expositionproblemimportant partsof a story,without themwe wouldn'thave a storywhere andwhen astory takesplaceorderrisingactionthe way theproblem inthe story issolvedthe eventsthat helplead to thesolutionthe eventsthat makethe problembiggerthe beginningof a story(characters,setting,problem)settingresolutionFree!plotsequencethesequenceof eventsin a storyfallingactionstoryelementswhat thecharacteris facing inthe storyexpositionproblemimportant partsof a story,without themwe wouldn'thave a storywhere andwhen astory takesplaceorderrisingactionthe way theproblem inthe story issolvedthe eventsthat helplead to thesolutionthe eventsthat makethe problembiggerthe beginningof a story(characters,setting,problem)settingresolutionFree!plotsequencethesequenceof eventsin a storyfallingactionstoryelementswhat thecharacteris facing inthe story

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. exposition
  2. problem
  3. important parts of a story, without them we wouldn't have a story
  4. where and when a story takes place
  5. order
  6. rising action
  7. the way the problem in the story is solved
  8. the events that help lead to the solution
  9. the events that make the problem bigger
  10. the beginning of a story (characters, setting, problem)
  11. setting
  12. resolution
  13. Free!
  14. plot
  15. sequence
  16. the sequence of events in a story
  17. falling action
  18. story elements
  19. what the character is facing in the story