the eventsthat makethe problembiggersequencethe way theproblem inthe story issolvedFree!the eventsthat helplead to thesolutionproblemstoryelementsthe beginningof a story(characters,setting,problem)plotrisingactionimportant partsof a story,without themwe wouldn'thave a storythesequenceof eventsin a storyorderresolutionwhat thecharacteris facing inthe storyfallingactionsettingexpositionwhere andwhen astory takesplacethe eventsthat makethe problembiggersequencethe way theproblem inthe story issolvedFree!the eventsthat helplead to thesolutionproblemstoryelementsthe beginningof a story(characters,setting,problem)plotrisingactionimportant partsof a story,without themwe wouldn'thave a storythesequenceof eventsin a storyorderresolutionwhat thecharacteris facing inthe storyfallingactionsettingexpositionwhere andwhen astory takesplace

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the events that make the problem bigger
  2. sequence
  3. the way the problem in the story is solved
  4. Free!
  5. the events that help lead to the solution
  6. problem
  7. story elements
  8. the beginning of a story (characters, setting, problem)
  9. plot
  10. rising action
  11. important parts of a story, without them we wouldn't have a story
  12. the sequence of events in a story
  13. order
  14. resolution
  15. what the character is facing in the story
  16. falling action
  17. setting
  18. exposition
  19. where and when a story takes place