Disengage Cower Vigilance External conflict Personification Rapt Consternation Falling action Simile Translucent Figurative language Theme Plot structure Internal conflict Rising action Degraded Neutralize Infatuated Metaphor Unavailing Resolution Rudimentary Wizened Savoring Exposition Negotiable Commiserate Mood Indomitable Reprehensible Climax Wince Imagery Synchronize Voluble Disengage Cower Vigilance External conflict Personification Rapt Consternation Falling action Simile Translucent Figurative language Theme Plot structure Internal conflict Rising action Degraded Neutralize Infatuated Metaphor Unavailing Resolution Rudimentary Wizened Savoring Exposition Negotiable Commiserate Mood Indomitable Reprehensible Climax Wince Imagery Synchronize Voluble
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Disengage
Cower
Vigilance
External conflict
Personification
Rapt
Consternation
Falling action
Simile
Translucent
Figurative language
Theme
Plot structure
Internal conflict
Rising action
Degraded
Neutralize
Infatuated
Metaphor
Unavailing
Resolution
Rudimentary
Wizened
Savoring
Exposition
Negotiable
Commiserate
Mood
Indomitable
Reprehensible
Climax
Wince
Imagery
Synchronize
Voluble