Grandmamakes asilverwaredecoration"Safety ofTravelers"Grandmaputs outice creamthat only oneperson eatsGrandmaguesses for theother teamduring fishbowlA clue getsthrown out fromfishbowl forbeing too dumbThere's acandle on thetable and Antonor Alvaro haveto light itGrandmagets mad atsomeone forturning onthe lightsGrandmabrings backthe cellphonebasketNancy sendsAnton aGeographytestAlvaroand AntoneatingpeanutsAt least 2bikes onthe back of 1GudiswitzcarGrandmagives hergifts away tosomeoneelseJoe says"Hellooooo"whenwe walk inAlvaro isgiven somesort of labortaskNo one eatsthe crackersthatGrandmaputs outEveryone's in theliving room readyforpresents andGrandma's"washing" dishesAntongets stuckwith theleftoversAnton has topour thewater intothe glassesSomeonereferencesa priestSomeone asksMiguel to startplaying a songthen they say it'snot rightNo onewants totake theleftoversSomeonerandomcallsGrandmaaddssomethingafter theprayerAlvaroand AntonplayingchessGrandmamakes asilverwaredecoration"Safety ofTravelers"Grandmaputs outice creamthat only oneperson eatsGrandmaguesses for theother teamduring fishbowlA clue getsthrown out fromfishbowl forbeing too dumbThere's acandle on thetable and Antonor Alvaro haveto light itGrandmagets mad atsomeone forturning onthe lightsGrandmabrings backthe cellphonebasketNancy sendsAnton aGeographytestAlvaroand AntoneatingpeanutsAt least 2bikes onthe back of 1GudiswitzcarGrandmagives hergifts away tosomeoneelseJoe says"Hellooooo"whenwe walk inAlvaro isgiven somesort of labortaskNo one eatsthe crackersthatGrandmaputs outEveryone's in theliving room readyforpresents andGrandma's"washing" dishesAntongets stuckwith theleftoversAnton has topour thewater intothe glassesSomeonereferencesa priestSomeone asksMiguel to startplaying a songthen they say it'snot rightNo onewants totake theleftoversSomeonerandomcallsGrandmaaddssomethingafter theprayerAlvaroand Antonplayingchess

Withkatz Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Grandma makes a silverware decoration
  2. "Safety of Travelers"
  3. Grandma puts out ice cream that only one person eats
  4. Grandma guesses for the other team during fishbowl
  5. A clue gets thrown out from fishbowl for being too dumb
  6. There's a candle on the table and Anton or Alvaro have to light it
  7. Grandma gets mad at someone for turning on the lights
  8. Grandma brings back the cell phone basket
  9. Nancy sends Anton a Geography test
  10. Alvaro and Anton eating peanuts
  11. At least 2 bikes on the back of 1 Gudiswitz car
  12. Grandma gives her gifts away to someone else
  13. Joe says "Hellooooo" when we walk in
  14. Alvaro is given some sort of labor task
  15. No one eats the crackers that Grandma puts out
  16. Everyone's in the living room ready for presents and Grandma's "washing" dishes
  17. Anton gets stuck with the leftovers
  18. Anton has to pour the water into the glasses
  19. Someone references a priest
  20. Someone asks Miguel to start playing a song then they say it's not right
  21. No one wants to take the leftovers
  22. Someone random calls
  23. Grandma adds something after the prayer
  24. Alvaro and Anton playing chess