point indirectionwhen<greenflag>clickedlooksforeverimportfilenamewhen<sprite>clickedsay __for __secsfile ->saveif onedge,bounceprojectauthorset sizeto __ %wait __secsstagespritesmove__stepscostumesgo to<x><y>Scratchpaintbackgroundscriptscontrolmotionpoint indirectionwhen<greenflag>clickedlooksforeverimportfilenamewhen<sprite>clickedsay __for __secsfile ->saveif onedge,bounceprojectauthorset sizeto __ %wait __secsstagespritesmove__stepscostumesgo to<x><y>Scratchpaintbackgroundscriptscontrolmotion

Scratch words - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. point in direction
  2. when <green flag> clicked
  3. looks
  4. forever
  5. import
  6. file name
  7. when <sprite> clicked
  8. say __ for __ secs
  9. file -> save
  10. if on edge, bounce
  11. project author
  12. set size to __ %
  13. wait __ secs
  14. stage
  15. sprites
  16. move __ steps
  17. costumes
  18. go to <x> <y>
  19. Scratch
  20. paint
  21. background
  22. scripts
  23. control
  24. motion