100%A Level(ANY)Deathby void  Zoopblamethe gameStarget #25Starget #30 ShiftyDiesANYGetstuck ZoopGame-OverSquish Falldamage:existANYBurnThemBiscuitsShifty:gets thestar first100CoinStar getStar get-No-DeathsStarget #20Zoopget starfirstShiftyGame-Over ZoopDies onhis ownGet boo'd(Boodamage)ShiftyblameTheGameANYDrownsZoop -Deathby temANY:Beat asecretRide ashell100%A Level(ANY)Deathby void Zoopblamethe gameStarget #25Starget #30ShiftyDiesANYGetstuckZoopGame-OverSquishFalldamage:existANYBurnThemBiscuitsShifty:gets thestar first100CoinStar getStar get-No-DeathsStarget #20Zoopget starfirstShiftyGame-OverZoopDies onhis ownGet boo'd(Boodamage)ShiftyblameTheGameANYDrownsZoop -Deathby temANY:Beat asecretRide ashell

Super Mario 64 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 100% A Level
  2. (ANY) Death by void
  3. Zoop blame the game
  4. Star get #25
  5. Star get #30
  6. Shifty Dies
  7. ANY Get stuck
  8. Zoop Game-Over
  9. Squish
  10. Fall damage: exist
  11. ANY Burn Them Biscuits
  12. Shifty: gets the star first
  13. 100 Coin Star get
  14. Star get -No- Deaths
  15. Star get #20
  16. Zoop get star first
  17. Shifty Game-Over
  18. Zoop Dies on his own
  19. Get boo'd (Boo damage)
  20. Shifty blame The Game
  21. ANY Drowns
  22. Zoop -Death by tem
  23. ANY: Beat a secret
  24. Ride a shell