Internet Of Things (IoT) Digital transformation Solutions over problems "The Board" Artificial Intelligence (AI) Customer Journey Disruptor / Disruptive Out of the Box Color the world orange Orange is the new Tech Quality over quantity Stronger together, Stronger than ever Growth Hacking Serverless Coaches, not controllers "... but you can when it's raining" Test First You build it, You own it Driving Sixt forward Key Performance Indicators (KPIs) Move the Needle Chatbots Mobile first SIXT Family Global market leader Gamification Social Engineering COVID- 19 All about the customer Customer Lifecycle Internet Of Things (IoT) Digital transformation Solutions over problems "The Board" Artificial Intelligence (AI) Customer Journey Disruptor / Disruptive Out of the Box Color the world orange Orange is the new Tech Quality over quantity Stronger together, Stronger than ever Growth Hacking Serverless Coaches, not controllers "... but you can when it's raining" Test First You build it, You own it Driving Sixt forward Key Performance Indicators (KPIs) Move the Needle Chatbots Mobile first SIXT Family Global market leader Gamification Social Engineering COVID- 19 All about the customer Customer Lifecycle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Internet Of Things (IoT)
Digital transformation
Solutions over problems
"The Board"
Artificial Intelligence (AI)
Customer Journey
Disruptor /
Disruptive
Out of the Box
Color the world orange
Orange is the new Tech
Quality over quantity
Stronger together, Stronger than ever
Growth Hacking
Serverless
Coaches, not controllers
"... but you can when it's raining"
Test First
You build it, You own it
Driving Sixt forward
Key Performance Indicators (KPIs)
Move the Needle
Chatbots
Mobile first
SIXT Family
Global market leader
Gamification
Social Engineering
COVID-19
All about the customer
Customer Lifecycle