fightwithoutweapon10+minutespitchSpeakingwith micmuted"He/Sheisalone"frenchword in anEnglishsentence"psychology"someonesaysnarrative ornarration 5xA fun andcolorfulpitchPost-apogameGhibliused asa refslide with8+ linesof textControlused asa refSomeoneis verylateCatherinecomplainingabout themaskMix of2D and3DJourneyused asa ref"TPSactiongame" "fast-paced"Larsen2 edgypitchesin a row"if you havequestions,don'thesitate"SlidesproblemmultiplayergameTime loop,rewind,flashback orslow downtime13x 3DpitchesRhythm/dancinggamemechanicsfightwithoutweapon10+minutespitchSpeakingwith micmuted"He/Sheisalone"frenchword in anEnglishsentence"psychology"someonesaysnarrative ornarration 5xA fun andcolorfulpitchPost-apogameGhibliused asa refslide with8+ linesof textControlused asa refSomeoneis verylateCatherinecomplainingabout themaskMix of2D and3DJourneyused asa ref"TPSactiongame" "fast-paced"Larsen2 edgypitchesin a row"if you havequestions,don'thesitate"SlidesproblemmultiplayergameTime loop,rewind,flashback orslow downtime13x 3DpitchesRhythm/dancinggamemechanics

Pitch M2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. fight without weapon
  2. 10+ minutes pitch
  3. Speaking with mic muted
  4. "He/She is alone"
  5. french word in an English sentence
  6. "psychology"
  7. someone says narrative or narration 5x
  8. A fun and colorful pitch
  9. Post-apo game
  10. Ghibli used as a ref
  11. slide with 8+ lines of text
  12. Control used as a ref
  13. Someone is very late
  14. Catherine complaining about the mask
  15. Mix of 2D and 3D
  16. Journey used as a ref
  17. "TPS action game"
  18. "fast-paced"
  19. Larsen
  20. 2 edgy pitches in a row
  21. "if you have questions, don't hesitate"
  22. Slides problem
  23. multiplayer game
  24. Time loop, rewind, flashback or slow down time
  25. 13x 3D pitches
  26. Rhythm/dancing game mechanics