InfantScreeningCongenitalOralApproachHard ofHearingDeafnessHearingAidsTotalCommunication91decibelsWholewordapproachThomasGallaudetLowIncidenceAcquiredAlexanderGrahamBellSignLanguageApproachASL3millionchildrenAudiometryPeopleFirstLanguageConductiveRtILinguisticSensorineuralAssistiveTechnologyTRSInfantScreeningCongenitalOralApproachHard ofHearingDeafnessHearingAidsTotalCommunication91decibelsWholewordapproachThomasGallaudetLowIncidenceAcquiredAlexanderGrahamBellSignLanguageApproachASL3millionchildrenAudiometryPeopleFirstLanguageConductiveRtILinguisticSensorineuralAssistiveTechnologyTRS

Chapter 11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
N
4
G
5
I
6
B
7
O
8
I
9
B
10
I
11
N
12
I
13
B
14
G
15
B
16
I
17
B
18
G
19
N
20
N
21
O
22
G
23
G
24
O
  1. O-Infant Screening
  2. O-Congenital
  3. N-Oral Approach
  4. G-Hard of Hearing
  5. I-Deafness
  6. B-Hearing Aids
  7. O-Total Communication
  8. I-91 decibels
  9. B-Whole word approach
  10. I-Thomas Gallaudet
  11. N-Low Incidence
  12. I-Acquired
  13. B-Alexander Graham Bell
  14. G-Sign Language Approach
  15. B-ASL
  16. I-3 million children
  17. B-Audiometry
  18. G-People First Language
  19. N-Conductive
  20. N-RtI
  21. O-Linguistic
  22. G-Sensorineural
  23. G-Assistive Technology
  24. O-TRS