Rhyme Transcendentalism Alliteration External Conflict Onomatopoeia Climax Assonance Realism Repetition Resolution Rising Action Metaphor Dynamic Character Round Character Falling Action Denouement Oxymoron Frame Narrative Protagonist Foil Character Idiom Hyperbole Exposition (Introduction) Theme Antagonist Simile Flat Character Naturalism Romanticism Personification Internal Conflict Static Character Regional Dialect Consonance Rhyme Transcendentalism Alliteration External Conflict Onomatopoeia Climax Assonance Realism Repetition Resolution Rising Action Metaphor Dynamic Character Round Character Falling Action Denouement Oxymoron Frame Narrative Protagonist Foil Character Idiom Hyperbole Exposition (Introduction) Theme Antagonist Simile Flat Character Naturalism Romanticism Personification Internal Conflict Static Character Regional Dialect Consonance
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rhyme
Transcendentalism
Alliteration
External Conflict
Onomatopoeia
Climax
Assonance
Realism
Repetition
Resolution
Rising Action
Metaphor
Dynamic Character
Round Character
Falling Action
Denouement
Oxymoron
Frame Narrative
Protagonist
Foil Character
Idiom
Hyperbole
Exposition (Introduction)
Theme
Antagonist
Simile
Flat Character
Naturalism
Romanticism
Personification
Internal Conflict
Static Character
Regional Dialect
Consonance