mass/volumevector9.81ParabolamdirectionGT10^12resolution1/2*m*v^2finalvelocityPercentagedifferencekg10^6Horizontalcomponent10^-6MDistancepercentageuncertaintyDisplacementArea undera speedtime graph10^-12Averagespeed10^310^9ScalarμAccelerationinitialvelocitynGradient ofa distancetime graphequilibriumF/AMeterpersecondGradient ofa speedtime graph10^-310^-9kmghpNormalreactionforceMeter persecondsquaredverticalcomponentMetersNewtonJouleaccuratemass/volumevector9.81ParabolamdirectionGT10^12resolution1/2*m*v^2finalvelocityPercentagedifferencekg10^6Horizontalcomponent10^-6MDistancepercentageuncertaintyDisplacementArea undera speedtime graph10^-12Averagespeed10^310^9ScalarμAccelerationinitialvelocitynGradient ofa distancetime graphequilibriumF/AMeterpersecondGradient ofa speedtime graph10^-310^-9kmghpNormalreactionforceMeter persecondsquaredverticalcomponentMetersNewtonJouleaccurate

Year 12 - Mechanics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. mass/volume
  2. vector
  3. 9.81
  4. Parabola
  5. m
  6. direction
  7. G
  8. T
  9. 10^12
  10. resolution
  11. 1/2*m*v^2
  12. final velocity
  13. Percentage difference
  14. kg
  15. 10^6
  16. Horizontal component
  17. 10^-6
  18. M
  19. Distance
  20. percentage uncertainty
  21. Displacement
  22. Area under a speed time graph
  23. 10^-12
  24. Average speed
  25. 10^3
  26. 10^9
  27. Scalar
  28. μ
  29. Acceleration
  30. initial velocity
  31. n
  32. Gradient of a distance time graph
  33. equilibrium
  34. F/A
  35. Meter per second
  36. Gradient of a speed time graph
  37. 10^-3
  38. 10^-9
  39. k
  40. mgh
  41. p
  42. Normal reaction force
  43. Meter per second squared
  44. vertical component
  45. Meters
  46. Newton
  47. Joule
  48. accurate