10ELBOWTOKNEESSKIP TO ABENCH ANDHOP BACKTO CONERUN 2 LAPSAROUNDPLAYGROUNDKNOCKOVERCONE 3TIMES10SQUATS20 CONETOUCHES10 SKIPSINPLACEHOP10TIMESJOG INPLACE 20SECONDS10SIDEHOPS10JUMPINGJACKS20JUMPROPES10STARJUMPSFree!RUNAROUNDCONE 10TIMES10POGOJUMPS10ELBOWTOKNEESSKIP TO ABENCH ANDHOP BACKTO CONERUN 2 LAPSAROUNDPLAYGROUNDKNOCKOVERCONE 3TIMES10SQUATS20 CONETOUCHES10 SKIPSINPLACEHOP10TIMESJOG INPLACE 20SECONDS10SIDEHOPS10JUMPINGJACKS20JUMPROPES10STARJUMPSFree!RUNAROUNDCONE 10TIMES10POGOJUMPS

KINDERGARTEN BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10 ELBOW TO KNEES
  2. SKIP TO A BENCH AND HOP BACK TO CONE
  3. RUN 2 LAPS AROUND PLAYGROUND
  4. KNOCK OVER CONE 3 TIMES
  5. 10 SQUATS
  6. 20 CONE TOUCHES
  7. 10 SKIPS IN PLACE
  8. HOP 10 TIMES
  9. JOG IN PLACE 20 SECONDS
  10. 10 SIDE HOPS
  11. 10 JUMPING JACKS
  12. 20 JUMP ROPES
  13. 10 STAR JUMPS
  14. Free!
  15. RUN AROUND CONE 10 TIMES
  16. 10 POGO JUMPS