FLASHBACKEXAMPLEIMAGERYDEFINITIONONOMATOPOEIADEFINITIONIDIOMDEFINITIONALLITERATIONDEFINITIONIDIOMEXAMPLEIMAGERYEXAMPLESIMILEEXAMPLEFLASHBACKDEFINITIONONOMATOPOEIAEXAMPLEMETAPHOREXAMPLEHYPERBOLEEXAMPLESIMILEDEFINITIONPERSONIFICATIONDEFINITIONHYPERBOLEDEFINITIONPERSONIFICATIONEXAMPLEFORESHADOWINGEXAMPLEALLUSIONDEFINITIONTONEDEFINITIONALLUSIONEXAMPLEMOODDEFINITIONIRONYDEFINITIONSYMBOLISMDEFINITIONALLITERATIONEXAMPLEMETAPHORDEFINITIONFLASHBACKEXAMPLEIMAGERYDEFINITIONONOMATOPOEIADEFINITIONIDIOMDEFINITIONALLITERATIONDEFINITIONIDIOMEXAMPLEIMAGERYEXAMPLESIMILEEXAMPLEFLASHBACKDEFINITIONONOMATOPOEIAEXAMPLEMETAPHOREXAMPLEHYPERBOLEEXAMPLESIMILEDEFINITIONPERSONIFICATIONDEFINITIONHYPERBOLEDEFINITIONPERSONIFICATIONEXAMPLEFORESHADOWINGEXAMPLEALLUSIONDEFINITIONTONEDEFINITIONALLUSIONEXAMPLEMOODDEFINITIONIRONYDEFINITIONSYMBOLISMDEFINITIONALLITERATIONEXAMPLEMETAPHORDEFINITION

LITERARY DEVICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FLASHBACK EXAMPLE
  2. IMAGERY DEFINITION
  3. ONOMATOPOEIA DEFINITION
  4. IDIOM DEFINITION
  5. ALLITERATION DEFINITION
  6. IDIOM EXAMPLE
  7. IMAGERY EXAMPLE
  8. SIMILE EXAMPLE
  9. FLASHBACK DEFINITION
  10. ONOMATOPOEIA EXAMPLE
  11. METAPHOR EXAMPLE
  12. HYPERBOLE EXAMPLE
  13. SIMILE DEFINITION
  14. PERSONIFICATION DEFINITION
  15. HYPERBOLE DEFINITION
  16. PERSONIFICATION EXAMPLE
  17. FORESHADOWING EXAMPLE
  18. ALLUSION DEFINITION
  19. TONE DEFINITION
  20. ALLUSION EXAMPLE
  21. MOOD DEFINITION
  22. IRONY DEFINITION
  23. SYMBOLISM DEFINITION
  24. ALLITERATION EXAMPLE
  25. METAPHOR DEFINITION