ExternalConflictStaticCharacterIronyDynamiccharacterThemeConflictforeshadowCharacterRisingactionAntaganistProtaganistThemeInternalconflictSettingPlotFlashbackFallingactionExpositionMoodToneResolutionForeshadowClimaxPointof viewExternalConflictStaticCharacterIronyDynamiccharacterThemeConflictforeshadowCharacterRisingactionAntaganistProtaganistThemeInternalconflictSettingPlotFlashbackFallingactionExpositionMoodToneResolutionForeshadowClimaxPointof view

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Static Character
  3. Irony
  4. Dynamic character
  5. Theme
  6. Conflict
  7. foreshadow
  8. Character
  9. Rising action
  10. Antaganist
  11. Protaganist
  12. Theme
  13. Internal conflict
  14. Setting
  15. Plot
  16. Flashback
  17. Falling action
  18. Exposition
  19. Mood
  20. Tone
  21. Resolution
  22. Foreshadow
  23. Climax
  24. Point of view