internal conflict resolution exposition protagonist tone foreshadowing flat character dynamic character comic relief indirect characterization contrast/ contradiction tough question motivation setting external conflict allusion contrast/ contradiction antagonist round character verbal irony direct characterization situational irony tough question static character internal conflict resolution exposition protagonist tone foreshadowing flat character dynamic character comic relief indirect characterization contrast/ contradiction tough question motivation setting external conflict allusion contrast/ contradiction antagonist round character verbal irony direct characterization situational irony tough question static character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
internal conflict
resolution
exposition
protagonist
tone
foreshadowing
flat character
dynamic character
comic relief
indirect
characterization
contrast/
contradiction
tough question
motivation
setting
external conflict
allusion
contrast/
contradiction
antagonist
round
character
verbal irony
direct characterization
situational irony
tough
question
static character