sequencethe eventsthat makethe problembiggerfallingactionthe beginningof a story(characters,setting,problem)where andwhen astory takesplaceimportant partsof a story,without themwe wouldn'thave a storyproblemexpositionplotstoryelementsordersettingthe way theproblem inthe story issolvedresolutionFree!what thecharacteris facing inthe storythe eventsthat helplead to thesolutionthesequenceof eventsin a storyrisingactionsequencethe eventsthat makethe problembiggerfallingactionthe beginningof a story(characters,setting,problem)where andwhen astory takesplaceimportant partsof a story,without themwe wouldn'thave a storyproblemexpositionplotstoryelementsordersettingthe way theproblem inthe story issolvedresolutionFree!what thecharacteris facing inthe storythe eventsthat helplead to thesolutionthesequenceof eventsin a storyrisingaction

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. sequence
  2. the events that make the problem bigger
  3. falling action
  4. the beginning of a story (characters, setting, problem)
  5. where and when a story takes place
  6. important parts of a story, without them we wouldn't have a story
  7. problem
  8. exposition
  9. plot
  10. story elements
  11. order
  12. setting
  13. the way the problem in the story is solved
  14. resolution
  15. Free!
  16. what the character is facing in the story
  17. the events that help lead to the solution
  18. the sequence of events in a story
  19. rising action