ability (u-bi- lu-tē) skill predator (pre-du- tur) response (ri- spons) behavior (bi-hā- vyur) nonsense rascal language (lang- gwij) trait (trāt) command (ku- mand) survival (sur-vī- vul) disguise defend (di- fend) strategy (stra-tu- jē) prey (prā) pattern inherit (in-hair- ut) characteristic (kair-ik-tu- ris-tik) imitate (i-mu- tāt) adaptation (a-dap-tā- shun) communication (ku-myū-nu- kā-shun) memory learn (lirn) tool (tul) ability (u-bi- lu-tē) skill predator (pre-du- tur) response (ri- spons) behavior (bi-hā- vyur) nonsense rascal language (lang- gwij) trait (trāt) command (ku- mand) survival (sur-vī- vul) disguise defend (di- fend) strategy (stra-tu- jē) prey (prā) pattern inherit (in-hair- ut) characteristic (kair-ik-tu- ris-tik) imitate (i-mu- tāt) adaptation (a-dap-tā- shun) communication (ku-myū-nu- kā-shun) memory learn (lirn) tool (tul)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ability (u-bi-lu-tē)
skill
predator (pre-du-tur)
response (ri-spons)
behavior (bi-hā-vyur)
nonsense
rascal
language (lang-gwij)
trait (trāt)
command (ku-mand)
survival (sur-vī-vul)
disguise
defend (di-fend)
strategy
(stra-tu-jē)
prey (prā)
pattern
inherit (in-hair-ut)
characteristic (kair-ik-tu-ris-tik)
imitate (i-mu-tāt)
adaptation (a-dap-tā-shun)
communication (ku-myū-nu-kā-shun)
memory
learn (lirn)
tool (tul)