motiongo to<x><y>backgroundforeverwhen<greenflag>clickedif onedge,bounceprojectauthorfile ->savepoint indirectionsay __for __secscostumesmove__stepswait __secsspritesScratchset sizeto __ %paintfilenameimportstagewhen<sprite>clickedcontrolscriptslooksmotiongo to<x><y>backgroundforeverwhen<greenflag>clickedif onedge,bounceprojectauthorfile ->savepoint indirectionsay __for __secscostumesmove__stepswait __secsspritesScratchset sizeto __ %paintfilenameimportstagewhen<sprite>clickedcontrolscriptslooks

Scratch words - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. motion
  2. go to <x> <y>
  3. background
  4. forever
  5. when <green flag> clicked
  6. if on edge, bounce
  7. project author
  8. file -> save
  9. point in direction
  10. say __ for __ secs
  11. costumes
  12. move __ steps
  13. wait __ secs
  14. sprites
  15. Scratch
  16. set size to __ %
  17. paint
  18. file name
  19. import
  20. stage
  21. when <sprite> clicked
  22. control
  23. scripts
  24. looks