explicit memory Sequential Prospective memory Retrieval Implicit memory Short Term Retrieval semantic memory Repetition Priming storage Pneumonic device Memory Senses Visual encoding Encoding Long term storage Long term retrieval Classical conditioning Procedural memory working memory short term storage Acoustic encoding semantic encoding Priming episodic memory explicit memory Sequential Prospective memory Retrieval Implicit memory Short Term Retrieval semantic memory Repetition Priming storage Pneumonic device Memory Senses Visual encoding Encoding Long term storage Long term retrieval Classical conditioning Procedural memory working memory short term storage Acoustic encoding semantic encoding Priming episodic memory
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
explicit memory
Sequential
Prospective memory
Retrieval
Implicit memory
Short Term Retrieval
semantic memory
Repetition Priming
storage
Pneumonic device
Memory
Senses
Visual encoding
Encoding
Long term storage
Long term retrieval
Classical conditioning
Procedural memory
working memory
short term storage
Acoustic encoding
semantic encoding
Priming
episodic memory