HAPPI-NESSINDEXFEARAUDIENCESUMMATIVETOTALPROGRAMSCOPECOMMONEYINTERDEGREEQUALITATIVEBARRIERSASSESS-MENTCulturePOPCLARITYResourcesQUANTITATIVECONTENTOutcome(PICO)OUTCOME(EVAL)EVALUATIONIMPACTPROCESSHAPPI-NESSINDEXFEARAUDIENCESUMMATIVETOTALPROGRAMSCOPECOMMONEYINTERDEGREEQUALITATIVEBARRIERSASSESS-MENTCulturePOPCLARITYResourcesQUANTITATIVECONTENTOutcome(PICO)OUTCOME(EVAL)EVALUATIONIMPACTPROCESS

EVALUATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. HAPPI- NESS INDEX
  2. FEAR
  3. AUDIENCE
  4. SUMMATIVE
  5. TOTAL PROGRAM
  6. SCOPE
  7. COM
  8. MONEY
  9. INTER
  10. DEGREE
  11. QUALITATIVE
  12. BARRIERS
  13. ASSESS- MENT
  14. Culture
  15. POP
  16. CLARITY
  17. Resources
  18. QUANTITATIVE
  19. CONTENT
  20. Outcome (PICO)
  21. OUTCOME (EVAL)
  22. EVALUATION
  23. IMPACT
  24. PROCESS