Negotiable Infatuated Mood Synchronize Indomitable Commiserate Disengage Personification Translucent Rising action Vigilance Wince Neutralize Rapt Degraded Savoring Wizened Consternation Metaphor Climax Theme Cower Simile Resolution Unavailing Falling action Exposition Figurative language Voluble Rudimentary Imagery Plot structure Internal conflict External conflict Reprehensible Negotiable Infatuated Mood Synchronize Indomitable Commiserate Disengage Personification Translucent Rising action Vigilance Wince Neutralize Rapt Degraded Savoring Wizened Consternation Metaphor Climax Theme Cower Simile Resolution Unavailing Falling action Exposition Figurative language Voluble Rudimentary Imagery Plot structure Internal conflict External conflict Reprehensible
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Negotiable
Infatuated
Mood
Synchronize
Indomitable
Commiserate
Disengage
Personification
Translucent
Rising action
Vigilance
Wince
Neutralize
Rapt
Degraded
Savoring
Wizened
Consternation
Metaphor
Climax
Theme
Cower
Simile
Resolution
Unavailing
Falling action
Exposition
Figurative language
Voluble
Rudimentary
Imagery
Plot structure
Internal conflict
External conflict
Reprehensible