characterexternalconflictforeshadowexpositionprotagonistfallingactioninternalconflictmoodrisingactionstaticcharacterresoulitionthemeironyantagonistpointof viewexpositionsettingtoneclimaxSettingplotdynamiccharacterconflictclimaxcharacterexternalconflictforeshadowexpositionprotagonistfallingactioninternalconflictmoodrisingactionstaticcharacterresoulitionthemeironyantagonistpointof viewexpositionsettingtoneclimaxSettingplotdynamiccharacterconflictclimax

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. character
  2. external conflict
  3. foreshadow
  4. exposition
  5. protagonist
  6. falling action
  7. internal conflict
  8. mood
  9. rising action
  10. static character
  11. resoulition
  12. theme
  13. irony
  14. antagonist
  15. point of view
  16. exposition
  17. setting
  18. tone
  19. climax
  20. Setting
  21. plot
  22. dynamic character
  23. conflict
  24. climax