RigorAssessmentEventOrganizebylearningtargetWrittenResponseAsmtRecordach. byraw scoreif possiblePlanningStageKnowledgeTargetsForm.AcademicPromptUseStageReasoningTargetsProductTargetsSelectedResponseItemsRubricAssessmentDev.CycleEvidenceMentalEngage-mentDISkillTargetsScaffoldStandardsTrack workhabits andsocial skillsseparatelyDev.StageDeconstructStandardsLearningTargetsPerf.AssessmentRigorAssessmentEventOrganizebylearningtargetWrittenResponseAsmtRecordach. byraw scoreif possiblePlanningStageKnowledgeTargetsForm.AcademicPromptUseStageReasoningTargetsProductTargetsSelectedResponseItemsRubricAssessmentDev.CycleEvidenceMentalEngage-mentDISkillTargetsScaffoldStandardsTrack workhabits andsocial skillsseparatelyDev.StageDeconstructStandardsLearningTargetsPerf.Assessment

FIP Module 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rigor
  2. Assessment Event
  3. Organize by learning target
  4. Written Response Asmt
  5. Record ach. by raw score if possible
  6. Planning Stage
  7. Knowledge Targets
  8. Form. Academic Prompt
  9. Use Stage
  10. Reasoning Targets
  11. Product Targets
  12. Selected Response Items
  13. Rubric
  14. Assessment Dev. Cycle
  15. Evidence
  16. Mental Engage-ment
  17. DI
  18. Skill Targets
  19. Scaffold Standards
  20. Track work habits and social skills separately
  21. Dev. Stage
  22. Deconstruct Standards
  23. Learning Targets
  24. Perf. Assessment