motionwhen<greenflag>clickedmove__stepscostumesstageScratchprojectauthorwait __secspaintset sizeto __ %foreverfile ->savewhen<sprite>clickedcontrolscriptsfilenamego to<x><y>lookspoint indirectionsay __for __secsspritesif onedge,bouncebackgroundimportmotionwhen<greenflag>clickedmove__stepscostumesstageScratchprojectauthorwait __secspaintset sizeto __ %foreverfile ->savewhen<sprite>clickedcontrolscriptsfilenamego to<x><y>lookspoint indirectionsay __for __secsspritesif onedge,bouncebackgroundimport

Scratch words - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. motion
  2. when <green flag> clicked
  3. move __ steps
  4. costumes
  5. stage
  6. Scratch
  7. project author
  8. wait __ secs
  9. paint
  10. set size to __ %
  11. forever
  12. file -> save
  13. when <sprite> clicked
  14. control
  15. scripts
  16. file name
  17. go to <x> <y>
  18. looks
  19. point in direction
  20. say __ for __ secs
  21. sprites
  22. if on edge, bounce
  23. background
  24. import