0,4108Bnotenoughinfo.1/20-2-272relativeminimumI,III,IIII,III,If has noinflectionpointsIII,I,IIrelativemaximum0<x<2/5-35-16x<5/210,51.75h"crossesthe x axis30,-3A-36I,II,III-7h">0h"<0II,I,III52C4.7910,4108Bnotenoughinfo.1/20-2-272relativeminimumI,III,IIII,III,If has noinflectionpointsIII,I,IIrelativemaximum0<x<2/5-35-16x<5/210,51.75h"crossesthe x axis30,-3A-36I,II,III-7h">0h"<0II,I,III52C4.791

Unit 5 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
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7
8
9
10
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12
13
14
15
16
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18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
  1. 0,4
  2. 108
  3. B
  4. not enough info.
  5. 1/2
  6. 0
  7. -2
    -2
  8. 72
  9. relative minimum
  10. I,III,II
  11. II,III,I
  12. f has no inflection points
  13. III,I,II
  14. relative maximum
  15. 0<x<2/5
  16. -3
  17. 5
  18. -16
  19. x<5/2
  20. 1
  21. 0,5
  22. 1.75
  23. h" crosses the x axis
  24. 3
  25. 0,-3
  26. A
  27. -36
  28. I,II,III
  29. -7
  30. h">0
  31. h"<0
  32. II,I,III
  33. 52
  34. C
  35. 4.791