contrast/ contradiction motivation comic relief dynamic character static character flat character tough question tone round character protagonist tough question direct characterization situational irony antagonist contrast/ contradiction foreshadowing setting indirect characterization allusion verbal irony resolution external conflict internal conflict exposition contrast/ contradiction motivation comic relief dynamic character static character flat character tough question tone round character protagonist tough question direct characterization situational irony antagonist contrast/ contradiction foreshadowing setting indirect characterization allusion verbal irony resolution external conflict internal conflict exposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
contrast/
contradiction
motivation
comic relief
dynamic character
static character
flat character
tough question
tone
round
character
protagonist
tough
question
direct characterization
situational irony
antagonist
contrast/
contradiction
foreshadowing
setting
indirect
characterization
allusion
verbal irony
resolution
external conflict
internal conflict
exposition