II,I,IIII,II,III720,5B-2-2x<5/2relativemaximum0-16C352III,I,IIh"crossesthe x axis-360,-30<x<2/51.75I,III,II5AII,III,If has noinflectionpoints1notenoughinfo.4.7911081/20,4h"<0-7-3relativeminimumh">0II,I,IIII,II,III720,5B-2-2x<5/2relativemaximum0-16C352III,I,IIh"crossesthe x axis-360,-30<x<2/51.75I,III,II5AII,III,If has noinflectionpoints1notenoughinfo.4.7911081/20,4h"<0-7-3relativeminimumh">0

Unit 5 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
  1. II,I,III
  2. I,II,III
  3. 72
  4. 0,5
  5. B
  6. -2
    -2
  7. x<5/2
  8. relative maximum
  9. 0
  10. -16
  11. C
  12. 3
  13. 52
  14. III,I,II
  15. h" crosses the x axis
  16. -36
  17. 0,-3
  18. 0<x<2/5
  19. 1.75
  20. I,III,II
  21. 5
  22. A
  23. II,III,I
  24. f has no inflection points
  25. 1
  26. not enough info.
  27. 4.791
  28. 108
  29. 1/2
  30. 0,4
  31. h"<0
  32. -7
  33. -3
  34. relative minimum
  35. h">0