Equivocation Commercial/Ad: No True Scotsman Commercial/Ad: False Causality Commercial/Ad: Ad Hominem Commercial/Ad: Red Herring Commercial/Ad: Hasty Generalization Commercial/Ad: Non Sequitur Commercial/Ad: Dogmatism Commercial/Ad: Slippery Slope Commercial/Ad: Straw Man Commercial/Ad: Bandwagon Commercial/Ad: Circular Argument Commercial/Ad: Scare Tactics Commercial/Ad: Black & White Commercial/Ad: Overly Sentimental Commercial/Ad: False Analogy Commercial/Ad: Equivocation Commercial/Ad: No True Scotsman Commercial/Ad: False Causality Commercial/Ad: Ad Hominem Commercial/Ad: Red Herring Commercial/Ad: Hasty Generalization Commercial/Ad: Non Sequitur Commercial/Ad: Dogmatism Commercial/Ad: Slippery Slope Commercial/Ad: Straw Man Commercial/Ad: Bandwagon Commercial/Ad: Circular Argument Commercial/Ad: Scare Tactics Commercial/Ad: Black & White Commercial/Ad: Overly Sentimental Commercial/Ad: False Analogy Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Equivocation
Commercial/Ad:
No True Scotsman
Commercial/Ad:
False Causality
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Red Herring
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
Non Sequitur
Commercial/Ad:
Dogmatism
Commercial/Ad:
Slippery Slope
Commercial/Ad:
Straw Man
Commercial/Ad:
Bandwagon
Commercial/Ad:
Circular Argument
Commercial/Ad:
Scare Tactics
Commercial/Ad:
Black & White
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
False Analogy
Commercial/Ad: