WINDOWLIGHTING:backlight(object)    REFLECTEDLIGHT:(Fill light/ bouncedlight)(object)   HARD LIGHT:Speckled/PartialShade(object)    SUN BURST(object)    SOFT LIGHT:Clouds/overcast(object)     HARD LIGHT:Pattern withShadows(object)    WINDOWLIGHTING:frontlight(object)    WINDOWLIGHTING:backlight (portrait)    REFLECTEDLIGHT:(Fill light/ bouncedlight)(portrait)    SOFT LIGHT: FullShade fromTree/Building(object)    SOFT LIGHT:Full Shade fromTree/Building(portrait)     HARD LIGHT:Full Sun(object)    GOLDENHOUR:Backlight(object)     HARD LIGHT:Speckled or PartialShade(portrait)     SUN BURST(portrait)      HARD LIGHT:Full Sun(portrait)     HARD LIGHT:Pattern withShadows(portrait)    GOLDENHOUR:Frontlight (portrait)    GOLDENHOUR:Silhouette(portrait)    WINDOWLIGHTING:frontlight (portrait)    GOLDENHOUR:Frontlight(object)  SOFT LIGHT:Clouds/overcast(portrait)  GOLDENHOUR:Silhouette(object)    GOLDENHOUR:Backlight (portrait)    WINDOWLIGHTING:backlight(object)    REFLECTEDLIGHT:(Fill light/ bouncedlight)(object)   HARD LIGHT:Speckled/PartialShade(object)    SUN BURST(object)    SOFT LIGHT:Clouds/overcast(object)     HARD LIGHT:Pattern withShadows(object)    WINDOWLIGHTING:frontlight(object)    WINDOWLIGHTING:backlight (portrait)    REFLECTEDLIGHT:(Fill light/ bouncedlight)(portrait)    SOFT LIGHT: FullShade fromTree/Building(object)    SOFT LIGHT:Full Shade fromTree/Building(portrait)     HARD LIGHT:Full Sun(object)    GOLDENHOUR:Backlight(object)     HARD LIGHT:Speckled or PartialShade(portrait)     SUN BURST(portrait)      HARD LIGHT:Full Sun(portrait)     HARD LIGHT:Pattern withShadows(portrait)    GOLDENHOUR:Frontlight (portrait)    GOLDENHOUR:Silhouette(portrait)    WINDOWLIGHTING:frontlight (portrait)    GOLDENHOUR:Frontlight(object)  SOFT LIGHT:Clouds/overcast(portrait)  GOLDENHOUR:Silhouette(object)    GOLDENHOUR:Backlight (portrait)  

Understanding Light Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. WINDOW LIGHTING: backlight (object)
  2. REFLECTED LIGHT: (Fill light/ bounced light) (object)
  3. HARD LIGHT: Speckled/Partial Shade (object)
  4. SUN BURST (object)
  5. SOFT LIGHT: Clouds/overcast (object)
  6. HARD LIGHT: Pattern with Shadows (object)
  7. WINDOW LIGHTING: frontlight (object)
  8. WINDOW LIGHTING: backlight (portrait)
  9. REFLECTED LIGHT: (Fill light/ bounced light) (portrait)
  10. SOFT LIGHT: Full Shade from Tree/Building (object)
  11. SOFT LIGHT: Full Shade from Tree/Building (portrait)
  12. HARD LIGHT: Full Sun (object)
  13. GOLDEN HOUR: Backlight (object)
  14. HARD LIGHT: Speckled or Partial Shade (portrait)
  15. SUN BURST (portrait)
  16. HARD LIGHT: Full Sun (portrait)
  17. HARD LIGHT: Pattern with Shadows (portrait)
  18. GOLDEN HOUR: Frontlight (portrait)
  19. GOLDEN HOUR: Silhouette (portrait)
  20. WINDOW LIGHTING: frontlight (portrait)
  21. GOLDEN HOUR: Frontlight (object)
  22. SOFT LIGHT: Clouds/overcast (portrait)
  23. GOLDEN HOUR: Silhouette (object)
  24. GOLDEN HOUR: Backlight (portrait)