Settingstaticcharacterprotagonistclimaxexpositionforeshadowironythemefallingactionpointof viewantagonistrisingactionmooddynamiccharacterinternalconflicttoneconflictexpositionclimaxcharacterresoulitionplotsettingexternalconflictSettingstaticcharacterprotagonistclimaxexpositionforeshadowironythemefallingactionpointof viewantagonistrisingactionmooddynamiccharacterinternalconflicttoneconflictexpositionclimaxcharacterresoulitionplotsettingexternalconflict

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. static character
  3. protagonist
  4. climax
  5. exposition
  6. foreshadow
  7. irony
  8. theme
  9. falling action
  10. point of view
  11. antagonist
  12. rising action
  13. mood
  14. dynamic character
  15. internal conflict
  16. tone
  17. conflict
  18. exposition
  19. climax
  20. character
  21. resoulition
  22. plot
  23. setting
  24. external conflict