10^6 k Distance final velocity G mass/volume kg Displacement 10^-3 direction Average speed resolution Newton 1/2*m*v^2 vector T M Gradient of a distance time graph vertical component Meter per second Percentage difference 10^9 Meter per second squared Area under a speed time graph 10^12 Gradient of a speed time graph 9.81 Scalar n 10^-9 mgh Acceleration initial velocity 10^-6 10^3 percentage uncertainty Meters Joule equilibrium accurate Horizontal component F/A p Normal reaction force m Parabola μ 10^-12 10^6 k Distance final velocity G mass/volume kg Displacement 10^-3 direction Average speed resolution Newton 1/2*m*v^2 vector T M Gradient of a distance time graph vertical component Meter per second Percentage difference 10^9 Meter per second squared Area under a speed time graph 10^12 Gradient of a speed time graph 9.81 Scalar n 10^-9 mgh Acceleration initial velocity 10^-6 10^3 percentage uncertainty Meters Joule equilibrium accurate Horizontal component F/A p Normal reaction force m Parabola μ 10^-12
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
10^6
k
Distance
final velocity
G
mass/volume
kg
Displacement
10^-3
direction
Average speed
resolution
Newton
1/2*m*v^2
vector
T
M
Gradient of a distance time graph
vertical component
Meter per second
Percentage difference
10^9
Meter per second squared
Area under a speed time graph
10^12
Gradient of a speed time graph
9.81
Scalar
n
10^-9
mgh
Acceleration
initial velocity
10^-6
10^3
percentage uncertainty
Meters
Joule
equilibrium
accurate
Horizontal component
F/A
p
Normal reaction force
m
Parabola
μ
10^-12