Transversal intersection collinear linear pair Pythagorean theorem square root midpoint perimeter legs Right triangle y- axis supplementary quadrant congruent Perpendic- ular bisector adjacent angles obtuse angle point plane x- axis coplanar points segment postulate coordinate plane line complementary Parallel midpoint formula ray Geometry vertex acute angle circumference distance formula degrees Acute area straight angle Isosceles vertical angles Transversal intersection collinear linear pair Pythagorean theorem square root midpoint perimeter legs Right triangle y- axis supplementary quadrant congruent Perpendic- ular bisector adjacent angles obtuse angle point plane x- axis coplanar points segment postulate coordinate plane line complementary Parallel midpoint formula ray Geometry vertex acute angle circumference distance formula degrees Acute area straight angle Isosceles vertical angles
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Transversal
intersection
collinear
linear pair
Pythagorean theorem
square root
midpoint
perimeter
legs
Right triangle
y-axis
supplementary
quadrant
congruent
Perpendic-ular
bisector
adjacent angles
obtuse angle
point
plane
x-axis
coplanar points
segment
postulate
coordinate plane
line
complementary
Parallel
midpoint formula
ray
Geometry
vertex
acute angle
circumference
distance formula
degrees
Acute
area
straight angle
Isosceles
vertical angles