Wizened Indomitable Internal conflict Mood Savoring Synchronize Infatuated Neutralize Falling action Exposition External conflict Rising action Negotiable Simile Rudimentary Plot structure Commiserate Vigilance Voluble Translucent Consternation Figurative language Cower Unavailing Climax Disengage Reprehensible Imagery Resolution Theme Rapt Wince Metaphor Degraded Personification Wizened Indomitable Internal conflict Mood Savoring Synchronize Infatuated Neutralize Falling action Exposition External conflict Rising action Negotiable Simile Rudimentary Plot structure Commiserate Vigilance Voluble Translucent Consternation Figurative language Cower Unavailing Climax Disengage Reprehensible Imagery Resolution Theme Rapt Wince Metaphor Degraded Personification
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Wizened
Indomitable
Internal conflict
Mood
Savoring
Synchronize
Infatuated
Neutralize
Falling action
Exposition
External conflict
Rising action
Negotiable
Simile
Rudimentary
Plot structure
Commiserate
Vigilance
Voluble
Translucent
Consternation
Figurative language
Cower
Unavailing
Climax
Disengage
Reprehensible
Imagery
Resolution
Theme
Rapt
Wince
Metaphor
Degraded
Personification