D&C58:42-43D&C19:23A ofF 1D&C13:1A ofF 3A ofF 7D&C58:27A ofF 6D&C1:37-38A ofF 2D&C19:16-19JSH1:15-20A ofF 4D&C6:36D&C46:33D&C18:15-16D&C25:13D&C8:2-3D&C64:9-11D&C76:22-24D&C10:5D&C78:19A ofF 5D&C18:10-11D&C58:42-43D&C19:23A ofF 1D&C13:1A ofF 3A ofF 7D&C58:27A ofF 6D&C1:37-38A ofF 2D&C19:16-19JSH1:15-20A ofF 4D&C6:36D&C46:33D&C18:15-16D&C25:13D&C8:2-3D&C64:9-11D&C76:22-24D&C10:5D&C78:19A ofF 5D&C18:10-11

SCRIPTURE MASTERY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. D&C 58:42-43
  2. D&C 19:23
  3. A of F 1
  4. D&C 13:1
  5. A of F 3
  6. A of F 7
  7. D&C 58:27
  8. A of F 6
  9. D&C 1:37-38
  10. A of F 2
  11. D&C 19:16-19
  12. JSH 1:15-20
  13. A of F 4
  14. D&C 6:36
  15. D&C 46:33
  16. D&C 18:15-16
  17. D&C 25:13
  18. D&C 8:2-3
  19. D&C 64:9-11
  20. D&C 76:22-24
  21. D&C 10:5
  22. D&C 78:19
  23. A of F 5
  24. D&C 18:10-11