10JUMPINGJACKS20JUMPROPESSKIP TO ABENCH ANDHOP BACKTO CONE10SIDEHOPS10POGOJUMPS10STARJUMPS20 CONETOUCHESRUNAROUNDCONE 10TIMES10ELBOWTOKNEESHOP10TIMES10 SKIPSINPLACERUN 2 LAPSAROUNDPLAYGROUNDFree!KNOCKOVERCONE 3TIMES10SQUATSJOG INPLACE 20SECONDS10JUMPINGJACKS20JUMPROPESSKIP TO ABENCH ANDHOP BACKTO CONE10SIDEHOPS10POGOJUMPS10STARJUMPS20 CONETOUCHESRUNAROUNDCONE 10TIMES10ELBOWTOKNEESHOP10TIMES10 SKIPSINPLACERUN 2 LAPSAROUNDPLAYGROUNDFree!KNOCKOVERCONE 3TIMES10SQUATSJOG INPLACE 20SECONDS

KINDERGARTEN BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10 JUMPING JACKS
  2. 20 JUMP ROPES
  3. SKIP TO A BENCH AND HOP BACK TO CONE
  4. 10 SIDE HOPS
  5. 10 POGO JUMPS
  6. 10 STAR JUMPS
  7. 20 CONE TOUCHES
  8. RUN AROUND CONE 10 TIMES
  9. 10 ELBOW TO KNEES
  10. HOP 10 TIMES
  11. 10 SKIPS IN PLACE
  12. RUN 2 LAPS AROUND PLAYGROUND
  13. Free!
  14. KNOCK OVER CONE 3 TIMES
  15. 10 SQUATS
  16. JOG IN PLACE 20 SECONDS