Slippery Slope Commercial/Ad: Dogmatism Commercial/Ad: Overly Sentimental Commercial/Ad: Hasty Generalization Commercial/Ad: Black & White Commercial/Ad: Ad Hominem Commercial/Ad: Red Herring Commercial/Ad: False Causality Commercial/Ad: Bandwagon Commercial/Ad: Straw Man Commercial/Ad: False Analogy Commercial/Ad: Equivocation Commercial/Ad: Circular Argument Commercial/Ad: No True Scotsman Commercial/Ad: Scare Tactics Commercial/Ad: Non Sequitur Commercial/Ad: Slippery Slope Commercial/Ad: Dogmatism Commercial/Ad: Overly Sentimental Commercial/Ad: Hasty Generalization Commercial/Ad: Black & White Commercial/Ad: Ad Hominem Commercial/Ad: Red Herring Commercial/Ad: False Causality Commercial/Ad: Bandwagon Commercial/Ad: Straw Man Commercial/Ad: False Analogy Commercial/Ad: Equivocation Commercial/Ad: Circular Argument Commercial/Ad: No True Scotsman Commercial/Ad: Scare Tactics Commercial/Ad: Non Sequitur Commercial/Ad:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Slippery Slope
Commercial/Ad:
Dogmatism
Commercial/Ad:
Overly Sentimental
Commercial/Ad:
Hasty Generalization
Commercial/Ad:
Black & White
Commercial/Ad:
Ad Hominem
Commercial/Ad:
Red Herring
Commercial/Ad:
False Causality
Commercial/Ad:
Bandwagon
Commercial/Ad:
Straw Man
Commercial/Ad:
False Analogy
Commercial/Ad:
Equivocation
Commercial/Ad:
Circular Argument
Commercial/Ad:
No True Scotsman
Commercial/Ad:
Scare Tactics
Commercial/Ad:
Non Sequitur
Commercial/Ad: