GrowthChartEmotionalDevelop-mentNeuronSymbolicThinkingNeurotransmitterSensorimotorPeriodWeaningPlayEnviron-mentFineMotorSkillsGrossMotorSkillsChildProofCortexAntibodiesPerceptionConceptsSynapseAttachmentColicAttentionSpanImmuniza-tionNeuralPathwaysHandEyeCo-Ordina-tionAxonObjectPermanenceDiaperRashRefluxAgeAppropriateMyelinVaccineDevelop-mentalMile-stonesShakenBabySyndromeTeethingFailuretoThriveCradleCapStimulatingEnviron-mentDendriteStrangerAnxietyTempera-mentImaginativePlayMalnutritionSocialDevelop-mentManipulateGrowthChartEmotionalDevelop-mentNeuronSymbolicThinkingNeurotransmitterSensorimotorPeriodWeaningPlayEnviron-mentFineMotorSkillsGrossMotorSkillsChildProofCortexAntibodiesPerceptionConceptsSynapseAttachmentColicAttentionSpanImmuniza-tionNeuralPathwaysHandEyeCo-Ordina-tionAxonObjectPermanenceDiaperRashRefluxAgeAppropriateMyelinVaccineDevelop-mentalMile-stonesShakenBabySyndromeTeethingFailuretoThriveCradleCapStimulatingEnviron-mentDendriteStrangerAnxietyTempera-mentImaginativePlayMalnutritionSocialDevelop-mentManipulate

The Baby's First Year - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Growth Chart
  2. Emotional Develop- ment
  3. Neuron
  4. Symbolic Thinking
  5. Neurotransmitter
  6. Sensorimotor Period
  7. Weaning
  8. Play Environ- ment
  9. Fine Motor Skills
  10. Gross Motor Skills
  11. Child Proof
  12. Cortex
  13. Antibodies
  14. Perception
  15. Concepts
  16. Synapse
  17. Attachment
  18. Colic
  19. Attention Span
  20. Immuniza- tion
  21. Neural Pathways
  22. Hand Eye Co-Ordina- tion
  23. Axon
  24. Object Permanence
  25. Diaper Rash
  26. Reflux
  27. Age Appropriate
  28. Myelin
  29. Vaccine
  30. Develop-mental Mile-stones
  31. Shaken Baby Syndrome
  32. Teething
  33. Failure to Thrive
  34. Cradle Cap
  35. Stimulating Environ- ment
  36. Dendrite
  37. Stranger Anxiety
  38. Tempera- ment
  39. Imaginative Play
  40. Malnutrition
  41. Social Develop- ment
  42. Manipulate