PeopleFirstLanguageTRSOralApproachAudiometrySensorineuralRtILowIncidenceWholewordapproachCongenitalInfantScreeningTotalCommunicationASLHearingAidsAssistiveTechnologyHard ofHearingThomasGallaudetSignLanguageApproachDeafnessAcquired3millionchildrenLinguistic91decibelsAlexanderGrahamBellConductivePeopleFirstLanguageTRSOralApproachAudiometrySensorineuralRtILowIncidenceWholewordapproachCongenitalInfantScreeningTotalCommunicationASLHearingAidsAssistiveTechnologyHard ofHearingThomasGallaudetSignLanguageApproachDeafnessAcquired3millionchildrenLinguistic91decibelsAlexanderGrahamBellConductive

Chapter 11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
N
4
B
5
G
6
N
7
N
8
B
9
O
10
O
11
O
12
B
13
B
14
G
15
G
16
I
17
G
18
I
19
I
20
I
21
O
22
I
23
B
24
N
  1. G-People First Language
  2. O-TRS
  3. N-Oral Approach
  4. B-Audiometry
  5. G-Sensorineural
  6. N-RtI
  7. N-Low Incidence
  8. B-Whole word approach
  9. O-Congenital
  10. O-Infant Screening
  11. O-Total Communication
  12. B-ASL
  13. B-Hearing Aids
  14. G-Assistive Technology
  15. G-Hard of Hearing
  16. I-Thomas Gallaudet
  17. G-Sign Language Approach
  18. I-Deafness
  19. I-Acquired
  20. I-3 million children
  21. O-Linguistic
  22. I-91 decibels
  23. B-Alexander Graham Bell
  24. N-Conductive