Grandmaguesses for theother teamduring fishbowlAntongets stuckwith theleftoversGrandmabrings backthe cellphonebasketNancy sendsAnton aGeographytestNo one eatsthe crackersthatGrandmaputs outAlvaroand AntoneatingpeanutsAlvaroand AntonplayingchessJoe says"Hellooooo"whenwe walk inThere's acandle on thetable and Antonor Alvaro haveto light itAlvaro isgiven somesort of labortaskGrandmamakes asilverwaredecorationA clue getsthrown out fromfishbowl forbeing too dumbGrandmagives hergifts away tosomeoneelseSomeone asksMiguel to startplaying a songthen they say it'snot rightGrandmaaddssomethingafter theprayerGrandmaputs outice creamthat only oneperson eatsNo onewants totake theleftoversAnton has topour thewater intothe glassesGrandmagets mad atsomeone forturning onthe lightsEveryone's in theliving room readyforpresents andGrandma's"washing" dishes"Safety ofTravelers"At least 2bikes onthe back of 1GudiswitzcarSomeonereferencesa priestSomeonerandomcallsGrandmaguesses for theother teamduring fishbowlAntongets stuckwith theleftoversGrandmabrings backthe cellphonebasketNancy sendsAnton aGeographytestNo one eatsthe crackersthatGrandmaputs outAlvaroand AntoneatingpeanutsAlvaroand AntonplayingchessJoe says"Hellooooo"whenwe walk inThere's acandle on thetable and Antonor Alvaro haveto light itAlvaro isgiven somesort of labortaskGrandmamakes asilverwaredecorationA clue getsthrown out fromfishbowl forbeing too dumbGrandmagives hergifts away tosomeoneelseSomeone asksMiguel to startplaying a songthen they say it'snot rightGrandmaaddssomethingafter theprayerGrandmaputs outice creamthat only oneperson eatsNo onewants totake theleftoversAnton has topour thewater intothe glassesGrandmagets mad atsomeone forturning onthe lightsEveryone's in theliving room readyforpresents andGrandma's"washing" dishes"Safety ofTravelers"At least 2bikes onthe back of 1GudiswitzcarSomeonereferencesa priestSomeonerandomcalls

Withkatz Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Grandma guesses for the other team during fishbowl
  2. Anton gets stuck with the leftovers
  3. Grandma brings back the cell phone basket
  4. Nancy sends Anton a Geography test
  5. No one eats the crackers that Grandma puts out
  6. Alvaro and Anton eating peanuts
  7. Alvaro and Anton playing chess
  8. Joe says "Hellooooo" when we walk in
  9. There's a candle on the table and Anton or Alvaro have to light it
  10. Alvaro is given some sort of labor task
  11. Grandma makes a silverware decoration
  12. A clue gets thrown out from fishbowl for being too dumb
  13. Grandma gives her gifts away to someone else
  14. Someone asks Miguel to start playing a song then they say it's not right
  15. Grandma adds something after the prayer
  16. Grandma puts out ice cream that only one person eats
  17. No one wants to take the leftovers
  18. Anton has to pour the water into the glasses
  19. Grandma gets mad at someone for turning on the lights
  20. Everyone's in the living room ready for presents and Grandma's "washing" dishes
  21. "Safety of Travelers"
  22. At least 2 bikes on the back of 1 Gudiswitz car
  23. Someone references a priest
  24. Someone random calls