al. 14tegenstel-lingal. 9Verklaringal. 2uitwerkingal. 16opsommendal. 3opsommingal. 17uitwerkingal. 7opsommingal. 8tegenstel-lingal. 4tijdsaanduidingal.10vergelijkingal. 13verklaringal. 14conclusieal. 16tegenstel-lingal. 6tegenstel-lingal. 12tijdsaandui-dingal. 13tegenstellingral. 4gevolgtrek-kingal.5tegenstel-lingal. 17uitwerkingal. 12opsommingal. 1opsommendal. 5toegevingal. 15conclusieal. 11gevolgtrekkingal. 14tegenstel-lingal. 9Verklaringal. 2uitwerkingal. 16opsommendal. 3opsommingal. 17uitwerkingal. 7opsommingal. 8tegenstel-lingal. 4tijdsaanduidingal.10vergelijkingal. 13verklaringal. 14conclusieal. 16tegenstel-lingal. 6tegenstel-lingal. 12tijdsaandui-dingal. 13tegenstellingral. 4gevolgtrek-kingal.5tegenstel-lingal. 17uitwerkingal. 12opsommingal. 1opsommendal. 5toegevingal. 15conclusieal. 11gevolgtrekking

Signaalwoorden in Windmolenwaan - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. al. 14 tegenstel-ling
  2. al. 9 Verklaring
  3. al. 2 uitwerking
  4. al. 16 opsommend
  5. al. 3 opsomming
  6. al. 17 uitwerking
  7. al. 7 opsomming
  8. al. 8 tegenstel-ling
  9. al. 4 tijdsaanduiding
  10. al.10 vergelijking
  11. al. 13 verklaring
  12. al. 14 conclusie
  13. al. 16 tegenstel-ling
  14. al. 6 tegenstel-ling
  15. al. 12 tijdsaandui-ding
  16. al. 13 tegenstellingr
  17. al. 4 gevolgtrek-king
  18. al.5 tegenstel- ling
  19. al. 17 uitwerking
  20. al. 12 opsomming
  21. al. 1 opsommend
  22. al. 5 toegeving
  23. al. 15 conclusie
  24. al. 11 gevolgtrekking