semantic encoding Memory Senses Classical conditioning Retrieval Long term retrieval Pneumonic device explicit memory working memory Visual encoding Repetition Priming Short Term Retrieval Acoustic encoding Priming Sequential short term storage storage Implicit memory Prospective memory Long term storage semantic memory Encoding Procedural memory episodic memory semantic encoding Memory Senses Classical conditioning Retrieval Long term retrieval Pneumonic device explicit memory working memory Visual encoding Repetition Priming Short Term Retrieval Acoustic encoding Priming Sequential short term storage storage Implicit memory Prospective memory Long term storage semantic memory Encoding Procedural memory episodic memory
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
semantic encoding
Memory
Senses
Classical conditioning
Retrieval
Long term retrieval
Pneumonic device
explicit memory
working memory
Visual encoding
Repetition Priming
Short Term Retrieval
Acoustic encoding
Priming
Sequential
short term storage
storage
Implicit memory
Prospective memory
Long term storage
semantic memory
Encoding
Procedural memory
episodic memory