RUNAROUNDCONE 10TIMES10 SKIPSINPLACE10SQUATS10ELBOWTOKNEESFree!JOG INPLACE 20SECONDSRUN 2 LAPSAROUNDPLAYGROUNDKNOCKOVERCONE 3TIMES10POGOJUMPS10STARJUMPS10SIDEHOPS20 CONETOUCHESHOP10TIMES20JUMPROPESSKIP TO ABENCH ANDHOP BACKTO CONE10JUMPINGJACKSRUNAROUNDCONE 10TIMES10 SKIPSINPLACE10SQUATS10ELBOWTOKNEESFree!JOG INPLACE 20SECONDSRUN 2 LAPSAROUNDPLAYGROUNDKNOCKOVERCONE 3TIMES10POGOJUMPS10STARJUMPS10SIDEHOPS20 CONETOUCHESHOP10TIMES20JUMPROPESSKIP TO ABENCH ANDHOP BACKTO CONE10JUMPINGJACKS

KINDERGARTEN BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RUN AROUND CONE 10 TIMES
  2. 10 SKIPS IN PLACE
  3. 10 SQUATS
  4. 10 ELBOW TO KNEES
  5. Free!
  6. JOG IN PLACE 20 SECONDS
  7. RUN 2 LAPS AROUND PLAYGROUND
  8. KNOCK OVER CONE 3 TIMES
  9. 10 POGO JUMPS
  10. 10 STAR JUMPS
  11. 10 SIDE HOPS
  12. 20 CONE TOUCHES
  13. HOP 10 TIMES
  14. 20 JUMP ROPES
  15. SKIP TO A BENCH AND HOP BACK TO CONE
  16. 10 JUMPING JACKS