SmallangleAntinodesAngularFrequencykThis is referredto as the springconstant or theforce constant.StandingwaveThis is thegenericequation foraccelerationAmplitudePeriodPeriodHzSimpleHarmonicMotionThis implies         ResonanceEquilibriumNodesRestoringSmallangleAntinodesAngularFrequencykThis is referredto as the springconstant or theforce constant.StandingwaveThis is thegenericequation foraccelerationAmplitudePeriodPeriodHzSimpleHarmonicMotionThis implies         ResonanceEquilibriumNodesRestoring

AH SHM and Travelling wave - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Small angle
  2. Antinodes
  3. Angular Frequency
  4. This is referred to as the spring constant or the force constant.
    k
  5. Standing wave
  6. This is the generic equation for acceleration
  7. Amplitude
  8. Period
    Period
  9. Hz
  10. This implies
    Simple Harmonic Motion
  11. Resonance
  12. Equilibrium
  13. Nodes
  14. Restoring