the eventsthat helplead to thesolutionresolutionthe way theproblem inthe story issolvedexpositionthe eventsthat makethe problembiggersequencethesequenceof eventsin a storyorderfallingactionplotthe beginningof a story(characters,setting,problem)risingactionthe eventsthat helplead to thesolutionresolutionthe way theproblem inthe story issolvedexpositionthe eventsthat makethe problembiggersequencethesequenceof eventsin a storyorderfallingactionplotthe beginningof a story(characters,setting,problem)risingaction

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
  1. the events that help lead to the solution
  2. resolution
  3. the way the problem in the story is solved
  4. exposition
  5. the events that make the problem bigger
  6. sequence
  7. the sequence of events in a story
  8. order
  9. falling action
  10. plot
  11. the beginning of a story (characters, setting, problem)
  12. rising action