HearingAidsTRSLinguistic3millionchildren91decibelsAudiometryAcquiredTotalCommunicationRtIDeafnessSensorineuralThomasGallaudetASLPeopleFirstLanguageCongenitalSignLanguageApproachAssistiveTechnologyLowIncidenceConductiveOralApproachInfantScreeningWholewordapproachAlexanderGrahamBellHard ofHearingHearingAidsTRSLinguistic3millionchildren91decibelsAudiometryAcquiredTotalCommunicationRtIDeafnessSensorineuralThomasGallaudetASLPeopleFirstLanguageCongenitalSignLanguageApproachAssistiveTechnologyLowIncidenceConductiveOralApproachInfantScreeningWholewordapproachAlexanderGrahamBellHard ofHearing

Chapter 11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
O
4
I
5
I
6
B
7
I
8
O
9
N
10
I
11
G
12
I
13
B
14
G
15
O
16
G
17
G
18
N
19
N
20
N
21
O
22
B
23
B
24
G
  1. B-Hearing Aids
  2. O-TRS
  3. O-Linguistic
  4. I-3 million children
  5. I-91 decibels
  6. B-Audiometry
  7. I-Acquired
  8. O-Total Communication
  9. N-RtI
  10. I-Deafness
  11. G-Sensorineural
  12. I-Thomas Gallaudet
  13. B-ASL
  14. G-People First Language
  15. O-Congenital
  16. G-Sign Language Approach
  17. G-Assistive Technology
  18. N-Low Incidence
  19. N-Conductive
  20. N-Oral Approach
  21. O-Infant Screening
  22. B-Whole word approach
  23. B-Alexander Graham Bell
  24. G-Hard of Hearing