False Causality Commercial/Ad: False Analogy Commercial/Ad: Hasty Generalization Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Circular Argument Commercial/Ad: No True Scotsman Commercial/Ad: Equivocation Commercial/Ad: Red Herring Commercial/Ad: Slippery Slope Commercial/Ad: Overly Sentimental Commercial/Ad: Black & White Commercial/Ad: Straw Man Commercial/Ad: Dogmatism Commercial/Ad: Bandwagon Commercial/Ad: Scare Tactics Commercial/Ad: False Causality Commercial/Ad: False Analogy Commercial/Ad: Hasty Generalization Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Circular Argument Commercial/Ad: No True Scotsman Commercial/Ad: Equivocation Commercial/Ad: Red Herring Commercial/Ad: Slippery Slope Commercial/Ad: Overly Sentimental Commercial/Ad: Black & White Commercial/Ad: Straw Man Commercial/Ad: Dogmatism Commercial/Ad: Bandwagon Commercial/Ad: Scare Tactics Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
False Causality
Commercial/Ad:
False Analogy
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
Non Sequitur
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Circular Argument
Commercial/Ad:
No True Scotsman
Commercial/Ad:
Equivocation
Commercial/Ad:
Red Herring
Commercial/Ad:
Slippery Slope
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
Black & White
Commercial/Ad:
Straw Man
Commercial/Ad:
Dogmatism
Commercial/Ad:
Bandwagon
Commercial/Ad:
Scare Tactics
Commercial/Ad: