Circular Argument Commercial/Ad: Straw Man Commercial/Ad: Ad Hominem Commercial/Ad: False Analogy Commercial/Ad: Non Sequitur Commercial/Ad: Bandwagon Commercial/Ad: Hasty Generalization Commercial/Ad: Black & White Commercial/Ad: Dogmatism Commercial/Ad: False Causality Commercial/Ad: Red Herring Commercial/Ad: Overly Sentimental Commercial/Ad: Slippery Slope Commercial/Ad: No True Scotsman Commercial/Ad: Equivocation Commercial/Ad: Scare Tactics Commercial/Ad: Circular Argument Commercial/Ad: Straw Man Commercial/Ad: Ad Hominem Commercial/Ad: False Analogy Commercial/Ad: Non Sequitur Commercial/Ad: Bandwagon Commercial/Ad: Hasty Generalization Commercial/Ad: Black & White Commercial/Ad: Dogmatism Commercial/Ad: False Causality Commercial/Ad: Red Herring Commercial/Ad: Overly Sentimental Commercial/Ad: Slippery Slope Commercial/Ad: No True Scotsman Commercial/Ad: Equivocation Commercial/Ad: Scare Tactics Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Circular Argument
Commercial/Ad:
Straw Man
Commercial/Ad:
Ad Hominem
Commercial/Ad:
False Analogy
Commercial/Ad:
Non Sequitur
Commercial/Ad:
Bandwagon
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
Black & White
Commercial/Ad:
Dogmatism
Commercial/Ad:
False Causality
Commercial/Ad:
Red Herring
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
Slippery Slope
Commercial/Ad:
No True Scotsman
Commercial/Ad:
Equivocation
Commercial/Ad:
Scare Tactics
Commercial/Ad: