AssociativeEvidenceClassEvidenceSecondaryCrimeSceneCircumstantialEvidenceCrime-SceneInvestigationLocard'sExchangePrincipleAssociativeEvidenceIndividualEvidenceFirstResponderControlSampleDirectEvidencePhysicalEvidenceReferenceSampleCrime-SceneReconstructionTraceEvidenceChain ofCustodyBiologicalEvidencePaperBindleCrossContaminationCircumstantialEvidenceTraceEvidenceBiologicalEvidencePrimaryCrimeSceneEliminationSampleAssociativeEvidenceClassEvidenceSecondaryCrimeSceneCircumstantialEvidenceCrime-SceneInvestigationLocard'sExchangePrincipleAssociativeEvidenceIndividualEvidenceFirstResponderControlSampleDirectEvidencePhysicalEvidenceReferenceSampleCrime-SceneReconstructionTraceEvidenceChain ofCustodyBiologicalEvidencePaperBindleCrossContaminationCircumstantialEvidenceTraceEvidenceBiologicalEvidencePrimaryCrimeSceneEliminationSample

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Associative Evidence
  2. Class Evidence
  3. Secondary Crime Scene
  4. Circumstantial Evidence
  5. Crime-Scene Investigation
  6. Locard's Exchange Principle
  7. Associative Evidence
  8. Individual Evidence
  9. First Responder
  10. Control Sample
  11. Direct Evidence
  12. Physical Evidence
  13. Reference Sample
  14. Crime-Scene Reconstruction
  15. Trace Evidence
  16. Chain of Custody
  17. Biological Evidence
  18. Paper Bindle
  19. Cross Contamination
  20. Circumstantial Evidence
  21. Trace Evidence
  22. Biological Evidence
  23. Primary Crime Scene
  24. Elimination Sample