Starget #30 ShiftyDies ZoopGame-OverStarget #25Zoopblamethe game100CoinStar get Falldamage:existZoop -Deathby temSquishANYDrowns ZoopDies onhis ownShifty:gets thestar firstANYGetstuckStarget #20ShiftyblameTheGameANY:Beat asecretANYBurnThemBiscuitsRide ashellShiftyGame-OverZoopget starfirstStar get-No-Deaths100%A LevelGet boo'd(Boodamage)(ANY)Deathby void Starget #30ShiftyDiesZoopGame-OverStarget #25Zoopblamethe game100CoinStar getFalldamage:existZoop -Deathby temSquishANYDrownsZoopDies onhis ownShifty:gets thestar firstANYGetstuckStarget #20ShiftyblameTheGameANY:Beat asecretANYBurnThemBiscuitsRide ashellShiftyGame-OverZoopget starfirstStar get-No-Deaths100%A LevelGet boo'd(Boodamage)(ANY)Deathby void 

Super Mario 64 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Star get #30
  2. Shifty Dies
  3. Zoop Game-Over
  4. Star get #25
  5. Zoop blame the game
  6. 100 Coin Star get
  7. Fall damage: exist
  8. Zoop -Death by tem
  9. Squish
  10. ANY Drowns
  11. Zoop Dies on his own
  12. Shifty: gets the star first
  13. ANY Get stuck
  14. Star get #20
  15. Shifty blame The Game
  16. ANY: Beat a secret
  17. ANY Burn Them Biscuits
  18. Ride a shell
  19. Shifty Game-Over
  20. Zoop get star first
  21. Star get -No- Deaths
  22. 100% A Level
  23. Get boo'd (Boo damage)
  24. (ANY) Death by void