EvidenceAssessmentEventAssessmentDev.CycleDeconstructStandardsDIRubricUseStageOrganizebylearningtargetRecordach. byraw scoreif possibleReasoningTargetsProductTargetsScaffoldStandardsSkillTargetsSelectedResponseItemsMentalEngage-mentRigorWrittenResponseAsmtForm.AcademicPromptPlanningStageDev.StageKnowledgeTargetsPerf.AssessmentTrack workhabits andsocial skillsseparatelyLearningTargetsEvidenceAssessmentEventAssessmentDev.CycleDeconstructStandardsDIRubricUseStageOrganizebylearningtargetRecordach. byraw scoreif possibleReasoningTargetsProductTargetsScaffoldStandardsSkillTargetsSelectedResponseItemsMentalEngage-mentRigorWrittenResponseAsmtForm.AcademicPromptPlanningStageDev.StageKnowledgeTargetsPerf.AssessmentTrack workhabits andsocial skillsseparatelyLearningTargets

FIP Module 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Evidence
  2. Assessment Event
  3. Assessment Dev. Cycle
  4. Deconstruct Standards
  5. DI
  6. Rubric
  7. Use Stage
  8. Organize by learning target
  9. Record ach. by raw score if possible
  10. Reasoning Targets
  11. Product Targets
  12. Scaffold Standards
  13. Skill Targets
  14. Selected Response Items
  15. Mental Engage-ment
  16. Rigor
  17. Written Response Asmt
  18. Form. Academic Prompt
  19. Planning Stage
  20. Dev. Stage
  21. Knowledge Targets
  22. Perf. Assessment
  23. Track work habits and social skills separately
  24. Learning Targets