D&C13:1D&C18:15-16D&C46:33D&C64:9-11A ofF 2D&C8:2-3D&C10:5A ofF 6JSH1:15-20A ofF 3D&C19:23A ofF 1D&C6:36A ofF 5D&C19:16-19D&C1:37-38D&C58:42-43A ofF 7A ofF 4D&C78:19D&C25:13D&C58:27D&C76:22-24D&C18:10-11D&C13:1D&C18:15-16D&C46:33D&C64:9-11A ofF 2D&C8:2-3D&C10:5A ofF 6JSH1:15-20A ofF 3D&C19:23A ofF 1D&C6:36A ofF 5D&C19:16-19D&C1:37-38D&C58:42-43A ofF 7A ofF 4D&C78:19D&C25:13D&C58:27D&C76:22-24D&C18:10-11

SCRIPTURE MASTERY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. D&C 13:1
  2. D&C 18:15-16
  3. D&C 46:33
  4. D&C 64:9-11
  5. A of F 2
  6. D&C 8:2-3
  7. D&C 10:5
  8. A of F 6
  9. JSH 1:15-20
  10. A of F 3
  11. D&C 19:23
  12. A of F 1
  13. D&C 6:36
  14. A of F 5
  15. D&C 19:16-19
  16. D&C 1:37-38
  17. D&C 58:42-43
  18. A of F 7
  19. A of F 4
  20. D&C 78:19
  21. D&C 25:13
  22. D&C 58:27
  23. D&C 76:22-24
  24. D&C 18:10-11