PairedTextObjectivesIn studentfriendlytermsCoooperativeLearningAnticipatorySetHOTSHigherOrderThinkingStudentWorkDisplayedStudent leddiscussionsClassroomRulesHomeworkModelingUse ofTechnologyLessonClosureBuildingVocabularyAgendaBellRingerGalleryWalkDifferentiatedInstructionUse of ColdReadAssessmentChunkingBreakcontent intosmall chunksStudentEngagement100%SocraticSeminarLevelIIITasksStudent toStudentInteractionLevel IITasksPairedTextObjectivesIn studentfriendlytermsCoooperativeLearningAnticipatorySetHOTSHigherOrderThinkingStudentWorkDisplayedStudent leddiscussionsClassroomRulesHomeworkModelingUse ofTechnologyLessonClosureBuildingVocabularyAgendaBellRingerGalleryWalkDifferentiatedInstructionUse of ColdReadAssessmentChunkingBreakcontent intosmall chunksStudentEngagement100%SocraticSeminarLevelIIITasksStudent toStudentInteractionLevel IITasks

Walk-through Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Paired Text
  2. Objectives In student friendly terms
  3. Coooperative Learning
  4. Anticipatory Set
  5. HOTS Higher Order Thinking
  6. Student Work Displayed
  7. Student led discussions
  8. Classroom Rules
  9. Homework
  10. Modeling
  11. Use of Technology
  12. Lesson Closure
  13. Building Vocabulary
  14. Agenda
  15. Bell Ringer
  16. Gallery Walk
  17. Differentiated Instruction
  18. Use of Cold Read Assessment
  19. Chunking Break content into small chunks
  20. Student Engagement 100%
  21. Socratic Seminar
  22. Level III Tasks
  23. Student to Student Interaction
  24. Level II Tasks