CultureSCOPEHAPPI-NESSINDEXIMPACTOutcome(PICO)OUTCOME(EVAL)CONTENTPOPBARRIERSPROCESSASSESS-MENTResourcesCOMSUMMATIVECLARITYINTERTOTALPROGRAMFEARQUALITATIVEEVALUATIONQUANTITATIVEMONEYDEGREEAUDIENCECultureSCOPEHAPPI-NESSINDEXIMPACTOutcome(PICO)OUTCOME(EVAL)CONTENTPOPBARRIERSPROCESSASSESS-MENTResourcesCOMSUMMATIVECLARITYINTERTOTALPROGRAMFEARQUALITATIVEEVALUATIONQUANTITATIVEMONEYDEGREEAUDIENCE

EVALUATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Culture
  2. SCOPE
  3. HAPPI- NESS INDEX
  4. IMPACT
  5. Outcome (PICO)
  6. OUTCOME (EVAL)
  7. CONTENT
  8. POP
  9. BARRIERS
  10. PROCESS
  11. ASSESS- MENT
  12. Resources
  13. COM
  14. SUMMATIVE
  15. CLARITY
  16. INTER
  17. TOTAL PROGRAM
  18. FEAR
  19. QUALITATIVE
  20. EVALUATION
  21. QUANTITATIVE
  22. MONEY
  23. DEGREE
  24. AUDIENCE