Encountera newcreatureEntire typeof enemyarmy isdestroyedA playeravoids abotchLich pointis used(personalsquare)CriticalRole(personalsquare)Nate usessomethinghecreatedBrutususes hiswordsDamageover 60duringone turnRemoteconnectionis lostThe DMBotcheswith CR>5creature"It isI..."Entire typeof yourarmy isdestroyedAenemydiesExperiencebrand newspells orability'sAttack orsavingthrowover 30DM forgetsandmentions itBrutusloses hisshieldA deityis killedHourglass isflippedAlice orBradeycrits orbotchesDrink thebotchjuice for athird timeJasonRuleLawyersA newmagicalitem isfoundChractersNPCaccomplishestheir goalThegroupsplanworksSpeakingdirectlywith a godAnyonepulls aRayA characterdies or isunconsciousCharacterexperiencestrue deathBlunt issmokedIRLSomeonedrops adie on thefloorA trap istriggeredALegendaryaction isusedSomeonesmokeshalflingleaflichpointfailsNatural 20oninitiative isrolledTravel toanotherplane(personalSquare)RemotepersonfallsasleepYouBotched!(personalsquare)Aninnocent iskilled byour actionsDice TowerMalfunctionAnimprovisedweapon isusedVaris goes afull roundwithoutbeingrevivedMinimumheal ordamagerollEncountera newcreatureEntire typeof enemyarmy isdestroyedA playeravoids abotchLich pointis used(personalsquare)CriticalRole(personalsquare)Nate usessomethinghecreatedBrutususes hiswordsDamageover 60duringone turnRemoteconnectionis lostThe DMBotcheswith CR>5creature"It isI..."Entire typeof yourarmy isdestroyedAenemydiesExperiencebrand newspells orability'sAttack orsavingthrowover 30DM forgetsandmentions itBrutusloses hisshieldA deityis killedHourglass isflippedAlice orBradeycrits orbotchesDrink thebotchjuice for athird timeJasonRuleLawyersA newmagicalitem isfoundChractersNPCaccomplishestheir goalThegroupsplanworksSpeakingdirectlywith a godAnyonepulls aRayA characterdies or isunconsciousCharacterexperiencestrue deathBlunt issmokedIRLSomeonedrops adie on thefloorA trap istriggeredALegendaryaction isusedSomeonesmokeshalflingleaflichpointfailsNatural 20oninitiative isrolledTravel toanotherplane(personalSquare)RemotepersonfallsasleepYouBotched!(personalsquare)Aninnocent iskilled byour actionsDice TowerMalfunctionAnimprovisedweapon isusedVaris goes afull roundwithoutbeingrevivedMinimumheal ordamageroll

Game Night Inspirational Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Encounter a new creature
  2. Entire type of enemy army is destroyed
  3. A player avoids a botch
  4. Lich point is used (personal square)
  5. Critical Role (personal square)
  6. Nate uses something he created
  7. Brutus uses his words
  8. Damage over 60 during one turn
  9. Remote connection is lost
  10. The DM Botches with CR>5 creature
  11. "It is I..."
  12. Entire type of your army is destroyed
  13. A enemy dies
  14. Experience brand new spells or ability's
  15. Attack or saving throw over 30
  16. DM forgets and mentions it
  17. Brutus loses his shield
  18. A deity is killed
  19. Hour glass is flipped
  20. Alice or Bradey crits or botches
  21. Drink the botch juice for a third time
  22. Jason Rule Lawyers
  23. A new magical item is found
  24. Chracters NPC accomplishes their goal
  25. The groups plan works
  26. Speaking directly with a god
  27. Anyone pulls a Ray
  28. A character dies or is unconscious
  29. Character experiences true death
  30. Blunt is smoked IRL
  31. Someone drops a die on the floor
  32. A trap is triggered
  33. A Legendary action is used
  34. Someone smokes halfling leaf
  35. lich point fails
  36. Natural 20 on initiative is rolled
  37. Travel to another plane (personal Square)
  38. Remote person falls asleep
  39. You Botched! (personal square)
  40. An innocent is killed by our actions
  41. Dice Tower Malfunction
  42. An improvised weapon is used
  43. Varis goes a full round without being revived
  44. Minimum heal or damage roll