10^-3 10^9 accurate Displacement 10^-9 μ final velocity Horizontal component m 10^12 Percentage difference initial velocity Meter per second squared mass/volume Newton resolution percentage uncertainty Distance p Meters Scalar M 10^6 Acceleration Area under a speed time graph vertical component Average speed Gradient of a speed time graph 10^3 1/2*m*v^2 T G Gradient of a distance time graph 10^-6 k F/A kg mgh vector Joule n Normal reaction force direction 10^-12 Parabola equilibrium 9.81 Meter per second 10^-3 10^9 accurate Displacement 10^-9 μ final velocity Horizontal component m 10^12 Percentage difference initial velocity Meter per second squared mass/volume Newton resolution percentage uncertainty Distance p Meters Scalar M 10^6 Acceleration Area under a speed time graph vertical component Average speed Gradient of a speed time graph 10^3 1/2*m*v^2 T G Gradient of a distance time graph 10^-6 k F/A kg mgh vector Joule n Normal reaction force direction 10^-12 Parabola equilibrium 9.81 Meter per second
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
10^-3
10^9
accurate
Displacement
10^-9
μ
final velocity
Horizontal component
m
10^12
Percentage difference
initial velocity
Meter per second squared
mass/volume
Newton
resolution
percentage uncertainty
Distance
p
Meters
Scalar
M
10^6
Acceleration
Area under a speed time graph
vertical component
Average speed
Gradient of a speed time graph
10^3
1/2*m*v^2
T
G
Gradient of a distance time graph
10^-6
k
F/A
kg
mgh
vector
Joule
n
Normal reaction force
direction
10^-12
Parabola
equilibrium
9.81
Meter per second