foreshadowInternalconflictStaticCharacterExpositionResolutionSettingForeshadowIronyThemeConflictCharacterFlashbackAntaganistPointof viewFallingactionToneMoodProtaganistClimaxExternalConflictThemeDynamiccharacterRisingactionPlotforeshadowInternalconflictStaticCharacterExpositionResolutionSettingForeshadowIronyThemeConflictCharacterFlashbackAntaganistPointof viewFallingactionToneMoodProtaganistClimaxExternalConflictThemeDynamiccharacterRisingactionPlot

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. foreshadow
  2. Internal conflict
  3. Static Character
  4. Exposition
  5. Resolution
  6. Setting
  7. Foreshadow
  8. Irony
  9. Theme
  10. Conflict
  11. Character
  12. Flashback
  13. Antaganist
  14. Point of view
  15. Falling action
  16. Tone
  17. Mood
  18. Protaganist
  19. Climax
  20. External Conflict
  21. Theme
  22. Dynamic character
  23. Rising action
  24. Plot