RubricRigorAssessmentEventAssessmentDev.CycleDISelectedResponseItemsDev.StageUseStageKnowledgeTargetsLearningTargetsMentalEngage-mentReasoningTargetsForm.AcademicPromptPlanningStageRecordach. byraw scoreif possibleEvidenceSkillTargetsWrittenResponseAsmtProductTargetsTrack workhabits andsocial skillsseparatelyPerf.AssessmentDeconstructStandardsScaffoldStandardsOrganizebylearningtargetRubricRigorAssessmentEventAssessmentDev.CycleDISelectedResponseItemsDev.StageUseStageKnowledgeTargetsLearningTargetsMentalEngage-mentReasoningTargetsForm.AcademicPromptPlanningStageRecordach. byraw scoreif possibleEvidenceSkillTargetsWrittenResponseAsmtProductTargetsTrack workhabits andsocial skillsseparatelyPerf.AssessmentDeconstructStandardsScaffoldStandardsOrganizebylearningtarget

FIP Module 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rubric
  2. Rigor
  3. Assessment Event
  4. Assessment Dev. Cycle
  5. DI
  6. Selected Response Items
  7. Dev. Stage
  8. Use Stage
  9. Knowledge Targets
  10. Learning Targets
  11. Mental Engage-ment
  12. Reasoning Targets
  13. Form. Academic Prompt
  14. Planning Stage
  15. Record ach. by raw score if possible
  16. Evidence
  17. Skill Targets
  18. Written Response Asmt
  19. Product Targets
  20. Track work habits and social skills separately
  21. Perf. Assessment
  22. Deconstruct Standards
  23. Scaffold Standards
  24. Organize by learning target