PlotstructureReprehensibleConsternationFallingactionPersonificationUnavailingDisengageDegradedFigurativelanguageMoodInternalconflictInfatuatedExpositionRisingactionSimileImageryRudimentaryWizenedSynchronizeCommiserateTranslucentClimaxSavoringExternalconflictWinceIndomitableVigilanceVolubleThemeCowerRaptResolutionMetaphorNeutralizeNegotiablePlotstructureReprehensibleConsternationFallingactionPersonificationUnavailingDisengageDegradedFigurativelanguageMoodInternalconflictInfatuatedExpositionRisingactionSimileImageryRudimentaryWizenedSynchronizeCommiserateTranslucentClimaxSavoringExternalconflictWinceIndomitableVigilanceVolubleThemeCowerRaptResolutionMetaphorNeutralizeNegotiable

English II Unit I: Choices and Consequences - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
  1. Plot structure
  2. Reprehensible
  3. Consternation
  4. Falling action
  5. Personification
  6. Unavailing
  7. Disengage
  8. Degraded
  9. Figurative language
  10. Mood
  11. Internal conflict
  12. Infatuated
  13. Exposition
  14. Rising action
  15. Simile
  16. Imagery
  17. Rudimentary
  18. Wizened
  19. Synchronize
  20. Commiserate
  21. Translucent
  22. Climax
  23. Savoring
  24. External conflict
  25. Wince
  26. Indomitable
  27. Vigilance
  28. Voluble
  29. Theme
  30. Cower
  31. Rapt
  32. Resolution
  33. Metaphor
  34. Neutralize
  35. Negotiable