Indomitable Synchronize Translucent Negotiable Falling action Exposition Resolution Vigilance Savoring Rudimentary External Conflict Character vs. character Consternation Wince Neutralize Climax Voluble Mood Character vs. world/society Simile Reprehensible Degraded Personification Imagery Commiserate Unavailing Rapt Character vs. nature Infatuated Metaphor Rising action Disengage Internal Conflict Figurative language Wizened Indomitable Synchronize Translucent Negotiable Falling action Exposition Resolution Vigilance Savoring Rudimentary External Conflict Character vs. character Consternation Wince Neutralize Climax Voluble Mood Character vs. world/society Simile Reprehensible Degraded Personification Imagery Commiserate Unavailing Rapt Character vs. nature Infatuated Metaphor Rising action Disengage Internal Conflict Figurative language Wizened
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indomitable
Synchronize
Translucent
Negotiable
Falling action
Exposition
Resolution
Vigilance
Savoring
Rudimentary
External Conflict
Character vs. character
Consternation
Wince
Neutralize
Climax
Voluble
Mood
Character vs. world/society
Simile
Reprehensible
Degraded
Personification
Imagery
Commiserate
Unavailing
Rapt
Character vs. nature
Infatuated
Metaphor
Rising action
Disengage
Internal Conflict
Figurative language
Wizened