Rudimentary Falling action Resolution Internal Conflict Climax Voluble Simile Infatuated Neutralize Rising action Consternation Indomitable Character vs. world/society Disengage Mood Unavailing External Conflict Rapt Imagery Metaphor Savoring Vigilance Reprehensible Personification Translucent Negotiable Character vs. character Wizened Wince Synchronize Degraded Exposition Figurative language Commiserate Character vs. nature Rudimentary Falling action Resolution Internal Conflict Climax Voluble Simile Infatuated Neutralize Rising action Consternation Indomitable Character vs. world/society Disengage Mood Unavailing External Conflict Rapt Imagery Metaphor Savoring Vigilance Reprehensible Personification Translucent Negotiable Character vs. character Wizened Wince Synchronize Degraded Exposition Figurative language Commiserate Character vs. nature
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rudimentary
Falling action
Resolution
Internal Conflict
Climax
Voluble
Simile
Infatuated
Neutralize
Rising action
Consternation
Indomitable
Character vs. world/society
Disengage
Mood
Unavailing
External Conflict
Rapt
Imagery
Metaphor
Savoring
Vigilance
Reprehensible
Personification
Translucent
Negotiable
Character vs. character
Wizened
Wince
Synchronize
Degraded
Exposition
Figurative language
Commiserate
Character vs. nature