Simile Rhyme Static Character Theme Personification Climax Resolution Idiom Metaphor Dynamic Character Protagonist External Conflict Denouement Transcendentalism Antagonist Oxymoron Internal Conflict Repetition Regional Dialect Round Character Frame Narrative Flat Character Naturalism Falling Action Rising Action Exposition (Introduction) Hyperbole Realism Foil Character Assonance Consonance Onomatopoeia Romanticism Alliteration Simile Rhyme Static Character Theme Personification Climax Resolution Idiom Metaphor Dynamic Character Protagonist External Conflict Denouement Transcendentalism Antagonist Oxymoron Internal Conflict Repetition Regional Dialect Round Character Frame Narrative Flat Character Naturalism Falling Action Rising Action Exposition (Introduction) Hyperbole Realism Foil Character Assonance Consonance Onomatopoeia Romanticism Alliteration
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Rhyme
Static Character
Theme
Personification
Climax
Resolution
Idiom
Metaphor
Dynamic Character
Protagonist
External Conflict
Denouement
Transcendentalism
Antagonist
Oxymoron
Internal Conflict
Repetition
Regional Dialect
Round Character
Frame Narrative
Flat Character
Naturalism
Falling Action
Rising Action
Exposition (Introduction)
Hyperbole
Realism
Foil Character
Assonance
Consonance
Onomatopoeia
Romanticism
Alliteration