Zoopblamethe gameStarget #30ShiftyGame-OverGet boo'd(Boodamage) ZoopDies onhis ownANYBurnThemBiscuits(ANY)Deathby void Star get-No-DeathsANYGetstuck ShiftyDiesANY:Beat asecretShiftyblameTheGameZoop -Deathby tem Falldamage:existANYDrownsShifty:gets thestar first100%A LevelStarget #25 ZoopGame-OverZoopget starfirstRide ashell100CoinStar getStarget #20SquishZoopblamethe gameStarget #30ShiftyGame-OverGet boo'd(Boodamage)ZoopDies onhis ownANYBurnThemBiscuits(ANY)Deathby void Star get-No-DeathsANYGetstuckShiftyDiesANY:Beat asecretShiftyblameTheGameZoop -Deathby temFalldamage:existANYDrownsShifty:gets thestar first100%A LevelStarget #25ZoopGame-OverZoopget starfirstRide ashell100CoinStar getStarget #20Squish

Super Mario 64 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Zoop blame the game
  2. Star get #30
  3. Shifty Game-Over
  4. Get boo'd (Boo damage)
  5. Zoop Dies on his own
  6. ANY Burn Them Biscuits
  7. (ANY) Death by void
  8. Star get -No- Deaths
  9. ANY Get stuck
  10. Shifty Dies
  11. ANY: Beat a secret
  12. Shifty blame The Game
  13. Zoop -Death by tem
  14. Fall damage: exist
  15. ANY Drowns
  16. Shifty: gets the star first
  17. 100% A Level
  18. Star get #25
  19. Zoop Game-Over
  20. Zoop get star first
  21. Ride a shell
  22. 100 Coin Star get
  23. Star get #20
  24. Squish