Falling Action Theme Dynamic Character Consonance Simile Denouement Transcendentalism Resolution Assonance Metaphor Oxymoron Exposition (Introduction) Static Character Repetition Internal Conflict Alliteration Naturalism Frame Narrative Regional Dialect Rising Action Realism Rhyme Onomatopoeia Idiom Romanticism Climax Hyperbole Flat Character External Conflict Round Character Protagonist Antagonist Personification Foil Character Falling Action Theme Dynamic Character Consonance Simile Denouement Transcendentalism Resolution Assonance Metaphor Oxymoron Exposition (Introduction) Static Character Repetition Internal Conflict Alliteration Naturalism Frame Narrative Regional Dialect Rising Action Realism Rhyme Onomatopoeia Idiom Romanticism Climax Hyperbole Flat Character External Conflict Round Character Protagonist Antagonist Personification Foil Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling Action
Theme
Dynamic Character
Consonance
Simile
Denouement
Transcendentalism
Resolution
Assonance
Metaphor
Oxymoron
Exposition (Introduction)
Static Character
Repetition
Internal Conflict
Alliteration
Naturalism
Frame Narrative
Regional Dialect
Rising Action
Realism
Rhyme
Onomatopoeia
Idiom
Romanticism
Climax
Hyperbole
Flat Character
External Conflict
Round Character
Protagonist
Antagonist
Personification
Foil Character