Decibel(dB)The unit ofmeasurementfor the levelof sound.RoomtoneThe ‘silent’footage youalways recordafter shooting ascene indoors.Meta-diegeticWhen a character ina film hears a voicein their head and theaudience hears it in ascene but none of theother charactershears it.DialogueTwocharacterstalking onscreen120HzThe averagefrequency ofan adultmale voice.DynamicrangeThe differencebetween thequietest andloudest soundsin an audiosequence.-12dBThe target level fordialogue in asequence that willbe watched on TV,computer, tablet ormobile phones.Off-screendiegeticThe sound oftraffic out of thewindow of a car inwhich the maincharacter is sitting,filmed in close up.Non-diegeticThe themesong of a film,recorded by anorchestra andplayed over thetitles.ParametricEQA processing effectthat allows you totarget thefrequency of avoice to make itsound morenatural.BarsandToneThe footageyou use tocheck the setupof your editingsystem.WildtrackThe ‘silent’footage youalways recordafter shooting asceneoutdoors.Hertz(Hz)The unit formeasuringthe frequency(pitch) of asound.-20dBThe quietest asound usuallyshould be if it is tobe heard on a TV,computer, tablet ormobile phones.-6dBThe highest level(peak) for audio in asequence that’sgoing to be watchedon TV computer,tablet or mobilephones-3dBThe loudestany soundshould be for afilm made for acinemapresentation.CompressionA processing effectthat raises the lowestlevel audio in a clip tonear the loudest tonarrow the dynamicrange making mixingeasier.DiegeticfoleyThe sound offootstepswhen we cansee the feetin shot.14dBThe dynamicrange of aTVbroadcast.30dBThe dynamicrange of afeature filmmixed forcinemapresentation.Decibel(dB)The unit ofmeasurementfor the levelof sound.RoomtoneThe ‘silent’footage youalways recordafter shooting ascene indoors.Meta-diegeticWhen a character ina film hears a voicein their head and theaudience hears it in ascene but none of theother charactershears it.DialogueTwocharacterstalking onscreen120HzThe averagefrequency ofan adultmale voice.DynamicrangeThe differencebetween thequietest andloudest soundsin an audiosequence.-12dBThe target level fordialogue in asequence that willbe watched on TV,computer, tablet ormobile phones.Off-screendiegeticThe sound oftraffic out of thewindow of a car inwhich the maincharacter is sitting,filmed in close up.Non-diegeticThe themesong of a film,recorded by anorchestra andplayed over thetitles.ParametricEQA processing effectthat allows you totarget thefrequency of avoice to make itsound morenatural.BarsandToneThe footageyou use tocheck the setupof your editingsystem.WildtrackThe ‘silent’footage youalways recordafter shooting asceneoutdoors.Hertz(Hz)The unit formeasuringthe frequency(pitch) of asound.-20dBThe quietest asound usuallyshould be if it is tobe heard on a TV,computer, tablet ormobile phones.-6dBThe highest level(peak) for audio in asequence that’sgoing to be watchedon TV computer,tablet or mobilephones-3dBThe loudestany soundshould be for afilm made for acinemapresentation.CompressionA processing effectthat raises the lowestlevel audio in a clip tonear the loudest tonarrow the dynamicrange making mixingeasier.DiegeticfoleyThe sound offootstepswhen we cansee the feetin shot.14dBThe dynamicrange of aTVbroadcast.30dBThe dynamicrange of afeature filmmixed forcinemapresentation.

Audio Processing Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The unit of measurement for the level of sound.
    Decibel (dB)
  2. The ‘silent’ footage you always record after shooting a scene indoors.
    Room tone
  3. When a character in a film hears a voice in their head and the audience hears it in a scene but none of the other characters hears it.
    Meta-diegetic
  4. Two characters talking on screen
    Dialogue
  5. The average frequency of an adult male voice.
    120Hz
  6. The difference between the quietest and loudest sounds in an audio sequence.
    Dynamic range
  7. The target level for dialogue in a sequence that will be watched on TV, computer, tablet or mobile phones.
    -12dB
  8. The sound of traffic out of the window of a car in which the main character is sitting, filmed in close up.
    Off-screen diegetic
  9. The theme song of a film, recorded by an orchestra and played over the titles.
    Non-diegetic
  10. A processing effect that allows you to target the frequency of a voice to make it sound more natural.
    Parametric EQ
  11. The footage you use to check the setup of your editing system.
    Bars and Tone
  12. The ‘silent’ footage you always record after shooting a scene outdoors.
    Wild track
  13. The unit for measuring the frequency (pitch) of a sound.
    Hertz (Hz)
  14. The quietest a sound usually should be if it is to be heard on a TV, computer, tablet or mobile phones.
    -20dB
  15. The highest level (peak) for audio in a sequence that’s going to be watched on TV computer, tablet or mobile phones
    -6dB
  16. The loudest any sound should be for a film made for a cinema presentation.
    -3dB
  17. A processing effect that raises the lowest level audio in a clip to near the loudest to narrow the dynamic range making mixing easier.
    Compression
  18. The sound of footsteps when we can see the feet in shot.
    Diegetic foley
  19. The dynamic range of a TV broadcast.
    14dB
  20. The dynamic range of a feature film mixed for cinema presentation.
    30dB