AlgorithmCommandConditionalWhileLoopProgramDebuggingCodeFreeRepeatConditionLoopFunctionProgrammingBugSequencingEventAlgorithmCommandConditionalWhileLoopProgramDebuggingCodeFreeRepeatConditionLoopFunctionProgrammingBugSequencingEvent

Lesson 12 Coding - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Algorithm
  2. Command
  3. Conditional
  4. While Loop
  5. Program
  6. Debugging
  7. Code
  8. Free
  9. Repeat
  10. Condition
  11. Loop
  12. Function
  13. Programming
  14. Bug
  15. Sequencing
  16. Event