PlanningStageScaffoldStandardsWrittenResponseAsmtForm.AcademicPromptRigorDev.StageUseStageDeconstructStandardsSkillTargetsTrack workhabits andsocial skillsseparatelyPerf.AssessmentEvidenceMentalEngage-mentDIOrganizebylearningtargetAssessmentDev.CycleAssessmentEventKnowledgeTargetsRubricLearningTargetsRecordach. byraw scoreif possibleProductTargetsSelectedResponseItemsReasoningTargetsPlanningStageScaffoldStandardsWrittenResponseAsmtForm.AcademicPromptRigorDev.StageUseStageDeconstructStandardsSkillTargetsTrack workhabits andsocial skillsseparatelyPerf.AssessmentEvidenceMentalEngage-mentDIOrganizebylearningtargetAssessmentDev.CycleAssessmentEventKnowledgeTargetsRubricLearningTargetsRecordach. byraw scoreif possibleProductTargetsSelectedResponseItemsReasoningTargets

FIP Module 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Planning Stage
  2. Scaffold Standards
  3. Written Response Asmt
  4. Form. Academic Prompt
  5. Rigor
  6. Dev. Stage
  7. Use Stage
  8. Deconstruct Standards
  9. Skill Targets
  10. Track work habits and social skills separately
  11. Perf. Assessment
  12. Evidence
  13. Mental Engage-ment
  14. DI
  15. Organize by learning target
  16. Assessment Dev. Cycle
  17. Assessment Event
  18. Knowledge Targets
  19. Rubric
  20. Learning Targets
  21. Record ach. by raw score if possible
  22. Product Targets
  23. Selected Response Items
  24. Reasoning Targets