Protagonist Resolution Static Character Hyperbole External Conflict Round Character Rising Action Idiom Internal Conflict Climax Metaphor Consonance Repeition Theme Modernism Simile Frame Narrative Rhyme Romanticism Oxymoron Alliteration Transcendentalism Falling Action Realism Assonance Onomotopeia Denouement Dynamic Character Naturalism Flat Character Antagonist Regional Dialect Personification Foil Character Exposition (Introduction) Protagonist Resolution Static Character Hyperbole External Conflict Round Character Rising Action Idiom Internal Conflict Climax Metaphor Consonance Repeition Theme Modernism Simile Frame Narrative Rhyme Romanticism Oxymoron Alliteration Transcendentalism Falling Action Realism Assonance Onomotopeia Denouement Dynamic Character Naturalism Flat Character Antagonist Regional Dialect Personification Foil Character Exposition (Introduction)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Protagonist
Resolution
Static Character
Hyperbole
External Conflict
Round Character
Rising Action
Idiom
Internal Conflict
Climax
Metaphor
Consonance
Repeition
Theme
Modernism
Simile
Frame Narrative
Rhyme
Romanticism
Oxymoron
Alliteration
Transcendentalism
Falling Action
Realism
Assonance
Onomotopeia
Denouement
Dynamic Character
Naturalism
Flat Character
Antagonist
Regional Dialect
Personification
Foil Character
Exposition (Introduction)