Circular Argument Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Overly Sentimental Commercial/Ad: False Analogy Commercial/Ad: Equivocation Commercial/Ad: Dogmatism Commercial/Ad: Red Herring Commercial/Ad: Scare Tactics Commercial/Ad: Black & White Commercial/Ad: Slippery Slope Commercial/Ad: Straw Man Commercial/Ad: Bandwagon Commercial/Ad: Hasty Generalization Commercial/Ad: No True Scotsman Commercial/Ad: False Causality Commercial/Ad: Circular Argument Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Overly Sentimental Commercial/Ad: False Analogy Commercial/Ad: Equivocation Commercial/Ad: Dogmatism Commercial/Ad: Red Herring Commercial/Ad: Scare Tactics Commercial/Ad: Black & White Commercial/Ad: Slippery Slope Commercial/Ad: Straw Man Commercial/Ad: Bandwagon Commercial/Ad: Hasty Generalization Commercial/Ad: No True Scotsman Commercial/Ad: False Causality Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Circular Argument
Commercial/Ad:
Non Sequitur
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
False Analogy
Commercial/Ad:
Equivocation
Commercial/Ad:
Dogmatism
Commercial/Ad:
Red Herring
Commercial/Ad:
Scare Tactics
Commercial/Ad:
Black & White
Commercial/Ad:
Slippery Slope
Commercial/Ad:
Straw Man
Commercial/Ad:
Bandwagon
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
No True Scotsman
Commercial/Ad:
False Causality
Commercial/Ad: