ThemeCharacterFallingactionForeshadowFlashbackInternalconflictAntaganistToneConflictSettingPointof viewMoodforeshadowExternalConflictExpositionStaticCharacterProtaganistResolutionThemeDynamiccharacterClimaxIronyPlotRisingactionThemeCharacterFallingactionForeshadowFlashbackInternalconflictAntaganistToneConflictSettingPointof viewMoodforeshadowExternalConflictExpositionStaticCharacterProtaganistResolutionThemeDynamiccharacterClimaxIronyPlotRisingaction

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Character
  3. Falling action
  4. Foreshadow
  5. Flashback
  6. Internal conflict
  7. Antaganist
  8. Tone
  9. Conflict
  10. Setting
  11. Point of view
  12. Mood
  13. foreshadow
  14. External Conflict
  15. Exposition
  16. Static Character
  17. Protaganist
  18. Resolution
  19. Theme
  20. Dynamic character
  21. Climax
  22. Irony
  23. Plot
  24. Rising action