InfantScreeningAcquiredWholewordapproachDeafnessTRSLowIncidenceHard ofHearingPeopleFirstLanguageTotalCommunication91decibelsAssistiveTechnologyHearingAidsASLRtI3millionchildrenThomasGallaudetLinguisticAudiometrySensorineuralSignLanguageApproachAlexanderGrahamBellOralApproachConductiveCongenitalInfantScreeningAcquiredWholewordapproachDeafnessTRSLowIncidenceHard ofHearingPeopleFirstLanguageTotalCommunication91decibelsAssistiveTechnologyHearingAidsASLRtI3millionchildrenThomasGallaudetLinguisticAudiometrySensorineuralSignLanguageApproachAlexanderGrahamBellOralApproachConductiveCongenital

Chapter 11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
B
4
I
5
O
6
N
7
G
8
G
9
O
10
I
11
G
12
B
13
B
14
N
15
I
16
I
17
O
18
B
19
G
20
G
21
B
22
N
23
N
24
O
  1. O-Infant Screening
  2. I-Acquired
  3. B-Whole word approach
  4. I-Deafness
  5. O-TRS
  6. N-Low Incidence
  7. G-Hard of Hearing
  8. G-People First Language
  9. O-Total Communication
  10. I-91 decibels
  11. G-Assistive Technology
  12. B-Hearing Aids
  13. B-ASL
  14. N-RtI
  15. I-3 million children
  16. I-Thomas Gallaudet
  17. O-Linguistic
  18. B-Audiometry
  19. G-Sensorineural
  20. G-Sign Language Approach
  21. B-Alexander Graham Bell
  22. N-Oral Approach
  23. N-Conductive
  24. O-Congenital