Settingsettingmoodironyexpositionantagonistpointof viewresoulitionclimaxfallingactionstaticcharacterplotdynamiccharacterforeshadowtonecharacterprotagonistexternalconflictinternalconflictexpositionclimaxrisingactionconflictthemeSettingsettingmoodironyexpositionantagonistpointof viewresoulitionclimaxfallingactionstaticcharacterplotdynamiccharacterforeshadowtonecharacterprotagonistexternalconflictinternalconflictexpositionclimaxrisingactionconflicttheme

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. setting
  3. mood
  4. irony
  5. exposition
  6. antagonist
  7. point of view
  8. resoulition
  9. climax
  10. falling action
  11. static character
  12. plot
  13. dynamic character
  14. foreshadow
  15. tone
  16. character
  17. protagonist
  18. external conflict
  19. internal conflict
  20. exposition
  21. climax
  22. rising action
  23. conflict
  24. theme