ZoopGame-OverANYGetstuck ShiftyGame-OverZoopget starfirst(ANY)Deathby void ANYDrowns100CoinStar getRide ashellShiftyblameTheGameZoop -Deathby temGet boo'd(Boodamage) Falldamage:existStar get-No-Deaths ZoopDies onhis ownStarget #30Shifty:gets thestar first100%A LevelANY:Beat asecretStarget #25Starget #20ANYBurnThemBiscuitsSquish ShiftyDiesZoopblamethe gameZoopGame-OverANYGetstuckShiftyGame-OverZoopget starfirst(ANY)Deathby void ANYDrowns100CoinStar getRide ashellShiftyblameTheGameZoop -Deathby temGet boo'd(Boodamage)Falldamage:existStar get-No-DeathsZoopDies onhis ownStarget #30Shifty:gets thestar first100%A LevelANY:Beat asecretStarget #25Starget #20ANYBurnThemBiscuitsSquishShiftyDiesZoopblamethe game

Super Mario 64 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Zoop Game-Over
  2. ANY Get stuck
  3. Shifty Game-Over
  4. Zoop get star first
  5. (ANY) Death by void
  6. ANY Drowns
  7. 100 Coin Star get
  8. Ride a shell
  9. Shifty blame The Game
  10. Zoop -Death by tem
  11. Get boo'd (Boo damage)
  12. Fall damage: exist
  13. Star get -No- Deaths
  14. Zoop Dies on his own
  15. Star get #30
  16. Shifty: gets the star first
  17. 100% A Level
  18. ANY: Beat a secret
  19. Star get #25
  20. Star get #20
  21. ANY Burn Them Biscuits
  22. Squish
  23. Shifty Dies
  24. Zoop blame the game