analytical Spontan- eous controls feelings Kinestetic Learner Creative looks for differences perfers T/F questions auditory/ visual learner structure/ planned thinks mathmaticly Take Risks holistic Perfer essay tests takes few risks Perfers to draw Remembers faces likley to act emotions remembers names musical thinks simultan- eously lets feelings go Solves Problems logical Emotional analytical Spontan- eous controls feelings Kinestetic Learner Creative looks for differences perfers T/F questions auditory/ visual learner structure/ planned thinks mathmaticly Take Risks holistic Perfer essay tests takes few risks Perfers to draw Remembers faces likley to act emotions remembers names musical thinks simultan- eously lets feelings go Solves Problems logical Emotional
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
analytical
Spontan-
eous
controls feelings
Kinestetic
Learner
Creative
looks for
differences
perfers
T/F
questions
auditory/
visual
learner
structure/
planned
thinks mathmaticly
Take
Risks
holistic
Perfer essay tests
takes few risks
Perfers to
draw
Remembers
faces
likley to act emotions
remembers
names
musical
thinks
simultan-
eously
lets feelings go
Solves
Problems
logical
Emotional