foreshadow- ing antagonist external conflict round character tough question allusion contrast/ contra- diction exposition internal conflict tough question contrast/ contra- diction comic relief direct characteriz- ation resolution static character indirect characteriz- ation situational irony flat character verbal irony dynamic character tone motivation protagonist setting foreshadow- ing antagonist external conflict round character tough question allusion contrast/ contra- diction exposition internal conflict tough question contrast/ contra- diction comic relief direct characteriz- ation resolution static character indirect characteriz- ation situational irony flat character verbal irony dynamic character tone motivation protagonist setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
foreshadow-ing
antagonist
external conflict
round
character
tough
question
allusion
contrast/
contra-diction
exposition
internal conflict
tough question
contrast/
contra-
diction
comic relief
direct characteriz-ation
resolution
static character
indirect
characteriz-ation
situational irony
flat character
verbal irony
dynamic character
tone
motivation
protagonist
setting