Visual encoding Prospective memory short term storage Classical conditioning Short Term Retrieval storage episodic memory Sequential Senses Procedural memory explicit memory Repetition Priming semantic encoding Long term retrieval Priming Memory Acoustic encoding Long term storage semantic memory working memory Implicit memory Retrieval Pneumonic device Encoding Visual encoding Prospective memory short term storage Classical conditioning Short Term Retrieval storage episodic memory Sequential Senses Procedural memory explicit memory Repetition Priming semantic encoding Long term retrieval Priming Memory Acoustic encoding Long term storage semantic memory working memory Implicit memory Retrieval Pneumonic device Encoding
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Visual encoding
Prospective memory
short term storage
Classical conditioning
Short Term Retrieval
storage
episodic memory
Sequential
Senses
Procedural memory
explicit memory
Repetition Priming
semantic encoding
Long term retrieval
Priming
Memory
Acoustic encoding
Long term storage
semantic memory
working memory
Implicit memory
Retrieval
Pneumonic device
Encoding