Settingfallingactiontonepointof viewinternalconflictexpositionplotmoodexternalconflictsettingforeshadowthemeresoulitionclimaxprotagonistantagonistdynamiccharactercharacterconflictrisingactionironyexpositionstaticcharacterclimaxSettingfallingactiontonepointof viewinternalconflictexpositionplotmoodexternalconflictsettingforeshadowthemeresoulitionclimaxprotagonistantagonistdynamiccharactercharacterconflictrisingactionironyexpositionstaticcharacterclimax

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. falling action
  3. tone
  4. point of view
  5. internal conflict
  6. exposition
  7. plot
  8. mood
  9. external conflict
  10. setting
  11. foreshadow
  12. theme
  13. resoulition
  14. climax
  15. protagonist
  16. antagonist
  17. dynamic character
  18. character
  19. conflict
  20. rising action
  21. irony
  22. exposition
  23. static character
  24. climax