ProgramCommandWhileLoopFunctionDebuggingSequencingFreeConditionAlgorithmProgrammingLoopEventRepeatConditionalCodeBugProgramCommandWhileLoopFunctionDebuggingSequencingFreeConditionAlgorithmProgrammingLoopEventRepeatConditionalCodeBug

Lesson 12 Coding - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Program
  2. Command
  3. While Loop
  4. Function
  5. Debugging
  6. Sequencing
  7. Free
  8. Condition
  9. Algorithm
  10. Programming
  11. Loop
  12. Event
  13. Repeat
  14. Conditional
  15. Code
  16. Bug