settingexternalconflictantagoniststaticcharacterplotprotagonistrisingactioninternalconflictexpositionmooddynamiccharacterpointof viewcharacterclimaxthemeforeshadowconflicttoneexpositionresoulitionfallingactionSettingironyclimaxsettingexternalconflictantagoniststaticcharacterplotprotagonistrisingactioninternalconflictexpositionmooddynamiccharacterpointof viewcharacterclimaxthemeforeshadowconflicttoneexpositionresoulitionfallingactionSettingironyclimax

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. setting
  2. external conflict
  3. antagonist
  4. static character
  5. plot
  6. protagonist
  7. rising action
  8. internal conflict
  9. exposition
  10. mood
  11. dynamic character
  12. point of view
  13. character
  14. climax
  15. theme
  16. foreshadow
  17. conflict
  18. tone
  19. exposition
  20. resoulition
  21. falling action
  22. Setting
  23. irony
  24. climax