D&C76:22-24A ofF 6D&C18:10-11D&C58:27A ofF 2D&C8:2-3D&C1:37-38D&C18:15-16D&C46:33D&C6:36A ofF 5A ofF 7D&C19:16-19D&C25:13D&C64:9-11A ofF 1A ofF 4A ofF 3JSH1:15-20D&C10:5D&C13:1D&C19:23D&C58:42-43D&C78:19D&C76:22-24A ofF 6D&C18:10-11D&C58:27A ofF 2D&C8:2-3D&C1:37-38D&C18:15-16D&C46:33D&C6:36A ofF 5A ofF 7D&C19:16-19D&C25:13D&C64:9-11A ofF 1A ofF 4A ofF 3JSH1:15-20D&C10:5D&C13:1D&C19:23D&C58:42-43D&C78:19

SCRIPTURE MASTERY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. D&C 76:22-24
  2. A of F 6
  3. D&C 18:10-11
  4. D&C 58:27
  5. A of F 2
  6. D&C 8:2-3
  7. D&C 1:37-38
  8. D&C 18:15-16
  9. D&C 46:33
  10. D&C 6:36
  11. A of F 5
  12. A of F 7
  13. D&C 19:16-19
  14. D&C 25:13
  15. D&C 64:9-11
  16. A of F 1
  17. A of F 4
  18. A of F 3
  19. JSH 1:15-20
  20. D&C 10:5
  21. D&C 13:1
  22. D&C 19:23
  23. D&C 58:42-43
  24. D&C 78:19