Pointof viewClimaxFallingactionProtaganistAntaganistPlotFlashbackExpositionConflictRisingactionToneforeshadowResolutionSettingCharacterThemeExternalConflictDynamiccharacterStaticCharacterInternalconflictForeshadowMoodIronyThemePointof viewClimaxFallingactionProtaganistAntaganistPlotFlashbackExpositionConflictRisingactionToneforeshadowResolutionSettingCharacterThemeExternalConflictDynamiccharacterStaticCharacterInternalconflictForeshadowMoodIronyTheme

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Point of view
  2. Climax
  3. Falling action
  4. Protaganist
  5. Antaganist
  6. Plot
  7. Flashback
  8. Exposition
  9. Conflict
  10. Rising action
  11. Tone
  12. foreshadow
  13. Resolution
  14. Setting
  15. Character
  16. Theme
  17. External Conflict
  18. Dynamic character
  19. Static Character
  20. Internal conflict
  21. Foreshadow
  22. Mood
  23. Irony
  24. Theme