AnticipatorySetLevelIIITasksHOTSHigherOrderThinkingStudent leddiscussionsUse ofTechnologyStudentWorkDisplayedAgendaLessonClosureClassroomRulesGalleryWalkHomeworkObjectivesIn studentfriendlytermsUse of ColdReadAssessmentCoooperativeLearningPairedTextChunkingBreakcontent intosmall chunksStudent toStudentInteractionSocraticSeminarLevel IITasksModelingStudentEngagement100%DifferentiatedInstructionBuildingVocabularyBellRingerAnticipatorySetLevelIIITasksHOTSHigherOrderThinkingStudent leddiscussionsUse ofTechnologyStudentWorkDisplayedAgendaLessonClosureClassroomRulesGalleryWalkHomeworkObjectivesIn studentfriendlytermsUse of ColdReadAssessmentCoooperativeLearningPairedTextChunkingBreakcontent intosmall chunksStudent toStudentInteractionSocraticSeminarLevel IITasksModelingStudentEngagement100%DifferentiatedInstructionBuildingVocabularyBellRinger

Walk-through Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Anticipatory Set
  2. Level III Tasks
  3. HOTS Higher Order Thinking
  4. Student led discussions
  5. Use of Technology
  6. Student Work Displayed
  7. Agenda
  8. Lesson Closure
  9. Classroom Rules
  10. Gallery Walk
  11. Homework
  12. Objectives In student friendly terms
  13. Use of Cold Read Assessment
  14. Coooperative Learning
  15. Paired Text
  16. Chunking Break content into small chunks
  17. Student to Student Interaction
  18. Socratic Seminar
  19. Level II Tasks
  20. Modeling
  21. Student Engagement 100%
  22. Differentiated Instruction
  23. Building Vocabulary
  24. Bell Ringer