Equivocation Commercial/Ad: Red Herring Commercial/Ad: Hasty Generalization Commercial/Ad: Scare Tactics Commercial/Ad: Ad Hominem Commercial/Ad: Overly Sentimental Commercial/Ad: Circular Argument Commercial/Ad: Slippery Slope Commercial/Ad: False Analogy Commercial/Ad: Dogmatism Commercial/Ad: Bandwagon Commercial/Ad: Straw Man Commercial/Ad: No True Scotsman Commercial/Ad: Non Sequitur Commercial/Ad: Black & White Commercial/Ad: False Causality Commercial/Ad: Equivocation Commercial/Ad: Red Herring Commercial/Ad: Hasty Generalization Commercial/Ad: Scare Tactics Commercial/Ad: Ad Hominem Commercial/Ad: Overly Sentimental Commercial/Ad: Circular Argument Commercial/Ad: Slippery Slope Commercial/Ad: False Analogy Commercial/Ad: Dogmatism Commercial/Ad: Bandwagon Commercial/Ad: Straw Man Commercial/Ad: No True Scotsman Commercial/Ad: Non Sequitur Commercial/Ad: Black & White Commercial/Ad: False Causality Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Equivocation
Commercial/Ad:
Red Herring
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
Scare Tactics
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
Circular Argument
Commercial/Ad:
Slippery Slope
Commercial/Ad:
False Analogy
Commercial/Ad:
Dogmatism
Commercial/Ad:
Bandwagon
Commercial/Ad:
Straw Man
Commercial/Ad:
No True Scotsman
Commercial/Ad:
Non Sequitur
Commercial/Ad:
Black & White
Commercial/Ad:
False Causality
Commercial/Ad: