the way theproblem inthe story issolvedexpositionresolutionthe eventsthat makethe problembiggersequenceplotthe beginningof a story(characters,setting,problem)the eventsthat helplead to thesolutionthesequenceof eventsin a storyorderfallingactionrisingactionthe way theproblem inthe story issolvedexpositionresolutionthe eventsthat makethe problembiggersequenceplotthe beginningof a story(characters,setting,problem)the eventsthat helplead to thesolutionthesequenceof eventsin a storyorderfallingactionrisingaction

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the way the problem in the story is solved
  2. exposition
  3. resolution
  4. the events that make the problem bigger
  5. sequence
  6. plot
  7. the beginning of a story (characters, setting, problem)
  8. the events that help lead to the solution
  9. the sequence of events in a story
  10. order
  11. falling action
  12. rising action