when<greenflag>clickedstageset sizeto __ %importbackgroundfilenamewhen<sprite>clickedcostumeswait __secsforevergo to<x><y>if onedge,bounceScratchscriptssay __for __secspaintspritespoint indirectionmotionprojectauthorfile ->savemove__stepscontrollookswhen<greenflag>clickedstageset sizeto __ %importbackgroundfilenamewhen<sprite>clickedcostumeswait __secsforevergo to<x><y>if onedge,bounceScratchscriptssay __for __secspaintspritespoint indirectionmotionprojectauthorfile ->savemove__stepscontrollooks

Scratch words - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. when <green flag> clicked
  2. stage
  3. set size to __ %
  4. import
  5. background
  6. file name
  7. when <sprite> clicked
  8. costumes
  9. wait __ secs
  10. forever
  11. go to <x> <y>
  12. if on edge, bounce
  13. Scratch
  14. scripts
  15. say __ for __ secs
  16. paint
  17. sprites
  18. point in direction
  19. motion
  20. project author
  21. file -> save
  22. move __ steps
  23. control
  24. looks