Have a sense of purpose are reflective inspire students to think welcome change in the classroom builds positive relationships give positive messages have positive classroom climates teach Math have a sense of humor take risk believe every student can grow Expect their students to succeed have a positive attitude teach life lessons are consistent teach history or anticipates what students will think teach English model appropriate behavior are flexible adapt to needs of the students give authentic praise enjoy their work communicate with parents Have a sense of purpose are reflective inspire students to think welcome change in the classroom builds positive relationships give positive messages have positive classroom climates teach Math have a sense of humor take risk believe every student can grow Expect their students to succeed have a positive attitude teach life lessons are consistent teach history or anticipates what students will think teach English model appropriate behavior are flexible adapt to needs of the students give authentic praise enjoy their work communicate with parents
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Have a sense of purpose
are reflective
inspire students to think
welcome change in the classroom
builds positive relationships
give positive messages
have positive classroom climates
teach Math
have a sense of humor
take risk
believe every student can grow
Expect their students to succeed
have a positive attitude
teach life lessons
are
consistent
teach history or
anticipates what students will think
teach English
model appropriate behavior
are flexible
adapt to needs of the students
give authentic praise
enjoy their work
communicate with parents