I ran tothestore.YetOrThis eventsets storyintomotion.Dan struggledwith hisclassmatespicking onhim."Amy, yourfavorite," hesaid, offeringme the tenderfish cheek."Dan struggledwith howpeopleperceivedhim.Your eyessparklelikediamonds.PersonificationVictorsigns upforFrench.My heartsmileswhen Isee you.Sarah likescandy, butshe hasbraces.ScreamFree!SettingDialogueCharacter'sThoughtsGertrudelaughed.I ran tothestore.YetOrThis eventsets storyintomotion.Dan struggledwith hisclassmatespicking onhim."Amy, yourfavorite," hesaid, offeringme the tenderfish cheek."Dan struggledwith howpeopleperceivedhim.Your eyessparklelikediamonds.PersonificationVictorsigns upforFrench.My heartsmileswhen Isee you.Sarah likescandy, butshe hasbraces.ScreamFree!SettingDialogueCharacter'sThoughtsGertrudelaughed.

ELA BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. I ran to the store.
  2. Yet
  3. Or
  4. This event sets story into motion.
  5. Dan struggled with his classmates picking on him.
  6. "Amy, your favorite," he said, offering me the tender fish cheek."
  7. Dan struggled with how people perceived him.
  8. Your eyes sparkle like diamonds.
  9. Personification
  10. Victor signs up for French.
  11. My heart smiles when I see you.
  12. Sarah likes candy, but she has braces.
  13. Scream
  14. Free!
  15. Setting Dialogue Character's Thoughts
  16. Gertrude laughed.