Chain ofCustodyBiologicalEvidenceAssociativeEvidenceTraceEvidenceIndividualEvidenceCircumstantialEvidenceFirstResponderCircumstantialEvidenceAssociativeEvidencePrimaryCrimeSceneReferenceSampleControlSampleLocard'sExchangePrincipleEliminationSamplePhysicalEvidenceDirectEvidenceCrime-SceneInvestigationTraceEvidenceSecondaryCrimeSceneCrime-SceneReconstructionCrossContaminationClassEvidenceBiologicalEvidencePaperBindleChain ofCustodyBiologicalEvidenceAssociativeEvidenceTraceEvidenceIndividualEvidenceCircumstantialEvidenceFirstResponderCircumstantialEvidenceAssociativeEvidencePrimaryCrimeSceneReferenceSampleControlSampleLocard'sExchangePrincipleEliminationSamplePhysicalEvidenceDirectEvidenceCrime-SceneInvestigationTraceEvidenceSecondaryCrimeSceneCrime-SceneReconstructionCrossContaminationClassEvidenceBiologicalEvidencePaperBindle

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chain of Custody
  2. Biological Evidence
  3. Associative Evidence
  4. Trace Evidence
  5. Individual Evidence
  6. Circumstantial Evidence
  7. First Responder
  8. Circumstantial Evidence
  9. Associative Evidence
  10. Primary Crime Scene
  11. Reference Sample
  12. Control Sample
  13. Locard's Exchange Principle
  14. Elimination Sample
  15. Physical Evidence
  16. Direct Evidence
  17. Crime-Scene Investigation
  18. Trace Evidence
  19. Secondary Crime Scene
  20. Crime-Scene Reconstruction
  21. Cross Contamination
  22. Class Evidence
  23. Biological Evidence
  24. Paper Bindle