ONOMATOPOEIAEXAMPLEPERSONIFICATIONDEFINITIONALLUSIONEXAMPLETONEDEFINITIONALLUSIONDEFINITIONONOMATOPOEIADEFINITIONFLASHBACKDEFINITIONIDIOMDEFINITIONSIMILEDEFINITIONFORESHADOWINGEXAMPLEPERSONIFICATIONEXAMPLEIDIOMEXAMPLESIMILEEXAMPLEIMAGERYEXAMPLEHYPERBOLEDEFINITIONSYMBOLISMDEFINITIONIMAGERYDEFINITIONFLASHBACKEXAMPLEMETAPHORDEFINITIONHYPERBOLEEXAMPLEALLITERATIONEXAMPLEALLITERATIONDEFINITIONMOODDEFINITIONMETAPHOREXAMPLEIRONYDEFINITIONONOMATOPOEIAEXAMPLEPERSONIFICATIONDEFINITIONALLUSIONEXAMPLETONEDEFINITIONALLUSIONDEFINITIONONOMATOPOEIADEFINITIONFLASHBACKDEFINITIONIDIOMDEFINITIONSIMILEDEFINITIONFORESHADOWINGEXAMPLEPERSONIFICATIONEXAMPLEIDIOMEXAMPLESIMILEEXAMPLEIMAGERYEXAMPLEHYPERBOLEDEFINITIONSYMBOLISMDEFINITIONIMAGERYDEFINITIONFLASHBACKEXAMPLEMETAPHORDEFINITIONHYPERBOLEEXAMPLEALLITERATIONEXAMPLEALLITERATIONDEFINITIONMOODDEFINITIONMETAPHOREXAMPLEIRONYDEFINITION

LITERARY DEVICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ONOMATOPOEIA EXAMPLE
  2. PERSONIFICATION DEFINITION
  3. ALLUSION EXAMPLE
  4. TONE DEFINITION
  5. ALLUSION DEFINITION
  6. ONOMATOPOEIA DEFINITION
  7. FLASHBACK DEFINITION
  8. IDIOM DEFINITION
  9. SIMILE DEFINITION
  10. FORESHADOWING EXAMPLE
  11. PERSONIFICATION EXAMPLE
  12. IDIOM EXAMPLE
  13. SIMILE EXAMPLE
  14. IMAGERY EXAMPLE
  15. HYPERBOLE DEFINITION
  16. SYMBOLISM DEFINITION
  17. IMAGERY DEFINITION
  18. FLASHBACK EXAMPLE
  19. METAPHOR DEFINITION
  20. HYPERBOLE EXAMPLE
  21. ALLITERATION EXAMPLE
  22. ALLITERATION DEFINITION
  23. MOOD DEFINITION
  24. METAPHOR EXAMPLE
  25. IRONY DEFINITION