Grandmagives hergifts away tosomeoneelseThere's acandle on thetable and Antonor Alvaro haveto light itNo onewants totake theleftoversNo one eatsthe crackersthatGrandmaputs outJoe says"Hellooooo"whenwe walk inGrandmamakes asilverwaredecoration"Safety ofTravelers"Someonereferencesa priestGrandmaguesses for theother teamduring fishbowlGrandmagets mad atsomeone forturning onthe lightsAntongets stuckwith theleftoversNancy sendsAnton aGeographytestGrandmaaddssomethingafter theprayerSomeone asksMiguel to startplaying a songthen they say it'snot rightGrandmaputs outice creamthat only oneperson eatsAlvaroand AntonplayingchessAlvaroand AntoneatingpeanutsEveryone's in theliving room readyforpresents andGrandma's"washing" dishesA clue getsthrown out fromfishbowl forbeing too dumbGrandmabrings backthe cellphonebasketAlvaro isgiven somesort of labortaskAt least 2bikes onthe back of 1GudiswitzcarAnton has topour thewater intothe glassesSomeonerandomcallsGrandmagives hergifts away tosomeoneelseThere's acandle on thetable and Antonor Alvaro haveto light itNo onewants totake theleftoversNo one eatsthe crackersthatGrandmaputs outJoe says"Hellooooo"whenwe walk inGrandmamakes asilverwaredecoration"Safety ofTravelers"Someonereferencesa priestGrandmaguesses for theother teamduring fishbowlGrandmagets mad atsomeone forturning onthe lightsAntongets stuckwith theleftoversNancy sendsAnton aGeographytestGrandmaaddssomethingafter theprayerSomeone asksMiguel to startplaying a songthen they say it'snot rightGrandmaputs outice creamthat only oneperson eatsAlvaroand AntonplayingchessAlvaroand AntoneatingpeanutsEveryone's in theliving room readyforpresents andGrandma's"washing" dishesA clue getsthrown out fromfishbowl forbeing too dumbGrandmabrings backthe cellphonebasketAlvaro isgiven somesort of labortaskAt least 2bikes onthe back of 1GudiswitzcarAnton has topour thewater intothe glassesSomeonerandomcalls

Withkatz Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Grandma gives her gifts away to someone else
  2. There's a candle on the table and Anton or Alvaro have to light it
  3. No one wants to take the leftovers
  4. No one eats the crackers that Grandma puts out
  5. Joe says "Hellooooo" when we walk in
  6. Grandma makes a silverware decoration
  7. "Safety of Travelers"
  8. Someone references a priest
  9. Grandma guesses for the other team during fishbowl
  10. Grandma gets mad at someone for turning on the lights
  11. Anton gets stuck with the leftovers
  12. Nancy sends Anton a Geography test
  13. Grandma adds something after the prayer
  14. Someone asks Miguel to start playing a song then they say it's not right
  15. Grandma puts out ice cream that only one person eats
  16. Alvaro and Anton playing chess
  17. Alvaro and Anton eating peanuts
  18. Everyone's in the living room ready for presents and Grandma's "washing" dishes
  19. A clue gets thrown out from fishbowl for being too dumb
  20. Grandma brings back the cell phone basket
  21. Alvaro is given some sort of labor task
  22. At least 2 bikes on the back of 1 Gudiswitz car
  23. Anton has to pour the water into the glasses
  24. Someone random calls