10^-3kAveragespeedNewton1/2*m*v^2Gradient ofa distancetime graphG10^-9DistancemScalarArea undera speedtime graphmass/volumeDisplacementdirectionNormalreactionforce10^3nM10^6MeterpersecondAcceleration10^-1210^-6mghPercentagedifferencevectoraccurate10^12pμ10^99.81ParabolakgequilibriumHorizontalcomponentF/ATMetersJouleresolutionfinalvelocitypercentageuncertaintyverticalcomponentMeter persecondsquaredGradient ofa speedtime graphinitialvelocity10^-3kAveragespeedNewton1/2*m*v^2Gradient ofa distancetime graphG10^-9DistancemScalarArea undera speedtime graphmass/volumeDisplacementdirectionNormalreactionforce10^3nM10^6MeterpersecondAcceleration10^-1210^-6mghPercentagedifferencevectoraccurate10^12pμ10^99.81ParabolakgequilibriumHorizontalcomponentF/ATMetersJouleresolutionfinalvelocitypercentageuncertaintyverticalcomponentMeter persecondsquaredGradient ofa speedtime graphinitialvelocity

Year 12 - Mechanics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10^-3
  2. k
  3. Average speed
  4. Newton
  5. 1/2*m*v^2
  6. Gradient of a distance time graph
  7. G
  8. 10^-9
  9. Distance
  10. m
  11. Scalar
  12. Area under a speed time graph
  13. mass/volume
  14. Displacement
  15. direction
  16. Normal reaction force
  17. 10^3
  18. n
  19. M
  20. 10^6
  21. Meter per second
  22. Acceleration
  23. 10^-12
  24. 10^-6
  25. mgh
  26. Percentage difference
  27. vector
  28. accurate
  29. 10^12
  30. p
  31. μ
  32. 10^9
  33. 9.81
  34. Parabola
  35. kg
  36. equilibrium
  37. Horizontal component
  38. F/A
  39. T
  40. Meters
  41. Joule
  42. resolution
  43. final velocity
  44. percentage uncertainty
  45. vertical component
  46. Meter per second squared
  47. Gradient of a speed time graph
  48. initial velocity