al. 13tegenstellingral. 14conclusieal. 16opsommendal. 17uitwerkingal. 4tijdsaanduidingal.10vergelijkingal. 11gevolgtrekkingal. 5toegevingal. 6tegenstel-lingal. 16tegenstel-lingal. 3opsommingal.5tegenstel-lingal. 12tijdsaandui-dingal. 9Verklaringal. 17uitwerkingal. 2uitwerkingal. 14tegenstel-lingal. 7opsommingal. 12opsommingal. 1opsommendal. 15conclusieal. 13verklaringal. 8tegenstel-lingal. 4gevolgtrek-kingal. 13tegenstellingral. 14conclusieal. 16opsommendal. 17uitwerkingal. 4tijdsaanduidingal.10vergelijkingal. 11gevolgtrekkingal. 5toegevingal. 6tegenstel-lingal. 16tegenstel-lingal. 3opsommingal.5tegenstel-lingal. 12tijdsaandui-dingal. 9Verklaringal. 17uitwerkingal. 2uitwerkingal. 14tegenstel-lingal. 7opsommingal. 12opsommingal. 1opsommendal. 15conclusieal. 13verklaringal. 8tegenstel-lingal. 4gevolgtrek-king

Signaalwoorden in Windmolenwaan - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. al. 13 tegenstellingr
  2. al. 14 conclusie
  3. al. 16 opsommend
  4. al. 17 uitwerking
  5. al. 4 tijdsaanduiding
  6. al.10 vergelijking
  7. al. 11 gevolgtrekking
  8. al. 5 toegeving
  9. al. 6 tegenstel-ling
  10. al. 16 tegenstel-ling
  11. al. 3 opsomming
  12. al.5 tegenstel- ling
  13. al. 12 tijdsaandui-ding
  14. al. 9 Verklaring
  15. al. 17 uitwerking
  16. al. 2 uitwerking
  17. al. 14 tegenstel-ling
  18. al. 7 opsomming
  19. al. 12 opsomming
  20. al. 1 opsommend
  21. al. 15 conclusie
  22. al. 13 verklaring
  23. al. 8 tegenstel-ling
  24. al. 4 gevolgtrek-king