Frame Narrative Alliteration Idiom Falling Action Static Character Rhyme Realism Round Character Climax Personification Rising Action External Conflict Protagonist Resolution Oxymoron Onomatopoeia Simile Naturalism Internal Conflict Metaphor Repetition Theme Flat Character Transcendentalism Foil Character Regional Dialect Exposition (Introduction) Hyperbole Assonance Dynamic Character Denouement Romanticism Consonance Antagonist Frame Narrative Alliteration Idiom Falling Action Static Character Rhyme Realism Round Character Climax Personification Rising Action External Conflict Protagonist Resolution Oxymoron Onomatopoeia Simile Naturalism Internal Conflict Metaphor Repetition Theme Flat Character Transcendentalism Foil Character Regional Dialect Exposition (Introduction) Hyperbole Assonance Dynamic Character Denouement Romanticism Consonance Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Frame Narrative
Alliteration
Idiom
Falling Action
Static Character
Rhyme
Realism
Round Character
Climax
Personification
Rising Action
External Conflict
Protagonist
Resolution
Oxymoron
Onomatopoeia
Simile
Naturalism
Internal Conflict
Metaphor
Repetition
Theme
Flat Character
Transcendentalism
Foil Character
Regional Dialect
Exposition (Introduction)
Hyperbole
Assonance
Dynamic Character
Denouement
Romanticism
Consonance
Antagonist