the eventsthat helplead to thesolutionplotresolutionrisingactionthe way theproblem inthe story issolvedfallingactionsequencethe beginningof a story(characters,setting,problem)the eventsthat makethe problembiggerthesequenceof eventsin a storyorderexpositionthe eventsthat helplead to thesolutionplotresolutionrisingactionthe way theproblem inthe story issolvedfallingactionsequencethe beginningof a story(characters,setting,problem)the eventsthat makethe problembiggerthesequenceof eventsin a storyorderexposition

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the events that help lead to the solution
  2. plot
  3. resolution
  4. rising action
  5. the way the problem in the story is solved
  6. falling action
  7. sequence
  8. the beginning of a story (characters, setting, problem)
  9. the events that make the problem bigger
  10. the sequence of events in a story
  11. order
  12. exposition