstaticcharacterclimaxconflictresolutionironydynamicchatacterprotagonistthemeplotcharactertoneforeshadowingexternalconflictconflictantagonistflashbackrisingactiontonepoint ofviewinternalconflictfallingactionmoodexpositionsettingstaticcharacterclimaxconflictresolutionironydynamicchatacterprotagonistthemeplotcharactertoneforeshadowingexternalconflictconflictantagonistflashbackrisingactiontonepoint ofviewinternalconflictfallingactionmood

elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. exposition
  2. setting
  3. static character
  4. climax
  5. conflict
  6. resolution
  7. irony
  8. dynamic chatacter
  9. protagonist
  10. theme
  11. plot
  12. character
  13. tone
  14. foreshadowing
  15. external conflict
  16. conflict
  17. antagonist
  18. flashback
  19. rising action
  20. tone
  21. point of view
  22. internal conflict
  23. falling action
  24. mood