file ->saveif onedge,bounceset sizeto __ %backgroundlooksstagecostumesscriptsmove__stepsprojectauthorwait __secssay __for __secswhen<sprite>clickedimportmotionfilenamespritespaintgo to<x><y>controlforeverScratchpoint indirectionwhen<greenflag>clickedfile ->saveif onedge,bounceset sizeto __ %backgroundlooksstagecostumesscriptsmove__stepsprojectauthorwait __secssay __for __secswhen<sprite>clickedimportmotionfilenamespritespaintgo to<x><y>controlforeverScratchpoint indirectionwhen<greenflag>clicked

Scratch words - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. file -> save
  2. if on edge, bounce
  3. set size to __ %
  4. background
  5. looks
  6. stage
  7. costumes
  8. scripts
  9. move __ steps
  10. project author
  11. wait __ secs
  12. say __ for __ secs
  13. when <sprite> clicked
  14. import
  15. motion
  16. file name
  17. sprites
  18. paint
  19. go to <x> <y>
  20. control
  21. forever
  22. Scratch
  23. point in direction
  24. when <green flag> clicked