BugAlgorithmConditionalRepeatSequencingConditionEventProgramWhileLoopCommandFreeFunctionProgrammingDebuggingLoopCodeBugAlgorithmConditionalRepeatSequencingConditionEventProgramWhileLoopCommandFreeFunctionProgrammingDebuggingLoopCode

Lesson 12 Coding - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bug
  2. Algorithm
  3. Conditional
  4. Repeat
  5. Sequencing
  6. Condition
  7. Event
  8. Program
  9. While Loop
  10. Command
  11. Free
  12. Function
  13. Programming
  14. Debugging
  15. Loop
  16. Code