direct characterization setting tough question allusion exposition dynamic character contrast/ contradiction protagonist tone comic relief foreshadowing situational irony indirect characterization contrast/ contradiction flat character motivation round character verbal irony internal conflict tough question antagonist static character resolution external conflict direct characterization setting tough question allusion exposition dynamic character contrast/ contradiction protagonist tone comic relief foreshadowing situational irony indirect characterization contrast/ contradiction flat character motivation round character verbal irony internal conflict tough question antagonist static character resolution external conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
direct characterization
setting
tough
question
allusion
exposition
dynamic character
contrast/
contradiction
protagonist
tone
comic relief
foreshadowing
situational irony
indirect
characterization
contrast/
contradiction
flat character
motivation
round
character
verbal irony
internal conflict
tough question
antagonist
static character
resolution
external conflict