Circular Argument Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Slippery Slope Commercial/Ad: False Analogy Commercial/Ad: Scare Tactics Commercial/Ad: False Causality Commercial/Ad: Bandwagon Commercial/Ad: Black & White Commercial/Ad: Equivocation Commercial/Ad: Overly Sentimental Commercial/Ad: No True Scotsman Commercial/Ad: Dogmatism Commercial/Ad: Red Herring Commercial/Ad: Straw Man Commercial/Ad: Hasty Generalization Commercial/Ad: Circular Argument Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Slippery Slope Commercial/Ad: False Analogy Commercial/Ad: Scare Tactics Commercial/Ad: False Causality Commercial/Ad: Bandwagon Commercial/Ad: Black & White Commercial/Ad: Equivocation Commercial/Ad: Overly Sentimental Commercial/Ad: No True Scotsman Commercial/Ad: Dogmatism Commercial/Ad: Red Herring Commercial/Ad: Straw Man Commercial/Ad: Hasty Generalization Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Circular Argument
Commercial/Ad:
Non Sequitur
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Slippery Slope
Commercial/Ad:
False Analogy
Commercial/Ad:
Scare Tactics
Commercial/Ad:
False Causality
Commercial/Ad:
Bandwagon
Commercial/Ad:
Black & White
Commercial/Ad:
Equivocation
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
No True Scotsman
Commercial/Ad:
Dogmatism
Commercial/Ad:
Red Herring
Commercial/Ad:
Straw Man
Commercial/Ad:
Hasty Generalization
Commercial/Ad: