midpoint formula midpoint Parallel complementary Transversal square root legs Isosceles perimeter congruent bisector Geometry linear pair straight angle line degrees intersection plane Acute adjacent angles point collinear acute angle area quadrant vertical angles distance formula obtuse angle Pythagorean theorem circumference segment postulate coordinate plane Perpendic- ular ray vertex supplementary y- axis coplanar points x- axis Right triangle midpoint formula midpoint Parallel complementary Transversal square root legs Isosceles perimeter congruent bisector Geometry linear pair straight angle line degrees intersection plane Acute adjacent angles point collinear acute angle area quadrant vertical angles distance formula obtuse angle Pythagorean theorem circumference segment postulate coordinate plane Perpendic- ular ray vertex supplementary y- axis coplanar points x- axis Right triangle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
midpoint formula
midpoint
Parallel
complementary
Transversal
square root
legs
Isosceles
perimeter
congruent
bisector
Geometry
linear pair
straight angle
line
degrees
intersection
plane
Acute
adjacent angles
point
collinear
acute angle
area
quadrant
vertical angles
distance formula
obtuse angle
Pythagorean theorem
circumference
segment
postulate
coordinate plane
Perpendic-ular
ray
vertex
supplementary
y-axis
coplanar points
x-axis
Right triangle