TONEDEFINITIONMOODDEFINITIONFLASHBACKEXAMPLEPERSONIFICATIONEXAMPLEIMAGERYDEFINITIONALLITERATIONDEFINITIONSIMILEDEFINITIONONOMATOPOEIADEFINITIONSYMBOLISMDEFINITIONFLASHBACKDEFINITIONMETAPHORDEFINITIONHYPERBOLEDEFINITIONONOMATOPOEIAEXAMPLEALLITERATIONEXAMPLEALLUSIONDEFINITIONIDIOMDEFINITIONSIMILEEXAMPLEMETAPHOREXAMPLEALLUSIONEXAMPLEHYPERBOLEEXAMPLEIMAGERYEXAMPLEIDIOMEXAMPLEIRONYDEFINITIONFORESHADOWINGEXAMPLEPERSONIFICATIONDEFINITIONTONEDEFINITIONMOODDEFINITIONFLASHBACKEXAMPLEPERSONIFICATIONEXAMPLEIMAGERYDEFINITIONALLITERATIONDEFINITIONSIMILEDEFINITIONONOMATOPOEIADEFINITIONSYMBOLISMDEFINITIONFLASHBACKDEFINITIONMETAPHORDEFINITIONHYPERBOLEDEFINITIONONOMATOPOEIAEXAMPLEALLITERATIONEXAMPLEALLUSIONDEFINITIONIDIOMDEFINITIONSIMILEEXAMPLEMETAPHOREXAMPLEALLUSIONEXAMPLEHYPERBOLEEXAMPLEIMAGERYEXAMPLEIDIOMEXAMPLEIRONYDEFINITIONFORESHADOWINGEXAMPLEPERSONIFICATIONDEFINITION

LITERARY DEVICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TONE DEFINITION
  2. MOOD DEFINITION
  3. FLASHBACK EXAMPLE
  4. PERSONIFICATION EXAMPLE
  5. IMAGERY DEFINITION
  6. ALLITERATION DEFINITION
  7. SIMILE DEFINITION
  8. ONOMATOPOEIA DEFINITION
  9. SYMBOLISM DEFINITION
  10. FLASHBACK DEFINITION
  11. METAPHOR DEFINITION
  12. HYPERBOLE DEFINITION
  13. ONOMATOPOEIA EXAMPLE
  14. ALLITERATION EXAMPLE
  15. ALLUSION DEFINITION
  16. IDIOM DEFINITION
  17. SIMILE EXAMPLE
  18. METAPHOR EXAMPLE
  19. ALLUSION EXAMPLE
  20. HYPERBOLE EXAMPLE
  21. IMAGERY EXAMPLE
  22. IDIOM EXAMPLE
  23. IRONY DEFINITION
  24. FORESHADOWING EXAMPLE
  25. PERSONIFICATION DEFINITION