PlotDynamiccharacterInternalconflictFallingactionRisingactionAntaganistFlashbackConflictThemeSettingToneMoodStaticCharacterThemeProtaganistIronyForeshadowforeshadowExternalConflictCharacterPointof viewExpositionClimaxResolutionPlotDynamiccharacterInternalconflictFallingactionRisingactionAntaganistFlashbackConflictThemeSettingToneMoodStaticCharacterThemeProtaganistIronyForeshadowforeshadowExternalConflictCharacterPointof viewExpositionClimaxResolution

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Dynamic character
  3. Internal conflict
  4. Falling action
  5. Rising action
  6. Antaganist
  7. Flashback
  8. Conflict
  9. Theme
  10. Setting
  11. Tone
  12. Mood
  13. Static Character
  14. Theme
  15. Protaganist
  16. Irony
  17. Foreshadow
  18. foreshadow
  19. External Conflict
  20. Character
  21. Point of view
  22. Exposition
  23. Climax
  24. Resolution