Red Herring Commercial/Ad: Hasty Generalization Commercial/Ad: Scare Tactics Commercial/Ad: False Analogy Commercial/Ad: Dogmatism Commercial/Ad: Slippery Slope Commercial/Ad: Bandwagon Commercial/Ad: Equivocation Commercial/Ad: False Causality Commercial/Ad: Overly Sentimental Commercial/Ad: Circular Argument Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Black & White Commercial/Ad: Straw Man Commercial/Ad: No True Scotsman Commercial/Ad: Red Herring Commercial/Ad: Hasty Generalization Commercial/Ad: Scare Tactics Commercial/Ad: False Analogy Commercial/Ad: Dogmatism Commercial/Ad: Slippery Slope Commercial/Ad: Bandwagon Commercial/Ad: Equivocation Commercial/Ad: False Causality Commercial/Ad: Overly Sentimental Commercial/Ad: Circular Argument Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Black & White Commercial/Ad: Straw Man Commercial/Ad: No True Scotsman Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Red Herring
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
Scare Tactics
Commercial/Ad:
False Analogy
Commercial/Ad:
Dogmatism
Commercial/Ad:
Slippery Slope
Commercial/Ad:
Bandwagon
Commercial/Ad:
Equivocation
Commercial/Ad:
False Causality
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
Circular Argument
Commercial/Ad:
Non Sequitur
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Black & White
Commercial/Ad:
Straw Man
Commercial/Ad:
No True Scotsman
Commercial/Ad: