Zoopblamethe gameZoopget starfirstANYBurnThemBiscuits100CoinStar getShiftyblameTheGame ZoopGame-OverStarget #20 ZoopDies onhis own ShiftyDiesANYDrownsStar get-No-DeathsGet boo'd(Boodamage)(ANY)Deathby void Ride ashellShifty:gets thestar firstStarget #30SquishANYGetstuckANY:Beat asecret Falldamage:exist100%A LevelZoop -Deathby temStarget #25ShiftyGame-OverZoopblamethe gameZoopget starfirstANYBurnThemBiscuits100CoinStar getShiftyblameTheGameZoopGame-OverStarget #20ZoopDies onhis ownShiftyDiesANYDrownsStar get-No-DeathsGet boo'd(Boodamage)(ANY)Deathby void Ride ashellShifty:gets thestar firstStarget #30SquishANYGetstuckANY:Beat asecretFalldamage:exist100%A LevelZoop -Deathby temStarget #25ShiftyGame-Over

Super Mario 64 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Zoop blame the game
  2. Zoop get star first
  3. ANY Burn Them Biscuits
  4. 100 Coin Star get
  5. Shifty blame The Game
  6. Zoop Game-Over
  7. Star get #20
  8. Zoop Dies on his own
  9. Shifty Dies
  10. ANY Drowns
  11. Star get -No- Deaths
  12. Get boo'd (Boo damage)
  13. (ANY) Death by void
  14. Ride a shell
  15. Shifty: gets the star first
  16. Star get #30
  17. Squish
  18. ANY Get stuck
  19. ANY: Beat a secret
  20. Fall damage: exist
  21. 100% A Level
  22. Zoop -Death by tem
  23. Star get #25
  24. Shifty Game-Over