directionkgMeterpersecondT10^-610^-9Gradient ofa distancetime graph10^3μverticalcomponent10^-3Displacement10^-12Area undera speedtime graph10^6equilibriumMetersfinalvelocity10^12ScalarGpParabolaHorizontalcomponentPercentagedifferenceinitialvelocity10^91/2*m*v^2kAccelerationMvectorpercentageuncertaintyGradient ofa speedtime graphmass/volumeAveragespeedNewtonF/Amgh9.81Meter persecondsquarednNormalreactionforcemaccurateresolutionDistanceJouledirectionkgMeterpersecondT10^-610^-9Gradient ofa distancetime graph10^3μverticalcomponent10^-3Displacement10^-12Area undera speedtime graph10^6equilibriumMetersfinalvelocity10^12ScalarGpParabolaHorizontalcomponentPercentagedifferenceinitialvelocity10^91/2*m*v^2kAccelerationMvectorpercentageuncertaintyGradient ofa speedtime graphmass/volumeAveragespeedNewtonF/Amgh9.81Meter persecondsquarednNormalreactionforcemaccurateresolutionDistanceJoule

Year 12 - Mechanics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. direction
  2. kg
  3. Meter per second
  4. T
  5. 10^-6
  6. 10^-9
  7. Gradient of a distance time graph
  8. 10^3
  9. μ
  10. vertical component
  11. 10^-3
  12. Displacement
  13. 10^-12
  14. Area under a speed time graph
  15. 10^6
  16. equilibrium
  17. Meters
  18. final velocity
  19. 10^12
  20. Scalar
  21. G
  22. p
  23. Parabola
  24. Horizontal component
  25. Percentage difference
  26. initial velocity
  27. 10^9
  28. 1/2*m*v^2
  29. k
  30. Acceleration
  31. M
  32. vector
  33. percentage uncertainty
  34. Gradient of a speed time graph
  35. mass/volume
  36. Average speed
  37. Newton
  38. F/A
  39. mgh
  40. 9.81
  41. Meter per second squared
  42. n
  43. Normal reaction force
  44. m
  45. accurate
  46. resolution
  47. Distance
  48. Joule