False Causality Commercial/Ad: Scare Tactics Commercial/Ad: Dogmatism Commercial/Ad: Equivocation Commercial/Ad: Black & White Commercial/Ad: False Analogy Commercial/Ad: Slippery Slope Commercial/Ad: Overly Sentimental Commercial/Ad: Circular Argument Commercial/Ad: No True Scotsman Commercial/Ad: Straw Man Commercial/Ad: Red Herring Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Bandwagon Commercial/Ad: Hasty Generalization Commercial/Ad: False Causality Commercial/Ad: Scare Tactics Commercial/Ad: Dogmatism Commercial/Ad: Equivocation Commercial/Ad: Black & White Commercial/Ad: False Analogy Commercial/Ad: Slippery Slope Commercial/Ad: Overly Sentimental Commercial/Ad: Circular Argument Commercial/Ad: No True Scotsman Commercial/Ad: Straw Man Commercial/Ad: Red Herring Commercial/Ad: Non Sequitur Commercial/Ad: Ad Hominem Commercial/Ad: Bandwagon Commercial/Ad: Hasty Generalization Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
False Causality
Commercial/Ad:
Scare Tactics
Commercial/Ad:
Dogmatism
Commercial/Ad:
Equivocation
Commercial/Ad:
Black & White
Commercial/Ad:
False Analogy
Commercial/Ad:
Slippery Slope
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
Circular Argument
Commercial/Ad:
No True Scotsman
Commercial/Ad:
Straw Man
Commercial/Ad:
Red Herring
Commercial/Ad:
Non Sequitur
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Bandwagon
Commercial/Ad:
Hasty Generalization
Commercial/Ad: