nonsense rascal characteristic (kair-ik-tu- ris-tik) communication (ku-myū-nu- kā-shun) defend (di- fend) skill pattern disguise imitate (i-mu- tāt)
predator (pre-du- tur) strategy (stra-tu- jē)
survival (sur-vī- vul) memory response (ri- spons)
language (lang- gwij) inherit (in-hair- ut) ability (u-bi- lu-tē) tool (tul) adaptation (a-dap-tā- shun) command (ku- mand) trait (trāt) behavior (bi-hā- vyur) learn (lirn) prey (prā) nonsense rascal characteristic (kair-ik-tu- ris-tik) communication (ku-myū-nu- kā-shun) defend (di- fend) skill pattern disguise imitate (i-mu- tāt) predator (pre-du- tur) strategy (stra-tu- jē) survival (sur-vī- vul) memory response (ri- spons) language (lang- gwij) inherit (in-hair- ut) ability (u-bi- lu-tē) tool (tul) adaptation (a-dap-tā- shun) command (ku- mand) trait (trāt) behavior (bi-hā- vyur) learn (lirn) prey (prā)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
nonsense
rascal
characteristic (kair-ik-tu-ris-tik)
communication (ku-myū-nu-kā-shun)
defend (di-fend)
skill
pattern
disguise
imitate (i-mu-tāt)
predator (pre-du-tur)
strategy
(stra-tu-jē)
survival (sur-vī-vul)
memory
response (ri-spons)
language (lang-gwij)
inherit (in-hair-ut)
ability (u-bi-lu-tē)
tool (tul)
adaptation (a-dap-tā-shun)
command (ku-mand)
trait (trāt)
behavior (bi-hā-vyur)
learn (lirn)
prey (prā)