InternalconflictThemeMoodRisingactionConflictResolutionForeshadowThemeFallingactionPlotExternalConflictProtaganistToneAntaganistPointof viewforeshadowClimaxDynamiccharacterExpositionFlashbackIronySettingStaticCharacterCharacterInternalconflictThemeMoodRisingactionConflictResolutionForeshadowThemeFallingactionPlotExternalConflictProtaganistToneAntaganistPointof viewforeshadowClimaxDynamiccharacterExpositionFlashbackIronySettingStaticCharacterCharacter

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Internal conflict
  2. Theme
  3. Mood
  4. Rising action
  5. Conflict
  6. Resolution
  7. Foreshadow
  8. Theme
  9. Falling action
  10. Plot
  11. External Conflict
  12. Protaganist
  13. Tone
  14. Antaganist
  15. Point of view
  16. foreshadow
  17. Climax
  18. Dynamic character
  19. Exposition
  20. Flashback
  21. Irony
  22. Setting
  23. Static Character
  24. Character