ReferenceSampleLocard'sExchangePrincipleDirectEvidenceBiologicalEvidenceCrime-SceneReconstructionPrimaryCrimeSceneEliminationSampleAssociativeEvidencePaperBindleAssociativeEvidenceIndividualEvidenceCrime-SceneInvestigationCircumstantialEvidenceBiologicalEvidenceCrossContaminationTraceEvidenceSecondaryCrimeSceneClassEvidenceCircumstantialEvidenceChain ofCustodyFirstResponderControlSamplePhysicalEvidenceTraceEvidenceReferenceSampleLocard'sExchangePrincipleDirectEvidenceBiologicalEvidenceCrime-SceneReconstructionPrimaryCrimeSceneEliminationSampleAssociativeEvidencePaperBindleAssociativeEvidenceIndividualEvidenceCrime-SceneInvestigationCircumstantialEvidenceBiologicalEvidenceCrossContaminationTraceEvidenceSecondaryCrimeSceneClassEvidenceCircumstantialEvidenceChain ofCustodyFirstResponderControlSamplePhysicalEvidenceTraceEvidence

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reference Sample
  2. Locard's Exchange Principle
  3. Direct Evidence
  4. Biological Evidence
  5. Crime-Scene Reconstruction
  6. Primary Crime Scene
  7. Elimination Sample
  8. Associative Evidence
  9. Paper Bindle
  10. Associative Evidence
  11. Individual Evidence
  12. Crime-Scene Investigation
  13. Circumstantial Evidence
  14. Biological Evidence
  15. Cross Contamination
  16. Trace Evidence
  17. Secondary Crime Scene
  18. Class Evidence
  19. Circumstantial Evidence
  20. Chain of Custody
  21. First Responder
  22. Control Sample
  23. Physical Evidence
  24. Trace Evidence