storyelementsorderthesequenceof eventsin a storywhat thecharacteris facing inthe storyexpositionfallingactionsequencewhere andwhen astory takesplaceFree!important partsof a story,without themwe wouldn'thave a storythe beginningof a story(characters,setting,problem)settingresolutionrisingactionproblemthe eventsthat helplead to thesolutionplotthe way theproblem inthe story issolvedthe eventsthat makethe problembiggerstoryelementsorderthesequenceof eventsin a storywhat thecharacteris facing inthe storyexpositionfallingactionsequencewhere andwhen astory takesplaceFree!important partsof a story,without themwe wouldn'thave a storythe beginningof a story(characters,setting,problem)settingresolutionrisingactionproblemthe eventsthat helplead to thesolutionplotthe way theproblem inthe story issolvedthe eventsthat makethe problembigger

PLOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
  1. story elements
  2. order
  3. the sequence of events in a story
  4. what the character is facing in the story
  5. exposition
  6. falling action
  7. sequence
  8. where and when a story takes place
  9. Free!
  10. important parts of a story, without them we wouldn't have a story
  11. the beginning of a story (characters, setting, problem)
  12. setting
  13. resolution
  14. rising action
  15. problem
  16. the events that help lead to the solution
  17. plot
  18. the way the problem in the story is solved
  19. the events that make the problem bigger