Circular Argument Commercial/Ad: Red Herring Commercial/Ad: Scare Tactics Commercial/Ad: Black & White Commercial/Ad: Dogmatism Commercial/Ad: Equivocation Commercial/Ad: Overly Sentimental Commercial/Ad: Bandwagon Commercial/Ad: False Analogy Commercial/Ad: No True Scotsman Commercial/Ad: Hasty Generalization Commercial/Ad: False Causality Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Straw Man Commercial/Ad: Slippery Slope Commercial/Ad: Circular Argument Commercial/Ad: Red Herring Commercial/Ad: Scare Tactics Commercial/Ad: Black & White Commercial/Ad: Dogmatism Commercial/Ad: Equivocation Commercial/Ad: Overly Sentimental Commercial/Ad: Bandwagon Commercial/Ad: False Analogy Commercial/Ad: No True Scotsman Commercial/Ad: Hasty Generalization Commercial/Ad: False Causality Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Straw Man Commercial/Ad: Slippery Slope Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Circular Argument
Commercial/Ad:
Red Herring
Commercial/Ad:
Scare Tactics
Commercial/Ad:
Black & White
Commercial/Ad:
Dogmatism
Commercial/Ad:
Equivocation
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
Bandwagon
Commercial/Ad:
False Analogy
Commercial/Ad:
No True Scotsman
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
False Causality
Commercial/Ad:
Non Sequitur
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Straw Man
Commercial/Ad:
Slippery Slope
Commercial/Ad: