FlashbackClimaxForeshadowRisingactionThemeThemeSettingFallingactionMoodCharacterPlotInternalconflictforeshadowAntaganistStaticCharacterProtaganistDynamiccharacterIronyPointof viewExpositionResolutionConflictToneExternalConflictFlashbackClimaxForeshadowRisingactionThemeThemeSettingFallingactionMoodCharacterPlotInternalconflictforeshadowAntaganistStaticCharacterProtaganistDynamiccharacterIronyPointof viewExpositionResolutionConflictToneExternalConflict

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flashback
  2. Climax
  3. Foreshadow
  4. Rising action
  5. Theme
  6. Theme
  7. Setting
  8. Falling action
  9. Mood
  10. Character
  11. Plot
  12. Internal conflict
  13. foreshadow
  14. Antaganist
  15. Static Character
  16. Protaganist
  17. Dynamic character
  18. Irony
  19. Point of view
  20. Exposition
  21. Resolution
  22. Conflict
  23. Tone
  24. External Conflict