Dynamic Character Rising Action Climax Antagonist Protagonist Foil Character Repetition Exposition (Introduction) Alliteration Regional Dialect Realism Metaphor Naturalism Onomatopoeia Resolution Falling Action Round Character Frame Narrative Simile Flat Character Transcendentalism Theme Consonance Idiom Hyperbole Romanticism External Conflict Internal Conflict Personification Static Character Denouement Oxymoron Rhyme Assonance Dynamic Character Rising Action Climax Antagonist Protagonist Foil Character Repetition Exposition (Introduction) Alliteration Regional Dialect Realism Metaphor Naturalism Onomatopoeia Resolution Falling Action Round Character Frame Narrative Simile Flat Character Transcendentalism Theme Consonance Idiom Hyperbole Romanticism External Conflict Internal Conflict Personification Static Character Denouement Oxymoron Rhyme Assonance
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dynamic Character
Rising Action
Climax
Antagonist
Protagonist
Foil Character
Repetition
Exposition (Introduction)
Alliteration
Regional Dialect
Realism
Metaphor
Naturalism
Onomatopoeia
Resolution
Falling Action
Round Character
Frame Narrative
Simile
Flat Character
Transcendentalism
Theme
Consonance
Idiom
Hyperbole
Romanticism
External Conflict
Internal Conflict
Personification
Static Character
Denouement
Oxymoron
Rhyme
Assonance