Crime-SceneReconstructionLocard'sExchangePrincipleCircumstantialEvidenceCrossContaminationClassEvidenceEliminationSampleControlSampleBiologicalEvidencePhysicalEvidenceAssociativeEvidenceTraceEvidenceReferenceSampleSecondaryCrimeSceneCrime-SceneInvestigationCircumstantialEvidencePrimaryCrimeSceneTraceEvidenceIndividualEvidenceFirstResponderPaperBindleDirectEvidenceAssociativeEvidenceBiologicalEvidenceChain ofCustodyCrime-SceneReconstructionLocard'sExchangePrincipleCircumstantialEvidenceCrossContaminationClassEvidenceEliminationSampleControlSampleBiologicalEvidencePhysicalEvidenceAssociativeEvidenceTraceEvidenceReferenceSampleSecondaryCrimeSceneCrime-SceneInvestigationCircumstantialEvidencePrimaryCrimeSceneTraceEvidenceIndividualEvidenceFirstResponderPaperBindleDirectEvidenceAssociativeEvidenceBiologicalEvidenceChain ofCustody

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crime-Scene Reconstruction
  2. Locard's Exchange Principle
  3. Circumstantial Evidence
  4. Cross Contamination
  5. Class Evidence
  6. Elimination Sample
  7. Control Sample
  8. Biological Evidence
  9. Physical Evidence
  10. Associative Evidence
  11. Trace Evidence
  12. Reference Sample
  13. Secondary Crime Scene
  14. Crime-Scene Investigation
  15. Circumstantial Evidence
  16. Primary Crime Scene
  17. Trace Evidence
  18. Individual Evidence
  19. First Responder
  20. Paper Bindle
  21. Direct Evidence
  22. Associative Evidence
  23. Biological Evidence
  24. Chain of Custody