SYMBOLISMDEFINITIONSIMILEEXAMPLEFLASHBACKDEFINITIONMETAPHORDEFINITIONHYPERBOLEEXAMPLEFLASHBACKEXAMPLEPERSONIFICATIONDEFINITIONIDIOMDEFINITIONMOODDEFINITIONIMAGERYDEFINITIONMETAPHOREXAMPLEPERSONIFICATIONEXAMPLEONOMATOPOEIAEXAMPLEIRONYDEFINITIONHYPERBOLEDEFINITIONALLUSIONEXAMPLEALLITERATIONEXAMPLEONOMATOPOEIADEFINITIONFORESHADOWINGEXAMPLEIDIOMEXAMPLETONEDEFINITIONALLITERATIONDEFINITIONSIMILEDEFINITIONIMAGERYEXAMPLEALLUSIONDEFINITIONSYMBOLISMDEFINITIONSIMILEEXAMPLEFLASHBACKDEFINITIONMETAPHORDEFINITIONHYPERBOLEEXAMPLEFLASHBACKEXAMPLEPERSONIFICATIONDEFINITIONIDIOMDEFINITIONMOODDEFINITIONIMAGERYDEFINITIONMETAPHOREXAMPLEPERSONIFICATIONEXAMPLEONOMATOPOEIAEXAMPLEIRONYDEFINITIONHYPERBOLEDEFINITIONALLUSIONEXAMPLEALLITERATIONEXAMPLEONOMATOPOEIADEFINITIONFORESHADOWINGEXAMPLEIDIOMEXAMPLETONEDEFINITIONALLITERATIONDEFINITIONSIMILEDEFINITIONIMAGERYEXAMPLEALLUSIONDEFINITION

LITERARY DEVICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SYMBOLISM DEFINITION
  2. SIMILE EXAMPLE
  3. FLASHBACK DEFINITION
  4. METAPHOR DEFINITION
  5. HYPERBOLE EXAMPLE
  6. FLASHBACK EXAMPLE
  7. PERSONIFICATION DEFINITION
  8. IDIOM DEFINITION
  9. MOOD DEFINITION
  10. IMAGERY DEFINITION
  11. METAPHOR EXAMPLE
  12. PERSONIFICATION EXAMPLE
  13. ONOMATOPOEIA EXAMPLE
  14. IRONY DEFINITION
  15. HYPERBOLE DEFINITION
  16. ALLUSION EXAMPLE
  17. ALLITERATION EXAMPLE
  18. ONOMATOPOEIA DEFINITION
  19. FORESHADOWING EXAMPLE
  20. IDIOM EXAMPLE
  21. TONE DEFINITION
  22. ALLITERATION DEFINITION
  23. SIMILE DEFINITION
  24. IMAGERY EXAMPLE
  25. ALLUSION DEFINITION