Student toStudentInteractionLevel IITasksAgendaLessonClosureDifferentiatedInstructionModelingGalleryWalkStudent leddiscussionsHOTSHigherOrderThinkingStudentWorkDisplayedBellRingerLevelIIITasksUse ofTechnologySocraticSeminarUse of ColdReadAssessmentHomeworkChunkingBreakcontent intosmall chunksAnticipatorySetCoooperativeLearningClassroomRulesBuildingVocabularyPairedTextObjectivesIn studentfriendlytermsStudentEngagement100%Student toStudentInteractionLevel IITasksAgendaLessonClosureDifferentiatedInstructionModelingGalleryWalkStudent leddiscussionsHOTSHigherOrderThinkingStudentWorkDisplayedBellRingerLevelIIITasksUse ofTechnologySocraticSeminarUse of ColdReadAssessmentHomeworkChunkingBreakcontent intosmall chunksAnticipatorySetCoooperativeLearningClassroomRulesBuildingVocabularyPairedTextObjectivesIn studentfriendlytermsStudentEngagement100%

Walk-through Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Student to Student Interaction
  2. Level II Tasks
  3. Agenda
  4. Lesson Closure
  5. Differentiated Instruction
  6. Modeling
  7. Gallery Walk
  8. Student led discussions
  9. HOTS Higher Order Thinking
  10. Student Work Displayed
  11. Bell Ringer
  12. Level III Tasks
  13. Use of Technology
  14. Socratic Seminar
  15. Use of Cold Read Assessment
  16. Homework
  17. Chunking Break content into small chunks
  18. Anticipatory Set
  19. Coooperative Learning
  20. Classroom Rules
  21. Building Vocabulary
  22. Paired Text
  23. Objectives In student friendly terms
  24. Student Engagement 100%