DevourHopebunbundiesfirstSomeonekillsthemselveson hookActuallydoes a360gothatchSomeonehad SmallPP buildDead hardsuccessful! flashlightsave!Randomwastes AGodPalletCleanseRuinRuin/undyingoofBloodWarden!(even ifno proc)Fullconsolelobby (3 S+ 1 K)MORINOEDKOBESandbaggedSomeonegets tostage 2 infirst hookEveryonein lobbyhas askin!CleanseHauntedGroundsKillergetsDS'dNo onegetsout :(SomeonegottunneledMapOfferingExhaustedon ground(from baddead hard)CleanseNOEDescapethroughthe door!Killergavehatchboopedsnootpick upanothersurvivor'sitemEveryonegets out!someonegotgrabbedoff genbunbunmakesgen goBOOMKillerDChooksabataged1 genlongchaseRareitem inchest!someoneDC'dDevourHopebunbundiesfirstSomeonekillsthemselveson hookActuallydoes a360gothatchSomeonehad SmallPP buildDead hardsuccessful! flashlightsave!Randomwastes AGodPalletCleanseRuinRuin/undyingoofBloodWarden!(even ifno proc)Fullconsolelobby (3 S+ 1 K)MORINOEDKOBESandbaggedSomeonegets tostage 2 infirst hookEveryonein lobbyhas askin!CleanseHauntedGroundsKillergetsDS'dNo onegetsout :(SomeonegottunneledMapOfferingExhaustedon ground(from baddead hard)CleanseNOEDescapethroughthe door!Killergavehatchboopedsnootpick upanothersurvivor'sitemEveryonegets out!someonegotgrabbedoff genbunbunmakesgen goBOOMKillerDChooksabataged1 genlongchaseRareitem inchest!someoneDC'd

bunbun's Survivor Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Devour Hope
  2. bunbun dies first
  3. Someone kills themselves on hook
  4. Actually does a 360
  5. got hatch
  6. Someone had Small PP build
  7. Dead hard successful!
  8. flashlight save!
  9. Random wastes A God Pallet
  10. Cleanse Ruin
  11. Ruin/undying oof
  12. Blood Warden! (even if no proc)
  13. Full console lobby (3 S + 1 K)
  14. MORI
  15. NOED
  16. KOBE
  17. Sandbagged
  18. Someone gets to stage 2 in first hook
  19. Everyone in lobby has a skin!
  20. Cleanse Haunted Grounds
  21. Killer gets DS'd
  22. No one gets out :(
  23. Someone got tunneled
  24. Map Offering
  25. Exhausted on ground (from bad dead hard)
  26. Cleanse NOED
  27. escape through the door!
  28. Killer gave hatch
  29. booped snoot
  30. pick up another survivor's item
  31. Everyone gets out!
  32. someone got grabbed off gen
  33. bunbun makes gen go BOOM
  34. Killer DC
  35. hook sabataged
  36. 1 gen long chase
  37. Rare item in chest!
  38. someone DC'd