Form.AcademicPromptProductTargetsKnowledgeTargetsDIDeconstructStandardsRecordach. byraw scoreif possibleTrack workhabits andsocial skillsseparatelyRigorPlanningStageReasoningTargetsDev.StageOrganizebylearningtargetAssessmentEventMentalEngage-mentRubricWrittenResponseAsmtSelectedResponseItemsPerf.AssessmentEvidenceSkillTargetsScaffoldStandardsUseStageLearningTargetsAssessmentDev.CycleForm.AcademicPromptProductTargetsKnowledgeTargetsDIDeconstructStandardsRecordach. byraw scoreif possibleTrack workhabits andsocial skillsseparatelyRigorPlanningStageReasoningTargetsDev.StageOrganizebylearningtargetAssessmentEventMentalEngage-mentRubricWrittenResponseAsmtSelectedResponseItemsPerf.AssessmentEvidenceSkillTargetsScaffoldStandardsUseStageLearningTargetsAssessmentDev.Cycle

FIP Module 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Form. Academic Prompt
  2. Product Targets
  3. Knowledge Targets
  4. DI
  5. Deconstruct Standards
  6. Record ach. by raw score if possible
  7. Track work habits and social skills separately
  8. Rigor
  9. Planning Stage
  10. Reasoning Targets
  11. Dev. Stage
  12. Organize by learning target
  13. Assessment Event
  14. Mental Engage-ment
  15. Rubric
  16. Written Response Asmt
  17. Selected Response Items
  18. Perf. Assessment
  19. Evidence
  20. Skill Targets
  21. Scaffold Standards
  22. Use Stage
  23. Learning Targets
  24. Assessment Dev. Cycle