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Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. conflict
  2. antagonist
  3. external conflict
  4. static character
  5. exposition
  6. resoulition
  7. irony
  8. exposition
  9. falling action
  10. setting
  11. theme
  12. climax
  13. climax
  14. plot
  15. mood
  16. tone
  17. protagonist
  18. dynamic character
  19. internal conflict
  20. Setting
  21. foreshadow
  22. rising action
  23. character
  24. point of view