x<5/2relativeminimum-2-2h"crossesthe x axisII,III,II,II,IIIII,I,IIIh">00,4-7I,III,II3III,I,IInotenoughinfo.A1/20,5-3652-16-31080<x<2/5BCf has noinflectionpoints1.751relativemaximum72h"<00,-34.79105x<5/2relativeminimum-2-2h"crossesthe x axisII,III,II,II,IIIII,I,IIIh">00,4-7I,III,II3III,I,IInotenoughinfo.A1/20,5-3652-16-31080<x<2/5BCf has noinflectionpoints1.751relativemaximum72h"<00,-34.79105

Unit 5 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
  1. x<5/2
  2. relative minimum
  3. -2
    -2
  4. h" crosses the x axis
  5. II,III,I
  6. I,II,III
  7. II,I,III
  8. h">0
  9. 0,4
  10. -7
  11. I,III,II
  12. 3
  13. III,I,II
  14. not enough info.
  15. A
  16. 1/2
  17. 0,5
  18. -36
  19. 52
  20. -16
  21. -3
  22. 108
  23. 0<x<2/5
  24. B
  25. C
  26. f has no inflection points
  27. 1.75
  28. 1
  29. relative maximum
  30. 72
  31. h"<0
  32. 0,-3
  33. 4.791
  34. 0
  35. 5