StudentWorkDisplayedDifferentiatedInstructionStudent leddiscussionsChunkingBreakcontent intosmall chunksHOTSHigherOrderThinkingAgendaBuildingVocabularyObjectivesIn studentfriendlytermsBellRingerClassroomRulesCoooperativeLearningGalleryWalkModelingUse of ColdReadAssessmentLessonClosureAnticipatorySetStudentEngagement100%HomeworkSocraticSeminarPairedTextLevelIIITasksStudent toStudentInteractionUse ofTechnologyLevel IITasksStudentWorkDisplayedDifferentiatedInstructionStudent leddiscussionsChunkingBreakcontent intosmall chunksHOTSHigherOrderThinkingAgendaBuildingVocabularyObjectivesIn studentfriendlytermsBellRingerClassroomRulesCoooperativeLearningGalleryWalkModelingUse of ColdReadAssessmentLessonClosureAnticipatorySetStudentEngagement100%HomeworkSocraticSeminarPairedTextLevelIIITasksStudent toStudentInteractionUse ofTechnologyLevel IITasks

Walk-through Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Student Work Displayed
  2. Differentiated Instruction
  3. Student led discussions
  4. Chunking Break content into small chunks
  5. HOTS Higher Order Thinking
  6. Agenda
  7. Building Vocabulary
  8. Objectives In student friendly terms
  9. Bell Ringer
  10. Classroom Rules
  11. Coooperative Learning
  12. Gallery Walk
  13. Modeling
  14. Use of Cold Read Assessment
  15. Lesson Closure
  16. Anticipatory Set
  17. Student Engagement 100%
  18. Homework
  19. Socratic Seminar
  20. Paired Text
  21. Level III Tasks
  22. Student to Student Interaction
  23. Use of Technology
  24. Level II Tasks