20 CONETOUCHESRUN 2 LAPSAROUNDPLAYGROUND10STARJUMPSHOP10TIMES20JUMPROPES10JUMPINGJACKSFree!10SQUATS10POGOJUMPSKNOCKOVERCONE 3TIMES10 SKIPSINPLACE10SIDEHOPSSKIP TO ABENCH ANDHOP BACKTO CONEJOG INPLACE 20SECONDSRUNAROUNDCONE 10TIMES10ELBOWTOKNEES20 CONETOUCHESRUN 2 LAPSAROUNDPLAYGROUND10STARJUMPSHOP10TIMES20JUMPROPES10JUMPINGJACKSFree!10SQUATS10POGOJUMPSKNOCKOVERCONE 3TIMES10 SKIPSINPLACE10SIDEHOPSSKIP TO ABENCH ANDHOP BACKTO CONEJOG INPLACE 20SECONDSRUNAROUNDCONE 10TIMES10ELBOWTOKNEES

KINDERGARTEN BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 20 CONE TOUCHES
  2. RUN 2 LAPS AROUND PLAYGROUND
  3. 10 STAR JUMPS
  4. HOP 10 TIMES
  5. 20 JUMP ROPES
  6. 10 JUMPING JACKS
  7. Free!
  8. 10 SQUATS
  9. 10 POGO JUMPS
  10. KNOCK OVER CONE 3 TIMES
  11. 10 SKIPS IN PLACE
  12. 10 SIDE HOPS
  13. SKIP TO A BENCH AND HOP BACK TO CONE
  14. JOG IN PLACE 20 SECONDS
  15. RUN AROUND CONE 10 TIMES
  16. 10 ELBOW TO KNEES