exposition indirect characterization tough question tone allusion internal conflict external conflict flat character resolution protagonist direct characterization static character motivation tough question antagonist situational irony verbal irony comic relief contrast/ contradiction contrast/ contradiction dynamic character foreshadowing setting round character exposition indirect characterization tough question tone allusion internal conflict external conflict flat character resolution protagonist direct characterization static character motivation tough question antagonist situational irony verbal irony comic relief contrast/ contradiction contrast/ contradiction dynamic character foreshadowing setting round character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
exposition
indirect
characterization
tough
question
tone
allusion
internal conflict
external conflict
flat character
resolution
protagonist
direct characterization
static character
motivation
tough question
antagonist
situational irony
verbal irony
comic relief
contrast/
contradiction
contrast/
contradiction
dynamic character
foreshadowing
setting
round
character