themeforeshadowdynamiccharacterplotprotagoniststaticcharacterinternalconflictconflictsettingexpositionpointof viewresoulitionexternalconflictmoodrisingactionclimaxexpositionironycharacterclimaxfallingactionantagonisttoneSettingthemeforeshadowdynamiccharacterplotprotagoniststaticcharacterinternalconflictconflictsettingexpositionpointof viewresoulitionexternalconflictmoodrisingactionclimaxexpositionironycharacterclimaxfallingactionantagonisttoneSetting

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. theme
  2. foreshadow
  3. dynamic character
  4. plot
  5. protagonist
  6. static character
  7. internal conflict
  8. conflict
  9. setting
  10. exposition
  11. point of view
  12. resoulition
  13. external conflict
  14. mood
  15. rising action
  16. climax
  17. exposition
  18. irony
  19. character
  20. climax
  21. falling action
  22. antagonist
  23. tone
  24. Setting