ConditionalDebuggingAlgorithmConditionProgramEventRepeatBugFreeSequencingLoopFunctionWhileLoopCommandProgrammingCodeConditionalDebuggingAlgorithmConditionProgramEventRepeatBugFreeSequencingLoopFunctionWhileLoopCommandProgrammingCode

Lesson 12 Coding - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conditional
  2. Debugging
  3. Algorithm
  4. Condition
  5. Program
  6. Event
  7. Repeat
  8. Bug
  9. Free
  10. Sequencing
  11. Loop
  12. Function
  13. While Loop
  14. Command
  15. Programming
  16. Code