Reprehensible Indomitable Savoring Infatuated Rudimentary Unavailing Synchronize Vigilance Theme Voluble Mood Plot structure Simile Cower Commiserate Rising action Rapt External conflict Disengage Neutralize Climax Falling action Exposition Degraded Consternation Negotiable Personification Translucent Figurative language Wizened Imagery Metaphor Internal conflict Wince Resolution Reprehensible Indomitable Savoring Infatuated Rudimentary Unavailing Synchronize Vigilance Theme Voluble Mood Plot structure Simile Cower Commiserate Rising action Rapt External conflict Disengage Neutralize Climax Falling action Exposition Degraded Consternation Negotiable Personification Translucent Figurative language Wizened Imagery Metaphor Internal conflict Wince Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reprehensible
Indomitable
Savoring
Infatuated
Rudimentary
Unavailing
Synchronize
Vigilance
Theme
Voluble
Mood
Plot structure
Simile
Cower
Commiserate
Rising action
Rapt
External conflict
Disengage
Neutralize
Climax
Falling action
Exposition
Degraded
Consternation
Negotiable
Personification
Translucent
Figurative language
Wizened
Imagery
Metaphor
Internal conflict
Wince
Resolution