Grandmaguesses for theother teamduring fishbowlAntongets stuckwith theleftoversA clue getsthrown out fromfishbowl forbeing too dumbNo one eatsthe crackersthatGrandmaputs outGrandmamakes asilverwaredecoration"Safety ofTravelers"Grandmaaddssomethingafter theprayerAlvaroand AntoneatingpeanutsGrandmagives hergifts away tosomeoneelseJoe says"Hellooooo"whenwe walk inAlvaro isgiven somesort of labortaskSomeonerandomcallsEveryone's in theliving room readyforpresents andGrandma's"washing" dishesSomeonereferencesa priestGrandmagets mad atsomeone forturning onthe lightsThere's acandle on thetable and Antonor Alvaro haveto light itNo onewants totake theleftoversAlvaroand AntonplayingchessAt least 2bikes onthe back of 1GudiswitzcarGrandmaputs outice creamthat only oneperson eatsSomeone asksMiguel to startplaying a songthen they say it'snot rightAnton has topour thewater intothe glassesNancy sendsAnton aGeographytestGrandmabrings backthe cellphonebasketGrandmaguesses for theother teamduring fishbowlAntongets stuckwith theleftoversA clue getsthrown out fromfishbowl forbeing too dumbNo one eatsthe crackersthatGrandmaputs outGrandmamakes asilverwaredecoration"Safety ofTravelers"Grandmaaddssomethingafter theprayerAlvaroand AntoneatingpeanutsGrandmagives hergifts away tosomeoneelseJoe says"Hellooooo"whenwe walk inAlvaro isgiven somesort of labortaskSomeonerandomcallsEveryone's in theliving room readyforpresents andGrandma's"washing" dishesSomeonereferencesa priestGrandmagets mad atsomeone forturning onthe lightsThere's acandle on thetable and Antonor Alvaro haveto light itNo onewants totake theleftoversAlvaroand AntonplayingchessAt least 2bikes onthe back of 1GudiswitzcarGrandmaputs outice creamthat only oneperson eatsSomeone asksMiguel to startplaying a songthen they say it'snot rightAnton has topour thewater intothe glassesNancy sendsAnton aGeographytestGrandmabrings backthe cellphonebasket

Withkatz Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Grandma guesses for the other team during fishbowl
  2. Anton gets stuck with the leftovers
  3. A clue gets thrown out from fishbowl for being too dumb
  4. No one eats the crackers that Grandma puts out
  5. Grandma makes a silverware decoration
  6. "Safety of Travelers"
  7. Grandma adds something after the prayer
  8. Alvaro and Anton eating peanuts
  9. Grandma gives her gifts away to someone else
  10. Joe says "Hellooooo" when we walk in
  11. Alvaro is given some sort of labor task
  12. Someone random calls
  13. Everyone's in the living room ready for presents and Grandma's "washing" dishes
  14. Someone references a priest
  15. Grandma gets mad at someone for turning on the lights
  16. There's a candle on the table and Anton or Alvaro have to light it
  17. No one wants to take the leftovers
  18. Alvaro and Anton playing chess
  19. At least 2 bikes on the back of 1 Gudiswitz car
  20. Grandma puts out ice cream that only one person eats
  21. Someone asks Miguel to start playing a song then they say it's not right
  22. Anton has to pour the water into the glasses
  23. Nancy sends Anton a Geography test
  24. Grandma brings back the cell phone basket