Antagonist Denouement Onomatopoeia Falling Action Assonance Rising Action Flat Character Internal Conflict Simile Hyperbole Climax Oxymoron Repetition Exposition (Introduction) Personification Rhyme Resolution Static Character Romanticism External Conflict Foil Character Alliteration Consonance Frame Narrative Dynamic Character Protagonist Realism Idiom Metaphor Transcendentalism Round Character Naturalism Regional Dialect Theme Antagonist Denouement Onomatopoeia Falling Action Assonance Rising Action Flat Character Internal Conflict Simile Hyperbole Climax Oxymoron Repetition Exposition (Introduction) Personification Rhyme Resolution Static Character Romanticism External Conflict Foil Character Alliteration Consonance Frame Narrative Dynamic Character Protagonist Realism Idiom Metaphor Transcendentalism Round Character Naturalism Regional Dialect Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Denouement
Onomatopoeia
Falling Action
Assonance
Rising Action
Flat Character
Internal Conflict
Simile
Hyperbole
Climax
Oxymoron
Repetition
Exposition (Introduction)
Personification
Rhyme
Resolution
Static Character
Romanticism
External Conflict
Foil Character
Alliteration
Consonance
Frame Narrative
Dynamic Character
Protagonist
Realism
Idiom
Metaphor
Transcendentalism
Round Character
Naturalism
Regional Dialect
Theme