3 and-3-8 and46/78 and-36/7x > 2 ​x < -41 and-35r > 6​r < 4x > -46/9​ x < 4​325-42-6k > -3​k < 15463110 and-1018  and -88/93 and-3-8 and46/78 and-36/7x > 2 ​x < -41 and-35r > 6​r < 4x > -46/9​ x < 4​325-42-6k > -3​k < 15463110 and-1018  and -88/9

Intermediate Algebra Module 1 BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 3 and -3
  2. -8 and 46/7
  3. 8 and -36/7
  4. x > 2 ​ x < -4
  5. 1 and -3
  6. 5
  7. r > 6​ r < 4
  8. x > -46/9​ x < 4​
  9. 3
  10. 25
  11. -4
  12. 2
  13. -6
  14. k > -3​ k < 15
  15. 4
  16. 6
  17. 31
  18. 10 and -10
  19. 1
  20. 8  and  -88/9