SIMILEDEFINITIONSIMILEEXAMPLEIMAGERYDEFINITIONMETAPHORDEFINITIONALLITERATIONDEFINITIONMETAPHOREXAMPLEALLITERATIONEXAMPLEONOMATOPOEIAEXAMPLEFLASHBACKEXAMPLEHYPERBOLEDEFINITIONALLUSIONDEFINITIONSYMBOLISMDEFINITIONHYPERBOLEEXAMPLEMOODDEFINITIONPERSONIFICATIONEXAMPLEIRONYDEFINITIONIDIOMDEFINITIONPERSONIFICATIONDEFINITIONIMAGERYEXAMPLEONOMATOPOEIADEFINITIONTONEDEFINITIONFORESHADOWINGEXAMPLEFLASHBACKDEFINITIONALLUSIONEXAMPLEIDIOMEXAMPLESIMILEDEFINITIONSIMILEEXAMPLEIMAGERYDEFINITIONMETAPHORDEFINITIONALLITERATIONDEFINITIONMETAPHOREXAMPLEALLITERATIONEXAMPLEONOMATOPOEIAEXAMPLEFLASHBACKEXAMPLEHYPERBOLEDEFINITIONALLUSIONDEFINITIONSYMBOLISMDEFINITIONHYPERBOLEEXAMPLEMOODDEFINITIONPERSONIFICATIONEXAMPLEIRONYDEFINITIONIDIOMDEFINITIONPERSONIFICATIONDEFINITIONIMAGERYEXAMPLEONOMATOPOEIADEFINITIONTONEDEFINITIONFORESHADOWINGEXAMPLEFLASHBACKDEFINITIONALLUSIONEXAMPLEIDIOMEXAMPLE

LITERARY DEVICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SIMILE DEFINITION
  2. SIMILE EXAMPLE
  3. IMAGERY DEFINITION
  4. METAPHOR DEFINITION
  5. ALLITERATION DEFINITION
  6. METAPHOR EXAMPLE
  7. ALLITERATION EXAMPLE
  8. ONOMATOPOEIA EXAMPLE
  9. FLASHBACK EXAMPLE
  10. HYPERBOLE DEFINITION
  11. ALLUSION DEFINITION
  12. SYMBOLISM DEFINITION
  13. HYPERBOLE EXAMPLE
  14. MOOD DEFINITION
  15. PERSONIFICATION EXAMPLE
  16. IRONY DEFINITION
  17. IDIOM DEFINITION
  18. PERSONIFICATION DEFINITION
  19. IMAGERY EXAMPLE
  20. ONOMATOPOEIA DEFINITION
  21. TONE DEFINITION
  22. FORESHADOWING EXAMPLE
  23. FLASHBACK DEFINITION
  24. ALLUSION EXAMPLE
  25. IDIOM EXAMPLE