to laugh loudly with a mock place and time of a story events in a story to move quickly in a hasre the sound of a grasshopper singing punctuation we use in a dialogue the point from which a story is written an action word to pull or carry with force provision to chew making sound a field to move or act with a great energy sustenance sad cry (sound) problem in a story lesson learned in a story understand a proper noun to annoy fable Working perfectly and energetically past of sleep people/animals in a stoty to laugh loudly with a mock place and time of a story events in a story to move quickly in a hasre the sound of a grasshopper singing punctuation we use in a dialogue the point from which a story is written an action word to pull or carry with force provision to chew making sound a field to move or act with a great energy sustenance sad cry (sound) problem in a story lesson learned in a story understand a proper noun to annoy fable Working perfectly and energetically past of sleep people/animals in a stoty
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
to laugh
loudly with a mock
place and time of a story
events in a story
to move quickly in a hasre
the sound of a grasshopper singing
punctuation we use in a dialogue
the point from which a story is written
an action word
to pull or carry with force
provision
to chew making sound
a field
to move or act with a great energy
sustenance
sad cry
(sound)
problem in a story
lesson learned in a story
understand
a proper noun
to annoy
fable
Working perfectly and energetically
past of
sleep
people/animals in a stoty