Ride ashell Falldamage:existZoopget starfirst ZoopGame-Over100%A LevelGet boo'd(Boodamage)Star get-No-DeathsZoopblamethe gameStarget #25ANYBurnThemBiscuitsShifty:gets thestar first(ANY)Deathby void ShiftyGame-OverANY:Beat asecretStarget #20100CoinStar get ShiftyDiesANYGetstuckStarget #30Zoop -Deathby temANYDrowns ZoopDies onhis ownShiftyblameTheGameSquishRide ashellFalldamage:existZoopget starfirstZoopGame-Over100%A LevelGet boo'd(Boodamage)Star get-No-DeathsZoopblamethe gameStarget #25ANYBurnThemBiscuitsShifty:gets thestar first(ANY)Deathby void ShiftyGame-OverANY:Beat asecretStarget #20100CoinStar getShiftyDiesANYGetstuckStarget #30Zoop -Deathby temANYDrownsZoopDies onhis ownShiftyblameTheGameSquish

Super Mario 64 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ride a shell
  2. Fall damage: exist
  3. Zoop get star first
  4. Zoop Game-Over
  5. 100% A Level
  6. Get boo'd (Boo damage)
  7. Star get -No- Deaths
  8. Zoop blame the game
  9. Star get #25
  10. ANY Burn Them Biscuits
  11. Shifty: gets the star first
  12. (ANY) Death by void
  13. Shifty Game-Over
  14. ANY: Beat a secret
  15. Star get #20
  16. 100 Coin Star get
  17. Shifty Dies
  18. ANY Get stuck
  19. Star get #30
  20. Zoop -Death by tem
  21. ANY Drowns
  22. Zoop Dies on his own
  23. Shifty blame The Game
  24. Squish