SUN BURST(object)     HARD LIGHT:Speckled or PartialShade(portrait)    WINDOWLIGHTING:frontlight (portrait)    GOLDENHOUR:Silhouette(portrait)    SOFT LIGHT:Full Shade fromTree/Building(portrait)     SUN BURST(portrait)      HARD LIGHT:Full Sun(portrait)    GOLDENHOUR:Frontlight(object)    GOLDENHOUR:Backlight (portrait)   HARD LIGHT:Speckled/PartialShade(object)   REFLECTEDLIGHT:(Fill light/ bouncedlight)(object)     HARD LIGHT:Pattern withShadows(object)    GOLDENHOUR:Frontlight (portrait)     HARD LIGHT:Pattern withShadows(portrait)    REFLECTEDLIGHT:(Fill light/ bouncedlight)(portrait)  SOFT LIGHT:Clouds/overcast(portrait)  WINDOWLIGHTING:backlight (portrait)    SOFT LIGHT: FullShade fromTree/Building(object)    WINDOWLIGHTING:backlight(object)   SOFT LIGHT:Clouds/overcast(object)     HARD LIGHT:Full Sun(object)    GOLDENHOUR:Silhouette(object)    GOLDENHOUR:Backlight(object)     WINDOWLIGHTING:frontlight(object)     SUN BURST(object)     HARD LIGHT:Speckled or PartialShade(portrait)    WINDOWLIGHTING:frontlight (portrait)    GOLDENHOUR:Silhouette(portrait)    SOFT LIGHT:Full Shade fromTree/Building(portrait)     SUN BURST(portrait)      HARD LIGHT:Full Sun(portrait)    GOLDENHOUR:Frontlight(object)    GOLDENHOUR:Backlight (portrait)   HARD LIGHT:Speckled/PartialShade(object)   REFLECTEDLIGHT:(Fill light/ bouncedlight)(object)     HARD LIGHT:Pattern withShadows(object)    GOLDENHOUR:Frontlight (portrait)     HARD LIGHT:Pattern withShadows(portrait)    REFLECTEDLIGHT:(Fill light/ bouncedlight)(portrait)  SOFT LIGHT:Clouds/overcast(portrait)  WINDOWLIGHTING:backlight (portrait)    SOFT LIGHT: FullShade fromTree/Building(object)    WINDOWLIGHTING:backlight(object)   SOFT LIGHT:Clouds/overcast(object)     HARD LIGHT:Full Sun(object)    GOLDENHOUR:Silhouette(object)    GOLDENHOUR:Backlight(object)     WINDOWLIGHTING:frontlight(object)  

Understanding Light Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SUN BURST (object)
  2. HARD LIGHT: Speckled or Partial Shade (portrait)
  3. WINDOW LIGHTING: frontlight (portrait)
  4. GOLDEN HOUR: Silhouette (portrait)
  5. SOFT LIGHT: Full Shade from Tree/Building (portrait)
  6. SUN BURST (portrait)
  7. HARD LIGHT: Full Sun (portrait)
  8. GOLDEN HOUR: Frontlight (object)
  9. GOLDEN HOUR: Backlight (portrait)
  10. HARD LIGHT: Speckled/Partial Shade (object)
  11. REFLECTED LIGHT: (Fill light/ bounced light) (object)
  12. HARD LIGHT: Pattern with Shadows (object)
  13. GOLDEN HOUR: Frontlight (portrait)
  14. HARD LIGHT: Pattern with Shadows (portrait)
  15. REFLECTED LIGHT: (Fill light/ bounced light) (portrait)
  16. SOFT LIGHT: Clouds/overcast (portrait)
  17. WINDOW LIGHTING: backlight (portrait)
  18. SOFT LIGHT: Full Shade from Tree/Building (object)
  19. WINDOW LIGHTING: backlight (object)
  20. SOFT LIGHT: Clouds/overcast (object)
  21. HARD LIGHT: Full Sun (object)
  22. GOLDEN HOUR: Silhouette (object)
  23. GOLDEN HOUR: Backlight (object)
  24. WINDOW LIGHTING: frontlight (object)