Non Sequitur Commercial/Ad: Hasty Generalization Commercial/Ad: No True Scotsman Commercial/Ad: Circular Argument Commercial/Ad: Red Herring Commercial/Ad: False Causality Commercial/Ad: Black & White Commercial/Ad: Straw Man Commercial/Ad: Ad Hominem Commercial/Ad: Equivocation Commercial/Ad: Dogmatism Commercial/Ad: Slippery Slope Commercial/Ad: False Analogy Commercial/Ad: Overly Sentimental Commercial/Ad: Bandwagon Commercial/Ad: Scare Tactics Commercial/Ad: Non Sequitur Commercial/Ad: Hasty Generalization Commercial/Ad: No True Scotsman Commercial/Ad: Circular Argument Commercial/Ad: Red Herring Commercial/Ad: False Causality Commercial/Ad: Black & White Commercial/Ad: Straw Man Commercial/Ad: Ad Hominem Commercial/Ad: Equivocation Commercial/Ad: Dogmatism Commercial/Ad: Slippery Slope Commercial/Ad: False Analogy Commercial/Ad: Overly Sentimental Commercial/Ad: Bandwagon Commercial/Ad: Scare Tactics Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Non Sequitur
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
No True Scotsman
Commercial/Ad:
Circular Argument
Commercial/Ad:
Red Herring
Commercial/Ad:
False Causality
Commercial/Ad:
Black & White
Commercial/Ad:
Straw Man
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Equivocation
Commercial/Ad:
Dogmatism
Commercial/Ad:
Slippery Slope
Commercial/Ad:
False Analogy
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
Bandwagon
Commercial/Ad:
Scare Tactics
Commercial/Ad: