Repeat of 3 or 7 Heroes And they all lived happily ever after. African Fable Traditional tale Good = rewarded Explains why something in nature came to be Only one problem using trickery Happy endings Once upon a Time Greek Tall tales Medusa Realistic fiction Make- believe Bad = punished Mythical creatures Magic Royalty Ends with a lesson or a moral Short story Cinderella Supernatural characters Passed down from generation to generation Tales of Robin Hood Aesop Special powers Roman Legend talking animals The Ugly Duckling Myth Good vs Evil Repeat of 3 or 7 Heroes And they all lived happily ever after. African Fable Traditional tale Good = rewarded Explains why something in nature came to be Only one problem using trickery Happy endings Once upon a Time Greek Tall tales Medusa Realistic fiction Make- believe Bad = punished Mythical creatures Magic Royalty Ends with a lesson or a moral Short story Cinderella Supernatural characters Passed down from generation to generation Tales of Robin Hood Aesop Special powers Roman Legend talking animals The Ugly Duckling Myth Good vs Evil
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Repeat of 3 or 7
Heroes
And they all lived happily ever after.
African
Fable
Traditional tale
Good = rewarded
Explains why something in nature came to be
Only one problem using trickery
Happy endings
Once upon a Time
Greek
Tall tales
Medusa
Realistic fiction
Make-believe
Bad = punished
Mythical creatures
Magic
Royalty
Ends with a lesson or a moral
Short story
Cinderella
Supernatural characters
Passed down from generation to generation
Tales of Robin Hood
Aesop
Special powers
Roman
Legend
talking animals
The Ugly Duckling
Myth
Good vs Evil