GammaMotorNeuronGTOMuscleSpindleMuscleSpindle: 1ASensoryFiberAtaxiaRuffini’sEndingsNuclearBag &NuclearChainVentralHornTendonorgansNuclearbagFree!PaciniformCorpusclesDorsalHornInhibitoryInterneuronsExtrafusalfibersFree-nerveendings-nociceptorsLigament-tensionreceptorsNuclearchainGammaMotorNeuronGTOMuscleSpindleMuscleSpindle: 1ASensoryFiberAtaxiaRuffini’sEndingsNuclearBag &NuclearChainVentralHornTendonorgansNuclearbagFree!PaciniformCorpusclesDorsalHornInhibitoryInterneuronsExtrafusalfibersFree-nerveendings-nociceptorsLigament-tensionreceptorsNuclearchain

Proprioception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gamma Motor Neuron
  2. GTO
  3. Muscle Spindle
  4. Muscle Spindle: 1A Sensory Fiber
  5. Ataxia
  6. Ruffini’s Endings
  7. Nuclear Bag & Nuclear Chain
  8. Ventral Horn
  9. Tendon organs
  10. Nuclear bag
  11. Free!
  12. Paciniform Corpuscles
  13. Dorsal Horn
  14. Inhibitory
  15. Interneurons
  16. Extrafusal fibers
  17. Free-nerve endings-nociceptors
  18. Ligament-tension receptors
  19. Nuclear chain