ANYGetstuck ShiftyGame-OverStarget #25Zoopget starfirst Falldamage:existANYDrownsStarget #20Zoopblamethe game ZoopDies onhis own100CoinStar get(ANY)Deathby void Ride ashellStar get-No-Deaths ZoopGame-OverShifty:gets thestar firstSquishANY:Beat asecretStarget #30100%A LevelShiftyblameTheGameZoop -Deathby temANYBurnThemBiscuitsGet boo'd(Boodamage) ShiftyDiesANYGetstuckShiftyGame-OverStarget #25Zoopget starfirstFalldamage:existANYDrownsStarget #20Zoopblamethe gameZoopDies onhis own100CoinStar get(ANY)Deathby void Ride ashellStar get-No-DeathsZoopGame-OverShifty:gets thestar firstSquishANY:Beat asecretStarget #30100%A LevelShiftyblameTheGameZoop -Deathby temANYBurnThemBiscuitsGet boo'd(Boodamage)ShiftyDies

Super Mario 64 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ANY Get stuck
  2. Shifty Game-Over
  3. Star get #25
  4. Zoop get star first
  5. Fall damage: exist
  6. ANY Drowns
  7. Star get #20
  8. Zoop blame the game
  9. Zoop Dies on his own
  10. 100 Coin Star get
  11. (ANY) Death by void
  12. Ride a shell
  13. Star get -No- Deaths
  14. Zoop Game-Over
  15. Shifty: gets the star first
  16. Squish
  17. ANY: Beat a secret
  18. Star get #30
  19. 100% A Level
  20. Shifty blame The Game
  21. Zoop -Death by tem
  22. ANY Burn Them Biscuits
  23. Get boo'd (Boo damage)
  24. Shifty Dies