foreshadowThemeForeshadowDynamiccharacterFallingactionAntaganistConflictPointof viewIronyInternalconflictStaticCharacterSettingThemePlotCharacterToneFlashbackClimaxResolutionExternalConflictMoodExpositionProtaganistRisingactionforeshadowThemeForeshadowDynamiccharacterFallingactionAntaganistConflictPointof viewIronyInternalconflictStaticCharacterSettingThemePlotCharacterToneFlashbackClimaxResolutionExternalConflictMoodExpositionProtaganistRisingaction

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. foreshadow
  2. Theme
  3. Foreshadow
  4. Dynamic character
  5. Falling action
  6. Antaganist
  7. Conflict
  8. Point of view
  9. Irony
  10. Internal conflict
  11. Static Character
  12. Setting
  13. Theme
  14. Plot
  15. Character
  16. Tone
  17. Flashback
  18. Climax
  19. Resolution
  20. External Conflict
  21. Mood
  22. Exposition
  23. Protaganist
  24. Rising action