Black & White Commercial/Ad: Dogmatism Commercial/Ad: Scare Tactics Commercial/Ad: False Causality Commercial/Ad: No True Scotsman Commercial/Ad: Bandwagon Commercial/Ad: False Analogy Commercial/Ad: Equivocation Commercial/Ad: Circular Argument Commercial/Ad: Red Herring Commercial/Ad: Ad Hominem Commercial/Ad: Overly Sentimental Commercial/Ad: Straw Man Commercial/Ad: Hasty Generalization Commercial/Ad: Non Sequitur Commercial/Ad: Slippery Slope Commercial/Ad: Black & White Commercial/Ad: Dogmatism Commercial/Ad: Scare Tactics Commercial/Ad: False Causality Commercial/Ad: No True Scotsman Commercial/Ad: Bandwagon Commercial/Ad: False Analogy Commercial/Ad: Equivocation Commercial/Ad: Circular Argument Commercial/Ad: Red Herring Commercial/Ad: Ad Hominem Commercial/Ad: Overly Sentimental Commercial/Ad: Straw Man Commercial/Ad: Hasty Generalization Commercial/Ad: Non Sequitur Commercial/Ad: Slippery Slope Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Black & White
Commercial/Ad:
Dogmatism
Commercial/Ad:
Scare Tactics
Commercial/Ad:
False Causality
Commercial/Ad:
No True Scotsman
Commercial/Ad:
Bandwagon
Commercial/Ad:
False Analogy
Commercial/Ad:
Equivocation
Commercial/Ad:
Circular Argument
Commercial/Ad:
Red Herring
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
Straw Man
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
Non Sequitur
Commercial/Ad:
Slippery Slope
Commercial/Ad: