I,II,IIIf has noinflectionpoints5Bh">052II,I,III4.7910,51/23-7notenoughinfo.h"<00,4relativeminimum0,-30<x<2/511.75Cx<5/2relativemaximum-3II,III,I-16-2-2A-361080h"crossesthe x axisIII,I,II72I,III,III,II,IIIf has noinflectionpoints5Bh">052II,I,III4.7910,51/23-7notenoughinfo.h"<00,4relativeminimum0,-30<x<2/511.75Cx<5/2relativemaximum-3II,III,I-16-2-2A-361080h"crossesthe x axisIII,I,II72I,III,II

Unit 5 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
  1. I,II,III
  2. f has no inflection points
  3. 5
  4. B
  5. h">0
  6. 52
  7. II,I,III
  8. 4.791
  9. 0,5
  10. 1/2
  11. 3
  12. -7
  13. not enough info.
  14. h"<0
  15. 0,4
  16. relative minimum
  17. 0,-3
  18. 0<x<2/5
  19. 1
  20. 1.75
  21. C
  22. x<5/2
  23. relative maximum
  24. -3
  25. II,III,I
  26. -16
  27. -2
    -2
  28. A
  29. -36
  30. 108
  31. 0
  32. h" crosses the x axis
  33. III,I,II
  34. 72
  35. I,III,II