Straw Man Commercial/Ad: Hasty Generalization Commercial/Ad: Dogmatism Commercial/Ad: Circular Argument Commercial/Ad: No True Scotsman Commercial/Ad: Slippery Slope Commercial/Ad: Red Herring Commercial/Ad: Bandwagon Commercial/Ad: Equivocation Commercial/Ad: Ad Hominem Commercial/Ad: Black & White Commercial/Ad: Scare Tactics Commercial/Ad: False Analogy Commercial/Ad: Overly Sentimental Commercial/Ad: False Causality Commercial/Ad: Non Sequitur Commercial/Ad: Straw Man Commercial/Ad: Hasty Generalization Commercial/Ad: Dogmatism Commercial/Ad: Circular Argument Commercial/Ad: No True Scotsman Commercial/Ad: Slippery Slope Commercial/Ad: Red Herring Commercial/Ad: Bandwagon Commercial/Ad: Equivocation Commercial/Ad: Ad Hominem Commercial/Ad: Black & White Commercial/Ad: Scare Tactics Commercial/Ad: False Analogy Commercial/Ad: Overly Sentimental Commercial/Ad: False Causality Commercial/Ad: Non Sequitur Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Straw Man
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
Dogmatism
Commercial/Ad:
Circular Argument
Commercial/Ad:
No True Scotsman
Commercial/Ad:
Slippery Slope
Commercial/Ad:
Red Herring
Commercial/Ad:
Bandwagon
Commercial/Ad:
Equivocation
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Black & White
Commercial/Ad:
Scare Tactics
Commercial/Ad:
False Analogy
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
False Causality
Commercial/Ad:
Non Sequitur
Commercial/Ad: