antagonist indirect characterization protagonist contrast/ contradiction round character dynamic character direct characterization resolution foreshadowing tough question allusion tone internal conflict motivation exposition verbal irony flat character tough question setting static character situational irony contrast/ contradiction external conflict comic relief antagonist indirect characterization protagonist contrast/ contradiction round character dynamic character direct characterization resolution foreshadowing tough question allusion tone internal conflict motivation exposition verbal irony flat character tough question setting static character situational irony contrast/ contradiction external conflict comic relief
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
antagonist
indirect
characterization
protagonist
contrast/
contradiction
round
character
dynamic character
direct characterization
resolution
foreshadowing
tough question
allusion
tone
internal conflict
motivation
exposition
verbal irony
flat character
tough
question
setting
static character
situational irony
contrast/
contradiction
external conflict
comic relief